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2010-02-04Fix egd_render transparent to use float constantsBjörn-Egil Dahlberg
The render engine has float guards to enhance beam code generation. However, the default case used integers which caused the engine to crash. This is now fixed.
2009-12-03Add test cases for egd_primitivesBjörn-Egil Dahlberg
2009-11-20The R13B03 release.OTP_R13B03Erlang/OTP