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2016-08-29Fix purge of codeRickard Green
Ensure that we cannot get any dangling pointers into code that has been purged. This is done by a two phase purge. At first phase all fun entries pointing into the code to purge are marked for purge. All processes trying to call these funs will be suspended and by this we avoid getting new direct references into the code. When all processes has been checked, these processes are resumed. The new purge strategy now also completely ignore the existence of indirect references to the code (funs). If such exist, they will cause bad fun exceptions to the caller, but will not prevent a soft purge or cause a kill of a process having such live references during a hard purge. This since it is impossible to give any guarantees that no processes in the system have such indirect references. Even when the system is completely clean from such references, new ones can appear via distribution and/or disk.
2016-08-26Reclaim literal area after purge has completedRickard Green
2016-08-08Separate literal area from codeRickard Green
2016-04-13Merge branch 'henrik/update-copyrightyear'Henrik Nord
* henrik/update-copyrightyear: update copyright-year
2016-04-07Simplify window management for the transformation engineBjörn Gustavsson
Generic instructions have a min_window field. Its purpose is to avoid calling transform_engine() when there are too few instructions in the current "transformation window" for a transformation to succeed. Currently it does not do much good since the window size will be decremented by one before being used. The reason for the subtraction is probably that in some circumstances in the past, the loader could read past the end of the BEAM module while attempting to fetch instructions to increase the window size. Therefore, it would not be safe to just remove the subtraction by one. The simplest and safest solution seems to always ensure that there are always at least TWO instructions when calling transform_engine(). That will be safe, as long as a BEAM module is always finished with an int_code_end/0 that is not involved in any transformation.
2016-03-15update copyright-yearHenrik Nord
2015-11-12erts: Refactor line table in loaded beam codeSverker Eriksson
to use real C struct with correct types
2015-11-12erts: Refactor header of loaded beam codeSverker Eriksson
to use a real C struct instead of array.
2015-07-03Use a cheaper tag scheme for 'd' operandsBjörn Gustavsson
Since 'd' operands can only either an X register or an Y register, we only need a single bit to distinguish them. Furthermore, we can pre-multiply the register number with the word size to speed up address calculation.
2015-06-18Change license text to APLv2Bruce Yinhe
2015-05-07Add module_info entry for native codeRichard Carlsson
2014-05-14Add 'md5' entry for module_info/0/1 functions.Richard Carlsson
2014-01-28initial support for dirty schedulers and dirty NIFsSteve Vinoski
Add initial support for dirty schedulers. There are two types of dirty schedulers: CPU schedulers and I/O schedulers. By default, there are as many dirty CPU schedulers as there are normal schedulers and as many dirty CPU schedulers online as normal schedulers online. There are 10 dirty I/O schedulers (similar to the choice of 10 as the default for async threads). By default, dirty schedulers are disabled and conditionally compiled out. To enable them, you must pass --enable-dirty-schedulers to the top-level configure script when building Erlang/OTP. Current dirty scheduler support requires the emulator to be built with SMP support. This restriction will be lifted in the future. You can specify the number of dirty schedulers with the command-line options +SDcpu (for dirty CPU schedulers) and +SDio (for dirty I/O schedulers). The +SDcpu option is similar to the +S option in that it takes two numbers separated by a colon: C1:C2, where C1 specifies the number of dirty schedulers available and C2 specifies the number of dirty schedulers online. The +SDPcpu option allows numbers of dirty CPU schedulers available and dirty CPU schedulers online to be specified as percentages, similar to the existing +SP option for normal schedulers. The number of dirty CPU schedulers created and dirty CPU schedulers online may not exceed the number of normal schedulers created and normal schedulers online, respectively. The +SDio option takes only a single number specifying the number of dirty I/O schedulers available and online. There is no support yet for programmatically changing at run time the number of dirty CPU schedulers online via erlang:system_flag/2. Also, changing the number of normal schedulers online via erlang:system_flag(schedulers_online, NewSchedulersOnline) should ensure that there are no more dirty CPU schedulers than normal schedulers, but this is not yet implemented. You can retrieve the number of dirty schedulers by passing dirty_cpu_schedulers, dirty_cpu_schedulers_online, or dirty_io_schedulers to erlang:system_info/1. Currently only NIFs are able to access dirty scheduler functionality. Neither drivers nor BIFs currently support dirty schedulers. This restriction will be addressed in the future. If dirty scheduler support is present in the runtime, the initial status line Erlang prints before presenting its interactive prompt will include the indicator "[ds:C1:C2:I]" where "ds" indicates "dirty schedulers", "C1" indicates the number of dirty CPU schedulers available, "C2" indicates the number of dirty CPU schedulers online, and "I" indicates the number of dirty I/O schedulers. Document The dirty NIF API in the erl_nif man page. The API closely follows Rickard Green's presentation slides from his talk "Future Extensions to the Native Interface", presented at the 2011 Erlang Factory held in the San Francisco Bay Area. Rickard's slides are available online at http://bit.ly/1m34UHB . Document the new erl command-line options, the additions to erlang:system_info/1, and also add the erlang:system_flag/2 dirty scheduler documentation even though it's not yet implemented. To determine whether the dirty NIF API is available, native code can check to see whether the C preprocessor macro ERL_NIF_DIRTY_SCHEDULER_SUPPORT is defined. To check if dirty schedulers are available at run time, native code can call the boolean enif_have_dirty_schedulers() function, and Erlang code can call erlang:system_info(dirty_cpu_schedulers), which raises badarg if no dirty scheduler support is available. Add a simple dirty NIF test to the emulator NIF suite.
2013-01-25Update copyright yearsBjörn-Egil Dahlberg
2012-06-25Don't go to single-scheduler mode when managing breakpointsBjörn Gustavsson
Calls to erlang:set_trace_pattern/3 will no longer block all other schedulers. We will still go to single-scheduler mode when new code is loaded for a module that is traced, or when loading code when there is a default trace pattern set. That is not impossible to fix, but that requires much closer cooperation between tracing BIFs and the loader BIFs.
2012-02-21erts: Change module range end to be atomicSverker Eriksson
2012-02-21erts: Move number-of-breakpoint counter from code to Module structSverker Eriksson
The is a refactoring in preparation to add a counter in Module struct for export entry tracing. It is nicer if the two are kept together.
2012-02-21BEAM loader: Break out handling of ranges into beam_ranges.cBjörn Gustavsson
Having the entire implementation of range handling (address table) in one source file will help when we'll need to update the ranges without stopping all schedulers in the next commit.
2011-12-09Update copyright yearsBjörn-Egil Dahlberg
2011-11-17Allow refc binaries in literal poolsBjörn Gustavsson
To simplify the implementation of literal pools (constant pools) for the R12 release, a shortcut was taken regarding binaries -- all binaries would be stored as heap binaries regardless of size. To allow a module containing literals to be unloaded, literal terms are copied when sent to another process. That means that huge literal binaries will also be copied if they are sent to another process, which could be surprising. Another problem is that the arity field in the header for the heap object may not be wide enough to handle big binaries. Therefore, bite the bullet and allow refc binaries to be stored in literal pools. In short, the following need to be changed: * Each loaded module needs a MSO list, linking all refc binaries in the literal pool. * When check_process_code/2 copies literals to a process heap, it must link each referenced binary into the MSO list for the process and increment the reference counter for the binary. * purge_module/1 must decrement the reference counter for each refc binary in the literal pool.
2011-11-14BEAM loader: Refactor code loading into separate functionsBjörn Gustavsson
Break apart code loading into the three functions: erts_alloc_loader_state() erts_prepare_loading() erts_finish_loading() The erts_alloc_loader_state() and erts_prepare_loading() can be executed with all schedulers running. Only erts_finish_loading() needs to be run in a single-scheduling system.
2011-11-14BEAM loader: Clean up handling of error reasonsBjörn Gustavsson
There is no reason to have erts_load_module() return integer values, only to have the caller convert the values to atoms. Return the appropriate atom directly from the place where the error is generated instead. Return NIL if the module was successfully loaded.
2011-08-16BEAM loader: Load the line tableBjörn Gustavsson
2010-03-22Merge branch 'pan/otp_8332_halfword' into devErlang/OTP
* pan/otp_8332_halfword: Teach testcase in driver_suite the new prototype for driver_async wx: Correct usage of driver callbacks from wx thread Adopt the new (R13B04) Nif functionality to the halfword codebase Support monitoring and demonitoring from driver threads Fix further test-suite problems Correct the VM to work for more test suites Teach {wordsize,internal|external} to system_info/1 Make tracing and distribution work Turn on instruction packing in the loader and virtual machine Add the BeamInstr data type for loaded BEAM code Fix the BEAM dissambler for the half-word emulator Store pointers to heap data in 32-bit words Add a custom mmap wrapper to force heaps into the lower address range Fit all heap data into the 32-bit address range
2010-03-10Add the BeamInstr data type for loaded BEAM codePatrik Nyblom
For cleanliness, use BeamInstr instead of the UWord data type to any machine-sized words that are used for BEAM instructions. Only use UWord for untyped words in general.
2010-03-10Store pointers to heap data in 32-bit wordsPatrik Nyblom
Store Erlang terms in 32-bit entities on the heap, expanding the pointers to 64-bit when needed. This works because all terms are stored on addresses in the 32-bit address range (the 32 most significant bits of pointers to term data are always 0). Introduce a new datatype called UWord (along with its companion SWord), which is an integer having the exact same size as the machine word (a void *), but might be larger than Eterm/Uint. Store code as machine words, as the instructions are pointers to executable code which might reside outside the 32-bit address range. Continuation pointers are stored on the 32-bit stack and hence must point to addresses in the low range, which means that loaded beam code much be placed in the low 32-bit address range (but, as said earlier, the instructions themselves are full words). No Erlang term data can be stored on C stacks (enforced by an earlier commit). This version gives a prompt, but test cases still fail (and dump core). The loader (and emulator loop) has instruction packing disabled. The main issues has been in rewriting loader and actual virtual machine. Subsystems (like distribution) does not work yet.
2009-11-20The R13B03 release.OTP_R13B03Erlang/OTP