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call_time trace will use instruction pointers instead of
breakpoint data pointers. More costly lookup but the bdt
structure might be deallocated, we do not want that.
Remove unnecessary pattern lock.
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The free list is still rudimentary for the mmap wrapper and
a better implementation will be needed for production quality.
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This is the first step in the implementation of the half-word emulator,
a 64-bit emulator where all pointers to heap data will be stored
in 32-bit words. Code specific for this emulator variant is
conditionally compiled when the HALFWORD_HEAP define has
a non-zero value.
First force all pointers to heap data to fall into a single 32-bit range,
but still store them in 64-bit words.
Temporary term data stored on C stack is moved into scheduler specific
storage (allocated as heaps) and macros are added to make this
happen only in emulators where this is needed. For a vanilla VM the
temporary terms are still stored on the C stack.
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* mp/hipe-smp-fixes:
work around hipe_mfa_info_table lock omission
fix hipe loader SMP non-atomicity error
OTP-8397 The loading of native code was not properly atomic in the SMP
emulator, which could cause crashes. Also a per-MFA information
table for the native code has now been protected with a lock
since it turns that it could be accessed concurrently in the SMP
emulator. (Thanks to Mikael Pettersson.)
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HiPE maintains per-MFA information such as native code entry
point in a table. This table was thought to be read-only at
runtime, except when the loader populates it, so it employed
no locking. That turned out to be incorrect: if there is an
apply of a previously unseen MFA, a native code stub for that
MFA is created and recorded in the table, causing it to grow.
Work around this for now by slapping a mutex around accesses
to that table.
Signed-off-by: Mikael Pettersson <[email protected]>
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