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2016-05-30wx: Fix occasional seq fault after appliction stopsDan Gudmundsson
There seems to be a timeing dependent double delete when doing reference cleanup after wx:destroy(). wxGraphicsObjects can thus not be free'ed by wx in the cleanup phase. A guess is that the underlying rendering context deletes all graphics objects without careeing about wxWidgets reference counting.
2016-03-15update copyright-yearHenrik Nord
2015-06-18Change license text to APLv2Bruce Yinhe
2014-06-16wx: Fix destroy bugDan Gudmundsson
Do not postpone deletion of wx*DC objects since they need to be deleted directly. Otherwise, if inside showModal, causes an eternal loop of wxPaint events on Windows.
2014-01-21wx: Refactor C++ codeDan Gudmundsson
Try to clean up the files a bit