Age | Commit message (Collapse) | Author |
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To avoid failing on slow machines
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Needed functionality, to avoid abusing opauqe objects.
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and avoid large logs when tests succed
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Commands could be executed twice, if the command was dispatched
from a callback and caused a recursive invocation of command loop.
Solution is to mark op as -1 before calling wxWidgets.
Also commands could be missed when idle processing was done inside
while executing a recursive callback, solved be always resetting peak
index after idle processing is done.
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Introduced when I optimized the binary handling.
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Available since 3.0
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Did not work on windows, on windows getItem uses wxLogWindow instead
of assert in case of out of range, so the test still caused a log window.
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Avoids spawn but can deadlock
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So they work on both wxWidgets-2.8 and 3.0
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Instead of popping up an annoying msgbox
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Remove erlang:now() and wait for windows to appear when neccesary,
which it often is when using wxWidgets-3.0 on gtk.
Also cleanup radioBox test.
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To many floats in return value could cause a reallocation and
pointers to reallocated data. Fix it by ensuring that the temp
float array is large enough before add values to it.
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Some events where missing useful information.
May require user code recompilation, since some records in wx.hrl
have chnaged it's definition.
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Remove allocations
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* maint:
debugger: Fix debugger save options on mac
wx: Do not crash server when going down
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If a connect request was made during the takedown of wx it would crash.
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Useful class though not documented in wxWidgets-2.8
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* dgud/wx/fix-wx3-windows64:
wx: Send destroy message direct
wx: Add wxLocale class
wx: Added misc functions
wx: Fix memory garbage collector
wx: Fix possibility to fetch early open msgs on mac
wx: Fix listCtrl sort callback
wx: Fix configure for win64 with wxWidgets-3.0
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Add the mentioned test suites for *all* library and touched
non-library applications.
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and more dbg info
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Remove the extra wxEvtListener that only caused confusion,
now everything is automatically cleaned up by the destructors
and event sent to erlang when it becomes delete for all cases.
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Previously we could do a cleanup while we where recursed down
and thus delete the objects we where invoking.
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It was missing.
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wxStyledTextCtrl had no wrapper class so, because it was not detected
that it had virtual destructors, thus references to it was not cleaned
up on destruction. When a process dies and wx cleans up the event handlers
access was made to the deleted object and caused a seg fault.
Added a testcase which I thought could provoke the bug but didn't.
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Do not use disconnect event listener when we are exiting the port, it may
interfere with window destructions and cause a crash.
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Event handlers was not removed after objects/process had been
delete/died, which causes memory leakage and that fun's was
kept in the wx_server process. Code that might be purged and
the server died.
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Fix bad hit test.
Fix timing issue in test.
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Since I have replaced the wxTreeItemIdClass with integers, there
is no way to verify that it is a valid wxTreeItemId that is returned
from the wxTreeCtrl:getItem* functions.
Still the check is that is non null so beware don't construct your own id's.
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Fixes wxTreeCtrl:getBoundingRect/2 and wxTreeCtrl:hitTest/1.
wxTreeCtrl:hitTest now returns a tuple, i.e. not bug compatible with previous
releases but needed to know if the returned wxTreeItemId is valid or not.
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Added debugging and workarounds for wx-2.9 on Mac
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Things have changed in 2.9 modify tests so they are still valid for
both 2.8 and 2.9 branches, so far only tested on linux.
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Add {silent_start, boolean()} option to wx:new/1 in order to be able
to suppress error messages during startup of wx.
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OTP-10106
OTP-10107
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Remove old "outside" otp building support.
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Avoid sending cb messages to the wx_object, since it may deadlock.
Instead send it to the wxe_server which reads the state from the wx_object's
process_dictionary.
Ugly but it's the only way I can avoid the deadlock.
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