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This speeds up the compilation of binary literals
with string values in them. For example, compiling
a file with a ~340kB binary would yield the following
times by the compiler:
Compiling "foo"
parse_module : 0.130 s 5327.6 kB
transform_module : 0.000 s 5327.6 kB
lint_module : 0.011 s 5327.8 kB
expand_module : 0.508 s 71881.2 kB
v3_core : 0.463 s 11.5 kB
Notice the increase in memory and processing time
in expand_module and v3_core. This happened because
expand_module would expand the string in binaries
into chars. For example, the binary <<"foo">>, which
is represented as
{bin, 1, [
{bin_element, 1, {string, 1, "foo"}, default, default}
]}
would be converted to
{bin, 1, [
{bin_element, 1, {char, 1, $f}, default, default},
{bin_element, 1, {char, 1, $o}, default, default},
{bin_element, 1, {char, 1, $o}, default, default}
]}
However, v3_core would then traverse all of those
characters and convert it into an actual binary, as it
is a literal value.
This patch addresses this issue by moving the expansion
of string into chars to v3_core and only if a literal
value cannot not be built. This reduces the compilation
time of the file mentioned above to the values below:
Compiling "bar"
parse_module : 0.134 s 5327.6 kB
transform_module : 0.000 s 5327.6 kB
lint_module : 0.005 s 5327.8 kB
expand_module : 0.000 s 5328.7 kB
v3_core : 0.013 s 11.2 kB
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'eval_bits' is a common utility module used for evaluting binary
construction and matching. The functions that do matching
(match_bits/{6,7} and bin_gen/6) are supposed to treat the bindings as
an abstract data type, but they assume that the bindings have the same
representation as in the erl_eval module. That may cause binary
matching to fail in the debugger, because the debugger represents the
bindings as an unordered list of two-tuples, while the erl_eval
modules uses an ordered list of two-tuple (an ordset).
One way to fix the problem would be to let the debugger to use ordered
lists to represent the bindings. Unfortunately, that would also change
how the bindings are presented in the user interface. Currently, the
variable have most been recently assigned is shown first, which is
convenient.
Fix the matching problem by mending the leaky abstraction in
eval_bits. The matching functions needs to be passed two additional
operations: one for looking up a variable in the bindings and one for
adding a binding. Those operations could be passed as two more funs
(in addition to the evaluation and match fun already passed), but the
functions already have too many arguments. Therefore, change the
meaning of the match fun, so that the first argument is the operation
to perform ('match', 'binding', or 'add_binding') and second argument
is a tuple with arguments for the operation.
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