Age | Commit message (Collapse) | Author |
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Those clause are obsolete and never used by common_test.
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As a first step to removing the test_server application as
as its own separate application, change the inclusion of
test_server.hrl to an inclusion of ct.hrl and remove the
inclusion of test_server_line.hrl.
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Also, some of the branches were testing sizes in bits against a constant
?MAX_BINSIZE, which was in bytes. The signed comparisons masked this
mistake. These branches have been removed since all sizes in bits that
fit in a machine word are valid binary sizes.
Finally, a test that reproduces the issue was added to bs_construct,
along with a test for one of the cases (bs_init<0>(...)) when the test
against ?MAX_BINSIZE must be changed to unsigned rather than removed.
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The test whether the result would fit in a smallnum could overflow into
a negative number that would fit a smallnum. A test that reproduces the
issue was added to bs_construct_SUITE.
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huge_binary/1 did not consider that the Shift variable is not a
constant, and misses the case of a literal size.
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This complements 933e701 (OTP-10209). Without this patch the test cases
"in_guard/1" and "coerce_to_float/1" in bs_construct_SUITE fail.
The added lines in bs_construct_SUITE cover all branches that were not
covered before (small and big numbers if BIT_OFFSET(erts_bin_offset) != 0).
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* sverk/bs_construct_SUITE-outofmem:
erts: Limit memory usage of bs_construct_SUITE:huge_binary
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depending on the amount of free memory on the host
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Code such as the following should cause an exception:
Bin = <<0:1>>,
<<Bin/binary,...>>
(Because the "binary" type implies that the binary must have a
size in bits that is a multiple of 8.)
Depending on the binary, either no exception was thrown or the
wrong exception was thrown (because c_p->freason was not set).
Noticed-by: Adam Rutkowski
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Constructing binaries using the bit syntax with literals sizes
that would not fit in an Uint will either cause an emulator crash
or the loading to be aborted.
Use the new TAG_o tag introduced in the previous commit to make sure
that the attempt to create huge binary literals will generate a
system_limit exception at run-time.
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Attempting to construct <<0:((1 bsl 32)-1)>>, the largest bitstring
allowed in a 32 bit emulator, would cause an emulator crash because
of integer overflow.
Fix the problem by using an Uint64 to avoid integer overflow.
Do not attempt to handle construction of <<0:((1 bsl 64)-1>> in
a 64-bit emulator, because that will certainly cause the emulator
to terminate anyway because of insufficient memory.
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<<A:0>> will always produce an empty binary, regardless of the
type of A. The bug is in the run-time system. Fix it so that a
non-numeric value for A will cause a badarg exception.
Reported-by: Zvi
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