Age | Commit message (Collapse) | Author |
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Instead of passing around a file descriptor
use a function pointer to facilitate more advanced
backend write logic such as size limitation or compression.
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with hash table mod2mfa_tab
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Just like the BEAM loader state (as returned by
erlang:prepare_loading/2), the HiPE loader state is contained in a magic
binary.
Eventually, we will separate HiPE loading into a prepare and a finalise
phase, like the BEAM loader, where the prepare phase will be implemented
by hipe_unified_loader and the finalise phase be implemented in C by
hipe_load.c and beam_load.c, making prepare side-effect free and
finalise atomic. The finalise phase will be exposed through the
erlang:finish_loading/1 API, just like the BEAM loader, as this will
allow HiPE and BEAM modules to be mixed in the same atomic "commit".
The usage of a loader state makes it easier to keep track of all
resources allocated during loading, and will not only make it easy to
prevent leaks when hipe_unified_loader crashes, but also paves the way
for proper, leak-free, unloading of HiPE modules.
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A step toward better integration of hipe load and purge
Highlights:
* code_server no longer needs to call hipe_unified_loader:post_beam_load/1
Instead new internal function hipe_redirect_to_module()
is called by loading BIFs to patch native call sites if needed.
* hipe_purge_module() is called by erts_internal:purge_module/2
to purge any native code.
* struct hipe_mfa_info redesigned and only used for exported
functions that are called from or implemented by native code.
A list of native call sites (struct hipe_ref) are kept for each hipe_mfa_info.
* struct hipe_sdesc used by hipe_find_mfa_from_ra()
to build native stack traces.
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with a copy_module() function.
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Normally, calling code:delete/1 before re-loading the code for a
module is unnecessary but causes no problem.
But there will be be problems if the new code has an on_load function.
Code with an on_load function will always be loaded as old code
to allowed it to be easily purged if the on_load function would fail.
If the on_load function succeeds, the old and current code will be
swapped.
So in the scenario where code:delete/1 has been called explicitly,
there is old code but no current code. Loading code with an
on_load function will cause the reference to the old code to be
overwritten. That will at best cause a memory leak, and at worst
an emulator crash (especially if NIFs are involved).
To avoid that situation, we will put the code with the on_load
function in a special, third slot in Module.
ERL-240
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* lukas/erts/forker: (28 commits)
erts: Never abort in the forked child
erts: Mend ASSERT makro for erl_child_setup
erts: Allow enomem failures in port_SUITE
erts: iter_port sleep longer on freebsd
erts: Allow one dangling fd if there is a gethost port
erts: Only use forker StackAck on freebsd
erts: It is not possible to exit the forker driver
erts: Add forker StartAck for port start flowcontrol
erts: Fix large open_port arg segfault for win32
erts: Fix memory leak at async open port
kernel: Remove cmd server for unix os:cmd
erts: Add testcase for huge port environment
erts: Move os_pid to port hash to child setup
erts: Handle all EINTR and EAGAIN cases in child setup
erts: Make child_setup work with large environments
erts: Fix forker driver ifdefs for win32
erts: Fix uds socket handling for os x
erts: Fix dereferencing of unaligned integer for sparc
erts: Flatten too long io vectors in uds write
erts: Add fd count test for spawn_driver
...
Conflicts:
erts/emulator/beam/erl_node_tables.c
erts/preloaded/src/erts_internal.erl
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to use a real C struct instead of array.
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The concept of code_write_permission is used by tracing as well
and is not specific to code_ix.
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Make for simpler code when we just can block threads and continue
without having to release code_ix lock and repeat code lookups to
avoid race.
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Move implementation from beam_load into new file code_ix.c and module.c
and make some function inline.
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The is a refactoring in preparation to add a counter in Module struct
for export entry tracing. It is nicer if the two are kept together.
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Staging is a better and more general name as does not necessary need
to involve code loading (can be deletion, tracing, etc).
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Same as index_put() but returns pointer to entry instead of index integer.
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Implemented some code_ix locks
and commented calls to erts_smp_thr_progress_block()
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The ERTS internal system block functionality has been replaced by
new functionality for blocking the system. The old system block
functionality had contention issues and complexity issues. The
new functionality piggy-backs on thread progress tracking functionality
needed by newly introduced lock-free synchronization in the runtime
system. When the functionality for blocking the system isn't used
there is more or less no overhead at all. This since the functionality
for tracking thread progress is there and needed anyway.
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