Age | Commit message (Collapse) | Author |
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Rewrite trace code and external coding. Also slightly correct
the interface to the match-spec engine to make tracing work.
That will make the test suites runnable.
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For cleanliness, use BeamInstr instead of the UWord
data type to any machine-sized words that are used
for BEAM instructions. Only use UWord for untyped
words in general.
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Store Erlang terms in 32-bit entities on the heap, expanding the
pointers to 64-bit when needed. This works because all terms are stored
on addresses in the 32-bit address range (the 32 most significant bits
of pointers to term data are always 0).
Introduce a new datatype called UWord (along with its companion SWord),
which is an integer having the exact same size as the machine word
(a void *), but might be larger than Eterm/Uint.
Store code as machine words, as the instructions are pointers to
executable code which might reside outside the 32-bit address range.
Continuation pointers are stored on the 32-bit stack and hence must
point to addresses in the low range, which means that loaded beam code
much be placed in the low 32-bit address range (but, as said earlier,
the instructions themselves are full words).
No Erlang term data can be stored on C stacks (enforced by an
earlier commit).
This version gives a prompt, but test cases still fail (and dump core).
The loader (and emulator loop) has instruction packing disabled.
The main issues has been in rewriting loader and actual virtual
machine. Subsystems (like distribution) does not work yet.
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This is the first step in the implementation of the half-word emulator,
a 64-bit emulator where all pointers to heap data will be stored
in 32-bit words. Code specific for this emulator variant is
conditionally compiled when the HALFWORD_HEAP define has
a non-zero value.
First force all pointers to heap data to fall into a single 32-bit range,
but still store them in 64-bit words.
Temporary term data stored on C stack is moved into scheduler specific
storage (allocated as heaps) and macros are added to make this
happen only in emulators where this is needed. For a vanilla VM the
temporary terms are still stored on the C stack.
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tile-cc 2.0.1.78377 when compiling the runtime system.
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