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2016-11-22wx: Do not dispatch commands after frequent eventsDan Gudmundsson
The user app may want to handle several mouse motion events before drawing new data for example.
2016-11-22Add option to send prebuilt binaries to multiDrawArraysDan Gudmundsson
2016-11-22Fix gl driver pointer errorDan Gudmundsson
For lists the pointer was not advanced as it should which caused following in-data (if any) to be wrong.
2016-10-07wx: Add wxWindow:getContentScaleFactorDan Gudmundsson
2016-09-29wx: add wxWindowDragAcceptFilesDan Gudmundsson
Enable window to handle drop file events.
2016-09-28wx: Add simple dropfiles supportDan Gudmundsson
Added wxDropFiles event
2016-06-21Request a larger stacksize for wx threadDan Gudmundsson
The default stacksize on Windows is 1MB which is not enough if you create many dialogs and callbacks recurse back to erlang. Increase the stacksize of 8MB which should be sufficent.
2016-05-30wx: Fix occasional seq fault after appliction stopsDan Gudmundsson
There seems to be a timeing dependent double delete when doing reference cleanup after wx:destroy(). wxGraphicsObjects can thus not be free'ed by wx in the cleanup phase. A guess is that the underlying rendering context deletes all graphics objects without careeing about wxWidgets reference counting.
2016-05-11wx: Fix driver command queueDan Gudmundsson
The command queue could still loose a cmd because the command was reused while still in (recursive) use, thus when deleting it after command was done a newly added command could be mistakenly deleted and not called. Root cause was that wxeFifo::Strip "deleted" to many cmds. Solve by differing deleted and executed, i.e. op= -1 cmd have been executed and op = -2 cmd have been executed and deleted.
2016-05-02Fix argv typesDan Gudmundsson
wxEntry is defined to take wxChar** and not char**
2016-04-28wx: Remove non implemented wxGauge functionsDan Gudmundsson
These functions have been removed from wxWidgets-3.1 and according to documentation have been noops anyway. So remove them to make wx build with wxWidgets-3.1 if wxWidgets is compiled with --enable-compat28
2016-04-22wx: Fix callback problemsDan Gudmundsson
Commands could be executed twice, if the command was dispatched from a callback and caused a recursive invocation of command loop. Solution is to mark op as -1 before calling wxWidgets. Also commands could be missed when idle processing was done inside while executing a recursive callback, solved be always resetting peak index after idle processing is done.
2016-04-13Merge branch 'henrik/update-copyrightyear'Henrik Nord
* henrik/update-copyrightyear: update copyright-year
2016-04-04wx: Fix wxListCtrl:hitTest arguments and delivered resultsDan Gudmundsson
May cause incompatibility for applications but the flags argument is out only in C++.
2016-03-15update copyright-yearHenrik Nord
2016-03-01wx: Use wrapper classes where possibleDan Gudmundsson
2016-02-29wx: Add wxWindow:SetTransparent and CanSetTransperantDan Gudmundsson
Available in at least 2.8.12 and later.
2016-02-29wx: Add wxWindow SetDoubleBuffered and IsDoubleBuffered from wxWidgets 3.0Dan Gudmundsson
This is really needed on windows to get rid of flickering when updating some widgets. These functions are only available if 3.0 and not on mac where everything is double buffered already.
2016-02-29wx: Tiny optimizationDan Gudmundsson
Set context to avoid future lookups
2016-02-23wx: Fix a crash with sending two binaries to command queueDan Gudmundsson
Introduced when I optimized the binary handling.
2015-12-14Merge branch 'dgud/wx/fix-observer-display' into maintDan Gudmundsson
* dgud/wx/fix-observer-display: wx: Revert part of 617387025b698c
2015-12-12wx: Revert part of 617387025b698cDan Gudmundsson
Causes issues on mac and observer
2015-12-07wx: Add toolbar stretchablespaceDan Gudmundsson
Available since 3.0
2015-11-24wx: Add a command queue check after event sent to erlangDan Gudmundsson
Some events are callbacks inside wxWidgets so idle processing doesn't take place until operation is completed, for instance move/resize window on Windows. This way we get some response while mouse button is pressed.
2015-11-24wx: Make wxPostScriptDC optionalDan Gudmundsson
By default wxUSE_POSTSCRIPT is not enabled on Windows, make it optional, postscript generation doesn't work that good and is probably never used on windows anyway.
2015-11-24wx: Add wxOverlayDan Gudmundsson
2015-11-23wx: Use only one ring buffer for command queueDan Gudmundsson
Avoid copying between command queues, cleaner, faster and safer implementation.
2015-09-02wx: Fix wxAuiManager:getAllPanes/1Dan Gudmundsson
It was broken.
2015-08-28wx: Add missing aui functionalityDan Gudmundsson
2015-07-02wx: Event callbacks could hang wx application temporaryDan Gudmundsson
After applying a command make sure that it didn't recurse to a callback invocation, then we must re-start from the saved command queue.
2015-07-01wx: Make wxLANGUAGE_ variableDan Gudmundsson
So they work on both wxWidgets-2.8 and 3.0
2015-06-30wx: Send wxWdigets assert to error loggerDan Gudmundsson
Instead of popping up an annoying msgbox
2015-06-30wx: Add mouse_capture_lost eventDan Gudmundsson
Needed to avoid asserts when capturing mouse on Windows.
2015-06-18Change license text to APLv2Bruce Yinhe
2015-06-05wx: Optimize binary argsDan Gudmundsson
2015-06-01wx: Driver lock cleanupDan Gudmundsson
2015-06-01wx: Optimize event and return value constructionDan Gudmundsson
Preallocated an rt array of 64 items (which covers 99%) of the calls and thus avoids allocation and copying in most cases.
2015-06-01wx: Fix bad float in return valuesDan Gudmundsson
To many floats in return value could cause a reallocation and pointers to reallocated data. Fix it by ensuring that the temp float array is large enough before add values to it.
2015-05-12wx: Fix raise during emulator stoppageDan Gudmundsson
When emulator is stopped all drivers are stopped but not unloaded and since the clean wx thread stoppage code was in unload callback it was not called and could cause crashes.
2015-05-05wx: Add missing data in eventsDan Gudmundsson
Some events where missing useful information. May require user code recompilation, since some records in wx.hrl have chnaged it's definition.
2015-05-05wx: Fix delete objectDan Gudmundsson
delete_object used a deleted reference
2015-05-05wx: Optimize command queuesDan Gudmundsson
Remove allocations
2015-04-13wx: Optimize OpenGL invocationsDan Gudmundsson
2015-03-27wx: Fix variable cursor constantsDan Gudmundsson
Fix cursor constants that changes with OS and wxWidgets releases.
2015-03-27wx: On Mac keyboards use meta field as raw_ctrlDan Gudmundsson
On mac and wxWidgets-3.0 the crtlDown field in keyboard and mouse events are set when command button is pressed. The ctrl key on mac keyboard is in a field called raw_control as this would be backward incompatible to add we reuse the metaDown field as indicator when the ctrl keyboard button is pressed.
2014-06-16wx: Fix destroy bugDan Gudmundsson
Do not postpone deletion of wx*DC objects since they need to be deleted directly. Otherwise, if inside showModal, causes an eternal loop of wxPaint events on Windows.
2014-05-22wx: Add wxPopup(Transient)WindowDan Gudmundsson
Useful class though not documented in wxWidgets-2.8
2014-05-13wx: Fix non constant define (wxSL_LABELS)Dan Gudmundsson
wxSL_LABELS have changed constant value in 3.0, make version agnostic by doing a lookup during runtime instead of constant. Thanks Enrique Fernández (efcasado)
2014-04-16wx: Add wxActivateEventDan Gudmundsson
2014-04-16wx: Add missing wxTextCtrl:changeValueDan Gudmundsson
It was missing.