Age | Commit message (Collapse) | Author |
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Putenv and getenv needs to convert to the proper environment
strings in Unicode depending on platform and user settings for filename
encoding. Also erlexec needs to pass environment strings in an appropriate
way for kernel to pick up. All environment strings on the command
line, as well as home directory, is now passed in UTF8 on windows
and in whatever encoding you have on Unix, kernel tries to convert all
parameters and environments from UTF8 before making strings.
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User tags in a dynamic trace enabled VM are spread throughout the system
in the same way as seq_trace tokens. This is used by the file module
and various other modules to get hold of the tag from the user process
without changing the protocol.
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Bug caused faulty result (big_SUITE:big_float_1)
and an unhandled floating point exception.
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* bjorn/llvm-issues/OTP-9712:
INSTALL.md: Update build instructions for Lion
Fix clang linking problem
configure: Define NO_JUMP_TABLE if all we have is llvm-gcc
beam_emu.c: Eliminate warnings when NO_JUMP_TABLE is defined
beam_emu.c: Use the correct void* type for computed gotos
MacOS X: Completely remove obsolete -no-cpp-precomp option
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* lukas/erts/large_float_cmp/OTP-9497:
Use CMP_TMP_HEAD_SIZE for C-stack
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Thanks to Tuncer Ayaz
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Inlining was not done in a portable way. clang follows the C99
semantics for inlining ('inline' essentially implies 'static' in
C99, but not in GCC), so bp_sched2ix() was not visible outside
beam_bp.c. Since the function need to be used from more than one
source file, put the function definition in the beam_bp.h header
file. Also, give it an 'erts_' prefix since it is globally visible.
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* rickard/generic-thr-queue/OTP-9632:
Use generic lock-free queue for async threads
Use generic lock-free queue for misc aux work
Implement generic lock-free queue
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* rickard/thr-progress-block/OTP-9631:
Replace system block with thread progress block
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* rickard/alloc-opt/OTP-7775:
Optimize memory allocation
Conflicts:
erts/aclocal.m4
erts/emulator/hipe/hipe_bif_list.m4
erts/preloaded/ebin/erl_prim_loader.beam
erts/preloaded/ebin/erlang.beam
erts/preloaded/ebin/init.beam
erts/preloaded/ebin/otp_ring0.beam
erts/preloaded/ebin/prim_file.beam
erts/preloaded/ebin/prim_inet.beam
erts/preloaded/ebin/prim_zip.beam
erts/preloaded/ebin/zlib.beam
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The implementation of an ERTS internal, generic, many to one, lock-free
queue for communication between threads. The many to one scenario is
very common in ERTS, so it can be used in a lot of places in the future.
Changing to this queue from a lock based queue, however, often requires
some redesigning. This since we have often used the lock of the queue
to protect other information too.
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The ERTS internal system block functionality has been replaced by
new functionality for blocking the system. The old system block
functionality had contention issues and complexity issues. The
new functionality piggy-backs on thread progress tracking functionality
needed by newly introduced lock-free synchronization in the runtime
system. When the functionality for blocking the system isn't used
there is more or less no overhead at all. This since the functionality
for tracking thread progress is there and needed anyway.
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A number of memory allocation optimizations have been implemented. Most
optimizations reduce contention caused by synchronization between
threads during allocation and deallocation of memory. Most notably:
* Synchronization of memory management in scheduler specific allocator
instances has been rewritten to use lock-free synchronization.
* Synchronization of memory management in scheduler specific
pre-allocators has been rewritten to use lock-free synchronization.
* The 'mseg_alloc' memory segment allocator now use scheduler specific
instances instead of one instance. Apart from reducing contention
this also ensures that memory allocators always create memory
segments on the local NUMA node on a NUMA system.
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On 32 bit we know that a comparison with a lossfull double
and a short will always give the float is being superior.
So therefore we only have to check the sign on the double.
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This is needed for use on 32 bit with very large floats.
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These tests are useful when the difference between the
bignum and float is larger than one bignum segment.
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As it is possible to assume that bignums are bigger than smalls,
we can just check the sign of the bignum.
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For floating point values which are greater than 9007199254740990.0 or
smaller than -9007199254740990.0, the floating point numbers are now
converted to integers during comparison with an integer. This makes
number comparisons transitive for large floating point numbers.
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All uses of the old deprecated atomic API in the runtime system
have been replaced with the use of the new atomic API. In a lot of
places this change imply a relaxation of memory barriers used.
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* bjorn/fix-binary-overflow/OTP-9118:
Fix overflow in list_to_bitstring/1
Replace io_list_len() with erts_iolist_size()
Make port_command/2 reject non-byte sized bitstrings
io.c: Make io_list_vec_len() less general
iolist_size/1: Fix truncation of result
Test iolist_size/1 with bad arguments
binary_SUITE: Remove workaround for avoiding stack overflow
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The io_list_len() function returns an int, where a negative return
value indicates a type error. One problem is that an int only consists
of 32 bits in a 64-bit emulator. Changing the return type to Sint
will solve that problem, but in the 32-bit emulator, a large iolist
and a iolist with a type error will both return a negative number.
(Noticed by Jon Meredith.)
Another problem is that for iolists whose total size exceed the
word size, the result would be truncated, leading to a subsequent
buffer overflow and emulator crash.
Therefore, introduce the new erts_iolist_size() function which
returns a status indication and writes the result size through
a passed pointer. If the result size does not fit in a word,
return an overflow indication.
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Introduce HAllocX to allocate heap fragments with a larger capacity
than requested and by that reduce the number of fragments allocated.
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In halfword emulator, make ETS use a variant of the internal term
format that uses relative offsets instead of absolute pointers. This
will allow storage in high memory (>4G). Preprocessor macros (like
list_val_rel(TERM,BASE)) are used to make normal (fullword) emulator
almost completely unchanged while still reusing most of the code.
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elib_malloc is an alternate memory allocator that
is no longer possible to build.
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Merging the three off-heap lists (binaries, funs and externals) into
one list. This reduces memory consumption by two words (pointers) per
ETS object.
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erlang:decode_packet/3) to work with 8 bits characters
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New NIF features:
Send messages from a NIF, or from thread created by NIF, to any local
process (enif_send)
Store terms between NIF calls (enif_alloc_env, enif_make_copy)
Create binary terms with user defined memory management
(enif_make_resource_binary)
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Store Erlang terms in 32-bit entities on the heap, expanding the
pointers to 64-bit when needed. This works because all terms are stored
on addresses in the 32-bit address range (the 32 most significant bits
of pointers to term data are always 0).
Introduce a new datatype called UWord (along with its companion SWord),
which is an integer having the exact same size as the machine word
(a void *), but might be larger than Eterm/Uint.
Store code as machine words, as the instructions are pointers to
executable code which might reside outside the 32-bit address range.
Continuation pointers are stored on the 32-bit stack and hence must
point to addresses in the low range, which means that loaded beam code
much be placed in the low 32-bit address range (but, as said earlier,
the instructions themselves are full words).
No Erlang term data can be stored on C stacks (enforced by an
earlier commit).
This version gives a prompt, but test cases still fail (and dump core).
The loader (and emulator loop) has instruction packing disabled.
The main issues has been in rewriting loader and actual virtual
machine. Subsystems (like distribution) does not work yet.
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This is the first step in the implementation of the half-word emulator,
a 64-bit emulator where all pointers to heap data will be stored
in 32-bit words. Code specific for this emulator variant is
conditionally compiled when the HALFWORD_HEAP define has
a non-zero value.
First force all pointers to heap data to fall into a single 32-bit range,
but still store them in 64-bit words.
Temporary term data stored on C stack is moved into scheduler specific
storage (allocated as heaps) and macros are added to make this
happen only in emulators where this is needed. For a vanilla VM the
temporary terms are still stored on the C stack.
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tile-cc 2.0.1.78377 when compiling the runtime system.
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fragments was created. This will mainly benefit NIFs that return
large compound terms.
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