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path: root/erts/emulator/beam/module.h
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2018-06-18Update copyright yearHenrik Nord
2017-10-12erts: Remove scheduler blocking during finish_after_on_load_2Sverker Eriksson
for normal case. We still block for default trace and hipe.
2017-07-17erts: Replace usage of all erts_smp prefixes to just ertsLukas Larsson
2016-11-22Merge branch 'maint'Sverker Eriksson
2016-11-17erts: Refactor crash dumping with cbprintfSverker Eriksson
Instead of passing around a file descriptor use a function pointer to facilitate more advanced backend write logic such as size limitation or compression.
2016-10-17erts: Cleanup dead codeSverker Eriksson
2016-10-14erts: Replace unsafe Module.first_hipe_refSverker Eriksson
with hash table mod2mfa_tab
2016-10-14erts: Move new hipe ref and sdesc lists to loader stateSverker Eriksson
2016-10-14Add a loader state for HiPE code loadingMagnus Lång
Just like the BEAM loader state (as returned by erlang:prepare_loading/2), the HiPE loader state is contained in a magic binary. Eventually, we will separate HiPE loading into a prepare and a finalise phase, like the BEAM loader, where the prepare phase will be implemented by hipe_unified_loader and the finalise phase be implemented in C by hipe_load.c and beam_load.c, making prepare side-effect free and finalise atomic. The finalise phase will be exposed through the erlang:finish_loading/1 API, just like the BEAM loader, as this will allow HiPE and BEAM modules to be mixed in the same atomic "commit". The usage of a loader state makes it easier to keep track of all resources allocated during loading, and will not only make it easy to prevent leaks when hipe_unified_loader crashes, but also paves the way for proper, leak-free, unloading of HiPE modules.
2016-10-10erts: Improve hipe load/upgrade/purge machinerySverker Eriksson
A step toward better integration of hipe load and purge Highlights: * code_server no longer needs to call hipe_unified_loader:post_beam_load/1 Instead new internal function hipe_redirect_to_module() is called by loading BIFs to patch native call sites if needed. * hipe_purge_module() is called by erts_internal:purge_module/2 to purge any native code. * struct hipe_mfa_info redesigned and only used for exported functions that are called from or implemented by native code. A list of native call sites (struct hipe_ref) are kept for each hipe_mfa_info. * struct hipe_sdesc used by hipe_find_mfa_from_ra() to build native stack traces.
2016-09-14Don't leak old code when loading a modules with an on_load functionBjörn Gustavsson
Normally, calling code:delete/1 before re-loading the code for a module is unnecessary but causes no problem. But there will be be problems if the new code has an on_load function. Code with an on_load function will always be loaded as old code to allowed it to be easily purged if the on_load function would fail. If the on_load function succeeds, the old and current code will be swapped. So in the scenario where code:delete/1 has been called explicitly, there is old code but no current code. Loading code with an on_load function will cause the reference to the old code to be overwritten. That will at best cause a memory leak, and at worst an emulator crash (especially if NIFs are involved). To avoid that situation, we will put the code with the on_load function in a special, third slot in Module. ERL-240
2016-07-14erts: Cleanup a bunch of un-neccesary #ifndefsLukas Larsson
2016-03-15update copyright-yearHenrik Nord
2016-02-25Allow erlang:finish_loading/1 to load more than one moduleBjörn Gustavsson
The BIFs prepare_loading/2 and finish_loading/1 have been designed to allow fast loading in parallel of many modules. Because of the complications with on_load functions, the initial implementation of finish_loading/1 only allowed a single element in the list of prepared modules. finish_loading/1 does not suspend other processes, but it must wait for all schedulers to pass a write barrier ("thread progress"). The time for all schedulers to pass the write barrier is highly variable, depending on what kind of code they are executing. Therefore, allowing finish_loading/1 to finish the loading for more than one module before passing the write barrier could potentially be much faster than calling finish_loading/1 multiple times. The test case many/1 run on my computer shows that with "heavy load", finish loading of 100 modules in parallel is almost 50 times faster than loading them sequentially. With "light load", the gain is still almost 10 times. Here follows an actual sample of the output from the test case on my computer (an 2012 iMac): Light load ========== Sequential: 22361 µs Parallel: 2586 µs Ratio: 9 Heavy load ========== Sequential: 254512 µs Parallel: 5246 µs Ratio: 49
2015-11-12erts: Refactor header of loaded beam codeSverker Eriksson
to use a real C struct instead of array.
2015-06-18Change license text to APLv2Bruce Yinhe
2013-01-25Update copyright yearsBjörn-Egil Dahlberg
2012-02-21erts: Refactor code_ixSverker Eriksson
Move implementation from beam_load into new file code_ix.c and module.c and make some function inline.
2012-02-21erts: Keep count of number of global traced functions per moduleSverker Eriksson
2012-02-21erts: Move number-of-breakpoint counter from code to Module structSverker Eriksson
The is a refactoring in preparation to add a counter in Module struct for export entry tracing. It is nicer if the two are kept together.
2012-02-21erts: Rename "loader" code_ix as "staging" code_ixSverker Eriksson
Staging is a better and more general name as does not necessary need to involve code loading (can be deletion, tracing, etc).
2012-02-21erts: Multiple module tables using code_ixSverker Eriksson
2012-02-21erts: Refactor Module structSverker Eriksson
2010-03-10Add the BeamInstr data type for loaded BEAM codePatrik Nyblom
For cleanliness, use BeamInstr instead of the UWord data type to any machine-sized words that are used for BEAM instructions. Only use UWord for untyped words in general.
2010-03-10Store pointers to heap data in 32-bit wordsPatrik Nyblom
Store Erlang terms in 32-bit entities on the heap, expanding the pointers to 64-bit when needed. This works because all terms are stored on addresses in the 32-bit address range (the 32 most significant bits of pointers to term data are always 0). Introduce a new datatype called UWord (along with its companion SWord), which is an integer having the exact same size as the machine word (a void *), but might be larger than Eterm/Uint. Store code as machine words, as the instructions are pointers to executable code which might reside outside the 32-bit address range. Continuation pointers are stored on the 32-bit stack and hence must point to addresses in the low range, which means that loaded beam code much be placed in the low 32-bit address range (but, as said earlier, the instructions themselves are full words). No Erlang term data can be stored on C stacks (enforced by an earlier commit). This version gives a prompt, but test cases still fail (and dump core). The loader (and emulator loop) has instruction packing disabled. The main issues has been in rewriting loader and actual virtual machine. Subsystems (like distribution) does not work yet.
2010-02-11OTP-8335 Even more NIF featuresSverker Eriksson
2009-11-20The R13B03 release.OTP_R13B03Erlang/OTP