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path: root/erts/emulator/hipe/hipe_load.h
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2016-10-14erts: Refactor hipe_loader_state_dtor into a true destructorSverker Eriksson
that is only called once. Basically switch hipe_free_loader_state and hipe_loader_state_dtor.
2016-10-14erts: Move new hipe ref and sdesc lists to loader stateSverker Eriksson
2016-10-14Add a loader state for HiPE code loadingMagnus Lång
Just like the BEAM loader state (as returned by erlang:prepare_loading/2), the HiPE loader state is contained in a magic binary. Eventually, we will separate HiPE loading into a prepare and a finalise phase, like the BEAM loader, where the prepare phase will be implemented by hipe_unified_loader and the finalise phase be implemented in C by hipe_load.c and beam_load.c, making prepare side-effect free and finalise atomic. The finalise phase will be exposed through the erlang:finish_loading/1 API, just like the BEAM loader, as this will allow HiPE and BEAM modules to be mixed in the same atomic "commit". The usage of a loader state makes it easier to keep track of all resources allocated during loading, and will not only make it easy to prevent leaks when hipe_unified_loader crashes, but also paves the way for proper, leak-free, unloading of HiPE modules.