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|
<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE chapter SYSTEM "chapter.dtd">
<chapter>
<header>
<copyright>
<year>1997</year><year>2016</year>
<holder>Ericsson AB. All Rights Reserved.</holder>
</copyright>
<legalnotice>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
</legalnotice>
<title>Miscellaneous Mnesia Features</title>
<prepared>Claes Wikström, Hans Nilsson and Håkan Mattsson</prepared>
<responsible></responsible>
<docno></docno>
<approved></approved>
<checked></checked>
<date></date>
<rev></rev>
<file>Mnesia_chap5.xml</file>
</header>
<p>The previous sections describe how to get started
with <c>Mnesia</c> and how to build a <c>Mnesia</c> database. This
section describes the more advanced features available
when building a distributed, fault-tolerant <c>Mnesia</c> database.
The following topics are included:</p>
<list type="bulleted">
<item>Indexing</item>
<item>Distribution and fault tolerance</item>
<item>Table fragmentation</item>
<item>Local content tables</item>
<item>Disc-less nodes</item>
<item>More about schema management</item>
<item><c>Mnesia</c> event handling</item>
<item>Debugging <c>Mnesia</c> applications</item>
<item>Concurrent processes in <c>Mnesia</c></item>
<item>Prototyping</item>
<item>Object-based programming with <c>Mnesia</c></item>
</list>
<section>
<marker id="indexing"></marker>
<title>Indexing</title>
<p>Data retrieval and matching can be performed efficiently
if the key for the record is known. Conversely, if the key is
unknown, all records in a table must be searched. The larger the
table, the more time consuming it becomes. To remedy this
problem, <c>Mnesia</c> indexing capabilities are used to improve
data retrieval and matching of records.</p>
<p>The following two functions manipulate indexes on existing
tables:</p>
<list type="bulleted">
<item><seealso marker="mnesia#add_table_index/2">mnesia:add_table_index(Tab, AttributeName)
-> {aborted, R} |{atomic, ok}</seealso></item>
<item><seealso marker="mnesia#del_table_index/2">mnesia:del_table_index(Tab, AttributeName)
-> {aborted, R} |{atomic, ok}</seealso></item>
</list>
<p>These functions create or delete a table index on a field
defined by <c>AttributeName</c>. To illustrate this, add an
index to the table definition <c>(employee, {emp_no, name,
salary, sex, phone, room_no})</c>, which is the example table
from the <c>Company</c> database. The function that
adds an index on element <c>salary</c> can be expressed
as <c>mnesia:add_table_index(employee, salary)</c>.</p>
<p>The indexing capabilities of <c>Mnesia</c> are used with the
following three functions, which retrieve and match records
based on index entries in the database:</p>
<list type="bulleted">
<item>
<seealso marker="mnesia#index_read/3">mnesia:index_read(Tab, SecondaryKey, AttributeName)
-> transaction abort | RecordList</seealso>
avoids an exhaustive search of the entire table, by looking up
<c>SecondaryKey</c> in the index to find the primary keys.
</item>
<item>
<seealso marker="mnesia#index_match_object/2">mnesia:index_match_object(Pattern, AttributeName)
-> transaction abort | RecordList</seealso>
avoids an exhaustive search of the entire table, by looking up
the secondary key in the index to find the primary keys.
The secondary key is found in field <c>AttributeName</c> of
<c>Pattern</c>. The secondary key must be bound.
</item>
<item>
<seealso marker="mnesia#match_object/1">mnesia:match_object(Pattern)
-> transaction abort | RecordList</seealso>
uses indexes to avoid exhaustive search of the entire table.
Unlike the previous functions, this function can use
any index as long as the secondary key is bound.</item>
</list>
<p>These functions are further described and exemplified in
<seealso marker="Mnesia_chap4#matching">Pattern Matching</seealso>.
</p>
</section>
<section>
<title>Distribution and Fault Tolerance</title>
<p><c>Mnesia</c> is a distributed, fault-tolerant DBMS. Tables
can be replicated on different Erlang nodes in various
ways. The <c>Mnesia</c> programmer does not need to state
where the different tables reside, only the names of the
different tables need to be specified in the program code. This
is known as "location transparency" and is an important
concept. In particular:</p>
<list type="bulleted">
<item><p>A program works regardless of the data
location. It makes no difference whether the data
resides on the local node or on a remote node.</p>
<p>Notice that the program runs slower if the data
is located on a remote node.</p>
</item>
<item>The database can be reconfigured, and tables can be
moved between nodes. These operations do not affect the user
programs.
</item>
</list>
<p>It has previously been shown that each table has a number of
system attributes, such as <c>index</c> and <c>type</c>.</p>
<p>Table attributes are specified when the table is created. For
example, the following function creates a table with two
RAM replicas:</p>
<pre>
mnesia:create_table(foo,
[{ram_copies, [N1, N2]},
{attributes, record_info(fields, foo)}]).</pre>
<p>Tables can also have the following properties,
where each attribute has a list of Erlang nodes as its value:</p>
<list type="bulleted">
<item>
<p><c>ram_copies</c>. The value of the node list is a list
of Erlang nodes, and a RAM replica of the table resides on
each node in the list.</p>
<p>Notice that no disc operations are performed when
a program executes write operations to these replicas.
However, if permanent RAM replicas are required, the
following alternatives are available:</p>
<list type="ordered">
<item>The function
<seealso marker="mnesia#dump_tables/1">mnesia:dump_tables/1</seealso>
can be used to dump RAM table replicas to disc.
</item>
<item>The table replicas can be backed up, either from
RAM, or from disc if dumped there with this function.
</item>
</list>
</item>
<item><c>disc_copies</c>. The value of the attribute is a list
of Erlang nodes, and a replica of the table resides both
in RAM and on disc on each node in the list. Write operations
addressed to the table address both the RAM and the disc
copy of the table.
</item>
<item><c>disc_only_copies</c>. The value of the attribute is a
list of Erlang nodes, and a replica of the table resides
only as a disc copy on each node in the list. The major
disadvantage of this type of table replica is the access
speed. The major advantage is that the table does not occupy
space in memory.
</item>
</list>
<p>In addition, table properties can be set and changed.
For details, see
<seealso marker="Mnesia_chap3#def_schema">Define a Schema</seealso>.
</p>
<p>There are basically two reasons for using more than one table
replica: fault tolerance and speed. Notice
that table replication provides a solution to both of these
system requirements.</p>
<p>If there are two active table replicas, all information is
still available if one replica fails. This can be an
important property in many applications. Furthermore, if a table
replica exists at two specific nodes, applications that execute
at either of these nodes can read data from the table without
accessing the network. Network operations are considerably
slower and consume more resources than local operations.</p>
<p>It can be advantageous to create table replicas for a
distributed application that reads data often, but writes data
seldom, to achieve fast read operations on the local
node. The major disadvantage with replication is the increased
time to write data. If a table has two replicas, every write
operation must access both table replicas. Since one of these
write operations must be a network operation, it is considerably
more expensive to perform a write operation to a replicated
table than to a non-replicated table.</p>
</section>
<section>
<title>Table Fragmentation</title>
<section>
<title>Concept</title>
<p>A concept of table fragmentation has been introduced
to cope with large tables. The idea is to split a
table into several manageable fragments. Each fragment is
implemented as a first class <c>Mnesia</c> table and can be
replicated, have indexes, and so on, as any other table. But
the tables cannot have <c>local_content</c> or have the
<c>snmp</c> connection activated.</p>
<p>To be able to access a record in a fragmented
table, <c>Mnesia</c> must determine to which fragment the
actual record belongs. This is done by module
<c>mnesia_frag</c>, which implements the <c>mnesia_access</c>
callback behavior. It is recommended to read the
documentation about the function
<seealso marker="mnesia#activity/4">mnesia:activity/4</seealso>
to see how <c>mnesia_frag</c>
can be used as a <c>mnesia_access</c> callback module.</p>
<p>At each record access, <c>mnesia_frag</c> first computes
a hash value from the record key. Second, the name of the
table fragment is determined from the hash value.
Finally the actual table access is performed by the same
functions as for non-fragmented tables. When the key is
not known beforehand, all fragments are searched for
matching records.</p>
<p>Notice that in <c>ordered_set</c> tables, the records
are ordered per fragment, and the order is undefined in
results returned by <c>select</c> and <c>match_object</c>,
as well as <c>first</c>, <c>next</c>, <c>prev</c> and
<c>last</c>.</p>
<p>The following code illustrates how a <c>Mnesia</c> table is
converted to be a fragmented table and how more fragments
are added later:</p>
<code type="none"><![CDATA[
Eshell V4.7.3.3 (abort with ^G)
(a@sam)1> mnesia:start().
ok
(a@sam)2> mnesia:system_info(running_db_nodes).
[b@sam,c@sam,a@sam]
(a@sam)3> Tab = dictionary.
dictionary
(a@sam)4> mnesia:create_table(Tab, [{ram_copies, [a@sam, b@sam]}]).
{atomic,ok}
(a@sam)5> Write = fun(Keys) -> [mnesia:write({Tab,K,-K}) || K <- Keys], ok end.
#Fun<erl_eval>
(a@sam)6> mnesia:activity(sync_dirty, Write, [lists:seq(1, 256)], mnesia_frag).
ok
(a@sam)7> mnesia:change_table_frag(Tab, {activate, []}).
{atomic,ok}
(a@sam)8> mnesia:table_info(Tab, frag_properties).
[{base_table,dictionary},
{foreign_key,undefined},
{n_doubles,0},
{n_fragments,1},
{next_n_to_split,1},
{node_pool,[a@sam,b@sam,c@sam]}]
(a@sam)9> Info = fun(Item) -> mnesia:table_info(Tab, Item) end.
#Fun<erl_eval>
(a@sam)10> Dist = mnesia:activity(sync_dirty, Info, [frag_dist], mnesia_frag).
[{c@sam,0},{a@sam,1},{b@sam,1}]
(a@sam)11> mnesia:change_table_frag(Tab, {add_frag, Dist}).
{atomic,ok}
(a@sam)12> Dist2 = mnesia:activity(sync_dirty, Info, [frag_dist], mnesia_frag).
[{b@sam,1},{c@sam,1},{a@sam,2}]
(a@sam)13> mnesia:change_table_frag(Tab, {add_frag, Dist2}).
{atomic,ok}
(a@sam)14> Dist3 = mnesia:activity(sync_dirty, Info, [frag_dist], mnesia_frag).
[{a@sam,2},{b@sam,2},{c@sam,2}]
(a@sam)15> mnesia:change_table_frag(Tab, {add_frag, Dist3}).
{atomic,ok}
(a@sam)16> Read = fun(Key) -> mnesia:read({Tab, Key}) end.
#Fun<erl_eval>
(a@sam)17> mnesia:activity(transaction, Read, [12], mnesia_frag).
[{dictionary,12,-12}]
(a@sam)18> mnesia:activity(sync_dirty, Info, [frag_size], mnesia_frag).
[{dictionary,64},
{dictionary_frag2,64},
{dictionary_frag3,64},
{dictionary_frag4,64}]
(a@sam)19>
]]></code>
</section>
<section>
<title>Fragmentation Properties</title>
<p>The table property <c>frag_properties</c> can be read with
the function
<seealso marker="mnesia#table_info/2">mnesia:table_info(Tab, frag_properties)</seealso>.
The fragmentation properties are a list of tagged tuples with
arity 2. By default the list is empty, but when it is
non-empty it triggers <c>Mnesia</c> to regard the table as
fragmented. The fragmentation properties are as follows:</p>
<taglist>
<tag><c>{n_fragments, Int}</c></tag>
<item>
<p><c>n_fragments</c> regulates how many fragments
that the table currently has. This property can explicitly
be set at table creation and later be changed with
<c>{add_frag, NodesOrDist}</c> or
<c>del_frag</c>. <c>n_fragments</c> defaults to <c>1</c>.</p>
</item>
<tag><c>{node_pool, List}</c></tag>
<item>
<p>The node pool contains a list of nodes and can
explicitly be set at table creation and later be changed
with <c>{add_node, Node}</c> or <c>{del_node, Node}</c>.
At table creation <c>Mnesia</c> tries to distribute
the replicas of each fragment evenly over all the nodes in
the node pool. Hopefully all nodes end up with the
same number of replicas. <c>node_pool</c> defaults to the
return value from the function
<seealso marker="mnesia#system_info/1">mnesia:system_info(db_nodes)</seealso>.</p>
</item>
<tag><c>{n_ram_copies, Int}</c></tag>
<item>
<p>Regulates how many <c>ram_copies</c> replicas
that each fragment is to have. This property can
explicitly be set at table creation. Defaults is
<c>0</c>, but if <c>n_disc_copies</c> and
<c>n_disc_only_copies</c> also are <c>0</c>,
<c>n_ram_copies</c> defaults to <c>1</c>.</p>
</item>
<tag><c>{n_disc_copies, Int}</c></tag>
<item>
<p>Regulates how many <c>disc_copies</c> replicas that
each fragment is to have. This property can explicitly
be set at table creation. Default is <c>0</c>.</p>
</item>
<tag><c>{n_disc_only_copies, Int}</c></tag>
<item>
<p>Regulates how many <c>disc_only_copies</c> replicas
that each fragment is to have. This property can
explicitly be set at table creation. Defaults is
<c>0</c>.</p>
</item>
<tag><c>{foreign_key, ForeignKey}</c></tag>
<item>
<p><c>ForeignKey</c> can either be the atom
<c>undefined</c> or the tuple <c>{ForeignTab, Attr}</c>,
where <c>Attr</c> denotes an attribute that is to be
interpreted as a key in another fragmented table named
<c>ForeignTab</c>. <c>Mnesia</c> ensures that the number of
fragments in this table and in the foreign table are
always the same.</p>
<p>When fragments are added or deleted, <c>Mnesia</c>
automatically propagates the operation to all
fragmented tables that have a foreign key referring to this
table. Instead of using the record key to determine which
fragment to access, the value of field <c>Attr</c> is
used. This feature makes it possible to colocate records
automatically in different tables to the same node.
<c>foreign_key</c> defaults to
<c>undefined</c>. However, if the foreign key is set to
something else, it causes the default values of the
other fragmentation properties to be the same values as
the actual fragmentation properties of the foreign table.</p>
</item>
<tag><c>{hash_module, Atom}</c></tag>
<item>
<p>Enables definition of an alternative hashing scheme.
The module must implement the
<seealso marker="mnesia_frag_hash">mnesia_frag_hash</seealso>
callback behavior. This property can explicitly be set at
table creation. Default is <c>mnesia_frag_hash</c>.</p>
</item>
<tag><c>{hash_state, Term}</c></tag>
<item>
<p>Enables a table-specific parameterization of a
generic hash module. This property can explicitly be set
at table creation. Default is <c>undefined</c>.</p>
<code type="none"><![CDATA[
Eshell V4.7.3.3 (abort with ^G)
(a@sam)1> mnesia:start().
ok
(a@sam)2> PrimProps = [{n_fragments, 7}, {node_pool, [node()]}].
[{n_fragments,7},{node_pool,[a@sam]}]
(a@sam)3> mnesia:create_table(prim_dict,
[{frag_properties, PrimProps},
{attributes,[prim_key,prim_val]}]).
{atomic,ok}
(a@sam)4> SecProps = [{foreign_key, {prim_dict, sec_val}}].
[{foreign_key,{prim_dict,sec_val}}]
(a@sam)5> mnesia:create_table(sec_dict,
[{frag_properties, SecProps},
(a@sam)5> {attributes, [sec_key, sec_val]}]).
{atomic,ok}
(a@sam)6> Write = fun(Rec) -> mnesia:write(Rec) end.
#Fun<erl_eval>
(a@sam)7> PrimKey = 11.
11
(a@sam)8> SecKey = 42.
42
(a@sam)9> mnesia:activity(sync_dirty, Write,
[{prim_dict, PrimKey, -11}], mnesia_frag).
ok
(a@sam)10> mnesia:activity(sync_dirty, Write,
[{sec_dict, SecKey, PrimKey}], mnesia_frag).
ok
(a@sam)11> mnesia:change_table_frag(prim_dict, {add_frag, [node()]}).
{atomic,ok}
(a@sam)12> SecRead = fun(PrimKey, SecKey) ->
mnesia:read({sec_dict, PrimKey}, SecKey, read) end.
#Fun<erl_eval>
(a@sam)13> mnesia:activity(transaction, SecRead,
[PrimKey, SecKey], mnesia_frag).
[{sec_dict,42,11}]
(a@sam)14> Info = fun(Tab, Item) -> mnesia:table_info(Tab, Item) end.
#Fun<erl_eval>
(a@sam)15> mnesia:activity(sync_dirty, Info,
[prim_dict, frag_size], mnesia_frag).
[{prim_dict,0},
{prim_dict_frag2,0},
{prim_dict_frag3,0},
{prim_dict_frag4,1},
{prim_dict_frag5,0},
{prim_dict_frag6,0},
{prim_dict_frag7,0},
{prim_dict_frag8,0}]
(a@sam)16> mnesia:activity(sync_dirty, Info,
[sec_dict, frag_size], mnesia_frag).
[{sec_dict,0},
{sec_dict_frag2,0},
{sec_dict_frag3,0},
{sec_dict_frag4,1},
{sec_dict_frag5,0},
{sec_dict_frag6,0},
{sec_dict_frag7,0},
{sec_dict_frag8,0}]
(a@sam)17>
]]></code>
</item>
</taglist>
</section>
<section>
<title>Management of Fragmented Tables</title>
<p>The function <c>mnesia:change_table_frag(Tab, Change)</c>
is intended to be used for reconfiguration of fragmented
tables. Argument <c>Change</c> is to have one of the
following values:</p>
<taglist>
<tag><c>{activate, FragProps}</c></tag>
<item>
<p>Activates the fragmentation properties of an
existing table. <c>FragProps</c> is either to contain
<c>{node_pool, Nodes}</c> or be empty.</p>
</item>
<tag><c>deactivate</c></tag>
<item>
<p>Deactivates the fragmentation properties of a
table. The number of fragments must be <c>1</c>. No other
table can refer to this table in its foreign key.</p>
</item>
<tag><c>{add_frag, NodesOrDist}</c></tag>
<item>
<p>Adds a fragment to a fragmented table. All
records in one of the old fragments are rehashed and
about half of them are moved to the new (last)
fragment. All other fragmented tables, which refer to this
table in their foreign key, automatically get a new
fragment. Also, their records are dynamically
rehashed in the same manner as for the main table.</p>
<p>Argument <c>NodesOrDist</c> can either be a list of
nodes or the result from the function
<seealso marker="mnesia#table_info/2">mnesia:table_info(Tab, frag_dist)</seealso>.
Argument <c>NodesOrDist</c> is
assumed to be a sorted list with the best nodes to
host new replicas first in the list. The new fragment
gets the same number of replicas as the first
fragment (see <c>n_ram_copies</c>, <c>n_disc_copies</c>,
and <c>n_disc_only_copies</c>). The <c>NodesOrDist</c>
list must at least contain one element for each
replica that needs to be allocated.</p>
</item>
<tag><c>del_frag</c></tag>
<item>
<p>Deletes a fragment from a fragmented table. All
records in the last fragment are moved to one of the other
fragments. All other fragmented tables, which refer to
this table in their foreign key, automatically lose
their last fragment. Also, their records are
dynamically rehashed in the same manner as for the main
table.</p>
</item>
<tag><c>{add_node, Node}</c></tag>
<item>
<p>Adds a node to <c>node_pool</c>. The new
node pool affects the list returned from the function
<seealso marker="mnesia#table_info/2">mnesia:table_info(Tab, frag_dist)</seealso>.
</p>
</item>
<tag><c>{del_node, Node}</c></tag>
<item>
<p>Deletes a node from <c>node_pool</c>. The new
node pool affects the list returned from the function
<seealso marker="mnesia#table_info/2">mnesia:table_info(Tab, frag_dist)</seealso>.
</p>
</item>
</taglist>
</section>
<section>
<title>Extensions of Existing Functions</title>
<p>The function
<seealso marker="mnesia#create_table/2">mnesia:create_table/2</seealso>
creates a brand new fragmented table, by setting table
property <c>frag_properties</c> to some proper values.</p>
<p>The function
<seealso marker="mnesia#delete_table/1">mnesia:delete_table/1</seealso>
deletes a fragmented table including all its
fragments. There must however not exist any other fragmented
tables that refer to this table in their foreign key.</p>
<p>The function
<seealso marker="mnesia#table_info/2">mnesia:table_info/2</seealso>
now understands item <c>frag_properties</c>.</p>
<p>If the function <c>mnesia:table_info/2</c> is started in
the activity context of module <c>mnesia_frag</c>,
information of several new items can be obtained:</p>
<taglist>
<tag><c>base_table</c></tag>
<item>The name of the fragmented table</item>
<tag><c>n_fragments</c></tag>
<item>The actual number of fragments</item>
<tag><c>node_pool</c></tag>
<item>The pool of nodes</item>
<tag><c>n_ram_copies</c></tag>
<item></item>
<tag><c>n_disc_copies</c></tag>
<item></item>
<tag><c>n_disc_only_copies</c></tag>
<item>
<p>The number of replicas with storage type <c>ram_copies</c>,
<c>disc_copies</c>, and <c>disc_only_copies</c>,
respectively. The actual values are dynamically derived
from the first fragment. The first fragment serves as a
protype. When the actual values need to be computed
(for example, when adding new fragments) they are
determined by counting the number of each replica for
each storage type. This means that when the functions
<seealso marker="mnesia#add_table_copy/3">mnesia:add_table_copy/3</seealso>,
<seealso marker="mnesia#del_table_copy/2">mnesia:del_table_copy/2</seealso>,
and
<seealso marker="mnesia#change_table_copy_type/3">mnesia:change_table_copy_type/2</seealso> are applied on the
first fragment, it affects the settings on
<c>n_ram_copies</c>, <c>n_disc_copies</c>, and
<c>n_disc_only_copies</c>.</p>
</item>
<tag><c>foreign_key</c></tag>
<item>
<p>The foreign key</p>
</item>
<tag><c>foreigners</c></tag>
<item>
<p>All other tables that refer to this table in
their foreign key</p>
</item>
<tag><c>frag_names</c></tag>
<item>
<p>The names of all fragments</p>
</item>
<tag><c>frag_dist</c></tag>
<item>
<p>A sorted list of <c>{Node, Count}</c> tuples
that are sorted in increasing <c>Count</c> order.
<c>Count</c> is the total number of replicas that this
fragmented table hosts on each <c>Node</c>. The list
always contains at least all nodes in
<c>node_pool</c>. Nodes that do not belong to
<c>node_pool</c> are put last in the list even if
their <c>Count</c> is lower.</p>
</item>
<tag><c>frag_size</c></tag>
<item>
<p>A list of <c>{Name, Size}</c> tuples, where
<c>Name</c> is a fragment <c>Name</c>, and <c>Size</c> is
how many records it contains</p>
</item>
<tag><c>frag_memory</c></tag>
<item>
<p>A list of <c>{Name, Memory}</c> tuples, where
<c>Name</c> is a fragment <c>Name</c>, and <c>Memory</c> is
how much memory it occupies</p>
</item>
<tag><c>size</c></tag>
<item>
<p>Total size of all fragments</p>
</item>
<tag><c>memory</c></tag>
<item>
<p>Total memory of all fragments</p>
</item>
</taglist>
</section>
<section>
<title>Load Balancing</title>
<p>There are several algorithms for distributing records
in a fragmented table evenly over a
pool of nodes. No one is best, it depends on the
application needs. The following examples of
situations need some attention:</p>
<list type="bulleted">
<item><c>permanent change of nodes</c>. When a new permanent
<c>db_node</c> is introduced or dropped, it can be time to
change the pool of nodes and redistribute the replicas
evenly over the new pool of nodes. It can also be time to
add or delete a fragment before the replicas are redistributed.
</item>
<item><c>size/memory threshold</c>. When the total size or
total memory of a fragmented table (or a single
fragment) exceeds some application-specific threshold, it
can be time to add a new fragment dynamically to
obtain a better distribution of records.
</item>
<item><c>temporary node down</c>. When a node temporarily goes
down, it can be time to compensate some fragments with new
replicas to keep the desired level of
redundancy. When the node comes up again, it can be time to
remove the superfluous replica.
</item>
<item><c>overload threshold</c>. When the load on some node
exceeds some application-specific threshold, it can be time to
either add or move some fragment replicas to nodes with lower
load. Take extra care if the table has a foreign
key relation to some other table. To avoid severe
performance penalties, the same redistribution must be
performed for all the related tables.
</item>
</list>
<p>Use the function
<c>mnesia:change_table_frag/2</c> to add new fragments
and apply the usual schema manipulation functions (such as
<seealso marker="mnesia#add_table_copy/3">mnesia:add_table_copy/3</seealso>,
<seealso marker="mnesia#del_table_copy/2">mnesia:del_table_copy/2</seealso>,
and
<seealso marker="mnesia#change_table_copy_type/3">mnesia:change_table_copy_type/2</seealso>)
on each fragment to perform the actual redistribution.</p>
</section>
</section>
<section>
<title>Local Content Tables</title>
<p>Replicated tables have the same content on all nodes where
they are replicated. However, it is sometimes advantageous to
have tables, but different content on different nodes.</p>
<p>If attribute <c>{local_content, true}</c> is specified when
you create the table, the table resides on the nodes where you
specify the table to exist, but the write operations on the
table are only performed on the local copy.</p>
<p>Furthermore, when the table is initialized at startup, the
table is only initialized locally, and the table
content is not copied from another node.</p>
</section>
<section>
<title>Disc-Less Nodes</title>
<p><c>Mnesia</c> can be run on nodes that do not have a disc.
Replicas of <c>disc_copies</c> or <c>disc_only_copies</c> are
not possible on such nodes. This is especially troublesome for
the <c>schema</c> table, as <c>Mnesia</c> needs the schema
to initialize itself.</p>
<p>The schema table can, as other tables, reside on one or
more nodes. The storage type of the schema table can either
be <c>disc_copies</c> or <c>ram_copies</c>
(but not <c>disc_only_copies</c>). At
startup, <c>Mnesia</c> uses its schema to determine with which
nodes it is to try to establish contact. If any
other node is started already, the starting node
merges its table definitions with the table definitions
brought from the other nodes. This also applies to the
definition of the schema table itself. Application
parameter <c>extra_db_nodes</c> contains a list of nodes that
<c>Mnesia</c> also is to establish contact with besides those
found in the schema. Default is <c>[]</c> (empty list).</p>
<p>Hence, when a disc-less node needs to find the schema
definitions from a remote node on the network, this
information must be supplied through application parameter
<c>-mnesia extra_db_nodes NodeList</c>. Without this
configuration parameter set, <c>Mnesia</c> starts as a single
node system. Also, the function
<seealso marker="mnesia#change_config/2">mnesia:change_config/2</seealso>
can be used to assign a value to <c>extra_db_nodes</c> and force
a connection after <c>Mnesia</c> has been started, that is,
<c>mnesia:change_config(extra_db_nodes, NodeList)</c>.</p>
<p>Application parameter <c>schema_location</c> controls where
<c>Mnesia</c> searches for its schema. The parameter can be one
of the following atoms:</p>
<taglist>
<tag><c>disc</c></tag>
<item>
<p>Mandatory disc. The schema is assumed to be located
in the <c>Mnesia</c> directory. If the schema cannot be found,
<c>Mnesia</c> refuses to start.</p>
</item>
<tag><c>ram</c></tag>
<item>
<p>Mandatory RAM. The schema resides in RAM
only. At startup, a tiny new schema is generated. This
default schema contains only the definition of the schema
table and resides on the local node only. Since no other
nodes are found in the default schema, configuration
parameter <c>extra_db_nodes</c> must be used to let the
node share its table definitions with other nodes. (Parameter
<c>extra_db_nodes</c> can also be used on disc-full nodes.)</p>
</item>
<tag><c>opt_disc</c></tag>
<item>
<p>Optional disc. The schema can reside on either disc or
RAM. If the schema is found on disc, <c>Mnesia</c> starts as
a disc-full node (the storage type of the schema table is
disc_copies). If no schema is found on disc, <c>Mnesia</c>
starts as a disc-less node (the storage type of the schema
table is <c>ram_copies</c>). The default for the
application parameter is <c>opt_disc</c>.</p>
</item>
</taglist>
<p>When <c>schema_location</c> is set to <c>opt_disc</c>, the
function
<seealso marker="mnesia#change_table_copy_type/3">mnesia:change_table_copy_type/3</seealso>
can be used to change the storage type of the schema.
This is illustrated as follows:</p>
<pre>
1> mnesia:start().
ok
2> mnesia:change_table_copy_type(schema, node(), disc_copies).
{atomic, ok}</pre>
<p>Assuming that the call to
<seealso marker="mnesia#start/0">mnesia:start/0</seealso> does not
find any schema to read on the disc, <c>Mnesia</c> starts
as a disc-less node, and then change it to a node that
use the disc to store the schema locally.</p>
</section>
<section>
<title>More about Schema Management</title>
<p>Nodes can be added to and removed from a <c>Mnesia</c> system.
This can be done by adding a copy of the schema to those nodes.</p>
<p>The functions
<seealso marker="mnesia#add_table_copy/3">mnesia:add_table_copy/3</seealso>
and
<seealso marker="mnesia#del_table_copy/2">mnesia:del_table_copy/2</seealso>
can be used to add and delete
replicas of the schema table. Adding a node to the list of
nodes where the schema is replicated affects the following:</p>
<list type="bulleted">
<item>It allows other tables to be replicated to this node.
</item>
<item>It causes <c>Mnesia</c> to try to contact the node at
startup of disc-full nodes.
</item>
</list>
<p>The function call <c>mnesia:del_table_copy(schema,
mynode@host)</c> deletes node <c>mynode@host</c> from the
<c>Mnesia</c> system. The call fails if <c>Mnesia</c> is running
on <c>mynode@host</c>. The other <c>Mnesia</c> nodes never try to
connect to that node again. Notice that if there is a disc resident
schema on node <c>mynode@host</c>, the entire <c>Mnesia</c>
directory is to be deleted. This is done with the function
<seealso marker="mnesia#delete_schema/1">mnesia:delete_schema/1</seealso>.
If <c>Mnesia</c> is started again
on node <c>mynode@host</c> and the directory has not been
cleared, the behavior of <c>Mnesia</c> is undefined.</p>
<p>If the storage type of the schema is <c>ram_copies</c>,
that is, a disc-less node, <c>Mnesia</c>
does not use the disc on that particular node. The disc
use is enabled by changing the storage type of table
<c>schema</c> to <c>disc_copies</c>.</p>
<p>New schemas are created explicitly with the function
<seealso marker="mnesia#create_schema/1">mnesia:create_schema/1</seealso>
or implicitly by starting
<c>Mnesia</c> without a disc resident schema. Whenever
a table (including the schema table) is created, it is
assigned its own unique cookie. The schema table is not created
with the function
<seealso marker="mnesia#create_table/2">mnesia:create_table/2</seealso>
as normal tables.</p>
<p>At startup, <c>Mnesia</c> connects different nodes to each other,
then they exchange table definitions with each other, and the table
definitions are merged. During the merge procedure, <c>Mnesia</c>
performs a sanity test to ensure that the table definitions are
compatible with each other. If a table exists on several nodes,
the cookie must be the same, otherwise <c>Mnesia</c> shut down one
of the nodes. This unfortunate situation occurs if a table
has been created on two nodes independently of each other while
they were disconnected. To solve this, one of the tables
must be deleted (as the cookies differ, it is regarded to be two
different tables even if they have the same name).</p>
<p>Merging different versions of the schema table does not
always require the cookies to be the same. If the storage
type of the schema table is <c>disc_copies</c>, the cookie is
immutable, and all other <c>db_nodes</c> must have the same
cookie. When the schema is stored as type <c>ram_copies</c>,
its cookie can be replaced with a cookie from another node
(<c>ram_copies</c> or <c>disc_copies</c>). The cookie replacement
(during merge of the schema table definition) is performed each
time a RAM node connects to another node.</p>
<p>Further, the following applies:</p>
<list type ="bulleted">
<item><seealso marker="mnesia#system_info/1">mnesia:system_info(schema_location)</seealso>
and
<seealso marker="mnesia#system_info/1">mnesia:system_info(extra_db_nodes)</seealso>
can be used to determine the actual values of <c>schema_location</c>
and <c>extra_db_nodes</c>, respectively.
</item>
<item><seealso marker="mnesia#system_info/1">mnesia:system_info(use_dir)</seealso>
can be used to determine whether <c>Mnesia</c> is actually
using the <c>Mnesia</c> directory.
</item>
<item><c>use_dir</c> can be determined even before
<c>Mnesia</c> is started.
</item>
</list>
<p>The function <seealso marker="mnesia#info/0">mnesia:info/0</seealso>
can now be used to print
some system information even before <c>Mnesia</c> is started.
When <c>Mnesia</c> is started, the function prints more
information.</p>
<p>Transactions that update the definition of a table
requires that <c>Mnesia</c> is started on all nodes where the
storage type of the schema is <c>disc_copies</c>. All replicas of
the table on these nodes must also be loaded. There are a
few exceptions to these availability rules:</p>
<list type="bulleted">
<item>Tables can be created and new replicas can be added
without starting all the disc-full nodes.
</item>
<item>New replicas can be added before all other replicas of
the table have been loaded, provided that at least one other
replica is active.
</item>
</list>
</section>
<section>
<marker id="event_handling"></marker>
<title>Mnesia Event Handling</title>
<p>System events and table events are the two event categories
that <c>Mnesia</c> generates in various situations.</p>
<p>A user process can subscribe on the events generated by
<c>Mnesia</c>. The following two functions are provided:</p>
<taglist>
<tag><seealso marker="mnesia#subscribe/1">mnesia:subscribe(Event-Category)</seealso>
</tag>
<item>Ensures that a copy of all events of type
<c>Event-Category</c> are sent to the calling process</item>
<tag><seealso marker="mnesia#unsubscribe/1">mnesia:unsubscribe(Event-Category)</seealso>
</tag>
<item>Removes the subscription on events of type
<c>Event-Category</c>
</item>
</taglist>
<p><c>Event-Category</c> can be either of the following:</p>
<list type="bulleted">
<item>The atom <c>system</c>
</item>
<item>The atom <c>activity</c>
</item>
<item>The tuple <c>{table, Tab, simple}</c>
</item>
<item>The tuple <c>{table, Tab, detailed}</c>
</item>
</list>
<p>The old event category <c>{table, Tab}</c> is the same
event category as <c>{table, Tab, simple}</c>.</p>
<p>The subscribe functions activate a subscription
of events. The events are delivered as messages to the process
evaluating the function
<seealso marker="mnesia#subscribe/1">mnesia:subscribe/1</seealso>
The syntax is as follows:</p>
<list type="bulleted">
<item><c>{mnesia_system_event, Event}</c> for system events
</item>
<item><c>{mnesia_activity_event, Event}</c> for activity events
</item>
<item><c>{mnesia_table_event, Event}</c> for table events
</item>
</list>
<p>The event types are described in the next sections.</p>
<p>All system events are subscribed by the <c>Mnesia</c>
<c>gen_event</c> handler. The default <c>gen_event</c> handler
is <c>mnesia_event</c>, but it can be changed by using
application parameter <c>event_module</c>. The value of this
parameter must be the name of a module implementing a complete
handler, as specified by the
<seealso marker="stdlib:gen_event">gen_event</seealso> module
in <c>STDLIB</c>.</p>
<p><seealso marker="mnesia#system_info/1">mnesia:system_info(subscribers)</seealso>
and
<seealso marker="mnesia#table_info/2">mnesia:table_info(Tab, subscribers)</seealso>
can be used to determine which processes are subscribed to
various events.</p>
<section>
<title>System Events</title>
<p>The system events are as follows:</p>
<taglist>
<tag><c>{mnesia_up, Node}</c></tag>
<item>Mnesia is started on a node. <c>Node</c> is the node
name. By default this event is ignored.
</item>
<tag><c>{mnesia_down, Node}</c></tag>
<item>Mnesia is stopped on a node. <c>Node</c> is the node
name. By default this event is ignored.
</item>
<tag><c>{mnesia_checkpoint_activated, Checkpoint}</c></tag>
<item>A checkpoint with the name <c>Checkpoint</c> is
activated and the current node is involved in the
checkpoint. Checkpoints can be activated explicitly with
the function
<seealso marker="mnesia#activate_checkpoint/1">mnesia:activate_checkpoint/1</seealso>
or implicitly at
backup, when adding table replicas, at internal transfer of
data between nodes, and so on. By default this event is
ignored.
</item>
<tag><c>{mnesia_checkpoint_deactivated, Checkpoint}</c></tag>
<item>A checkpoint with the name <c>Checkpoint</c> is
deactivated and the current node is involved in the
checkpoint. Checkpoints can be deactivated explicitly with
the function
<seealso marker="mnesia#deactivate_checkpoint/1">mnesia:deactivate/1</seealso>
or implicitly when the last
replica of a table (involved in the checkpoint) becomes
unavailable, for example, at node-down. By default this
event is ignored.
</item>
<tag><c>{mnesia_overload, Details}</c></tag>
<item><p><c>Mnesia</c> on the current node is
overloaded and the subscriber is to take action.</p>
<p>A typical overload situation occurs when the
applications perform more updates on disc resident
tables than <c>Mnesia</c> can handle. Ignoring
this kind of overload can lead to a situation where
the disc space is exhausted (regardless of the size of
the tables stored on disc).</p>
<p>Each update is appended to the transaction log and
occasionally (depending on how it
is configured) dumped to the tables files. The
table file storage is more compact than the transaction
log storage, especially if the same record is updated
repeatedly. If the thresholds for dumping the
transaction log are reached before the previous
dump is finished, an overload event is triggered.</p>
<p>Another typical overload situation is when the
transaction manager cannot commit transactions at the
same pace as the applications perform updates of
disc resident tables. When this occurs, the message
queue of the transaction manager continues to grow
until the memory is exhausted or the load
decreases.</p>
<p>The same problem can occur for dirty updates. The overload
is detected locally on the current node, but its cause can
be on another node. Application processes can cause high
load if any table resides on another node (replicated
or not). By default this event
is reported to <c>error_logger.</c></p>
</item>
<tag><c>{inconsistent_database, Context, Node}</c></tag>
<item><c>Mnesia</c> regards the database as potential
inconsistent and gives its applications a chance to
recover from the inconsistency. For example, by installing a
consistent backup as fallback and then restart the system.
An alternative is to pick a <c>MasterNode</c> from
<seealso marker="mnesia#system_info/1">mnesia:system_info(db_nodes)</seealso>
and invoke
<seealso marker="mnesia#set_master_nodes/1">mnesia:set_master_node([MasterNode])</seealso>.
By default an error is reported to <c>error_logger</c>.
</item>
<tag><c>{mnesia_fatal, Format, Args, BinaryCore}</c></tag>
<item>
<p><c>Mnesia</c> detected a fatal error and
terminates soon. The fault reason is explained in
<c>Format</c> and <c>Args</c>, which can be given as input
to <c>io:format/2</c> or sent to <c>error_logger</c>. By
default it is sent to <c>error_logger</c>.</p>
<p><c>BinaryCore</c> is a binary containing a summary of the
<c>Mnesia</c> internal state at the time when the fatal
error was detected. By default the binary is written to a
unique filename on the current directory. On RAM nodes, the
core is ignored.</p>
</item>
<tag><c>{mnesia_info, Format, Args}</c></tag>
<item><c>Mnesia</c> detected something that can be of
interest when debugging the system. This is explained in
<c>Format</c> and <c>Args</c>, which can appear as input
to <c>io:format/2</c> or sent to <c>error_logger</c>. By
default this event is printed with <c>io:format/2</c>.
</item>
<tag><c>{mnesia_error, Format, Args}</c></tag>
<item><c>Mnesia</c> has detected an error. The fault reason is
explained in <c>Format</c> and <c>Args</c>, which can be
given as input to <c>io:format/2</c> or sent to
<c>error_logger</c>. By default this event is reported to
<c>error_logger</c>.
</item>
<tag><c>{mnesia_user, Event}</c></tag>
<item>An application started the function
<seealso marker="mnesia#report_event/1">mnesia:report_event(Event)</seealso>.
<c>Event</c> can be
any Erlang data structure. When tracing a system of
<c>Mnesia</c> applications, it is useful to be able to
interleave own events of <c>Mnesia</c> with application-related
events that give information about the application context.
Whenever the application starts with a new and demanding
<c>Mnesia</c> activity, or enters a new and interesting
phase in its execution, it can be a good idea to use
<c>mnesia:report_event/1</c>.
</item>
</taglist>
</section>
<section>
<title>Activity Events</title>
<p>Currently, there is only one type of activity event:</p>
<taglist>
<tag><c>{complete, ActivityID}</c></tag>
<item>
<p>This event occurs when a transaction that caused a modification
to the database is completed. It is useful for determining when
a set of table events (see the next section), caused by a given
activity, have been sent. Once this event is received, it is
guaranteed that no further table events with the same
<c>ActivityID</c> will be received. Notice that this event can
still be received even if no table events with a corresponding
<c>ActivityID</c> were received, depending on
the tables to which the receiving process is subscribed.</p>
<p>Dirty operations always contain only one update and thus no
activity event is sent.</p>
</item>
</taglist>
</section>
<section>
<title>Table Events</title>
<p>Table events are events related to table updates. There are
two types of table events, simple and detailed.</p>
<p>The <em>simple table events</em> are tuples like
<c>{Oper, Record, ActivityId}</c>, where:</p>
<list type="bulleted">
<item><c>Oper</c> is the operation performed.
</item>
<item><c>Record</c> is the record involved in the operation.
</item>
<item><c>ActivityId</c> is the identity of the transaction
performing the operation.
</item>
</list>
<p>Notice that the record name is the table name even when
<c>record_name</c> has another setting.</p>
<p>The table-related events that can occur are as follows:</p>
<taglist>
<tag><c>{write, NewRecord, ActivityId}</c></tag>
<item>A new record has been written. <c>NewRecord</c> contains
the new record value.
</item>
<tag><c>{delete_object, OldRecord, ActivityId}</c></tag>
<item>A record has possibly been deleted with
<seealso marker="mnesia#delete_object/1">mnesia:delete_object/1</seealso>.
<c>OldRecord</c>
contains the value of the old record, as stated as argument
by the application. Notice that other records with the same
key can remain in the table if it is of type <c>bag</c>.
</item>
<tag><c>{delete, {Tab, Key}, ActivityId}</c></tag>
<item>One or more records have possibly been deleted.
All records with the key <c>Key</c> in the table
<c>Tab</c> have been deleted.
</item>
</taglist>
<p>The <em>detailed table events</em> are tuples like
<c>{Oper, Table, Data, [OldRecs], ActivityId}</c>, where:</p>
<list type="bulleted">
<item><c>Oper</c> is the operation performed.
</item>
<item><c>Table</c> is the table involved in the operation.
</item>
<item><c>Data</c> is the record/OID written/deleted.
</item>
<item><c>OldRecs</c> is the contents before the operation.
</item>
<item><c>ActivityId</c> is the identity of the transaction
performing the operation.
</item>
</list>
<p>The table-related events that can occur are as follows:</p>
<taglist>
<tag><c>{write, Table, NewRecord, [OldRecords], ActivityId}</c></tag>
<item>A new record has been written. <c>NewRecord</c> contains
the new record value and <c>OldRecords</c> contains the
records before the operation is performed. Notice that the
new content depends on the table type.
</item>
<tag><c>{delete, Table, What, [OldRecords], ActivityId}</c></tag>
<item>Records have possibly been deleted. <c>What</c> is
either <c>{Table, Key}</c> or a record
<c>{RecordName, Key, ...}</c> that was deleted. Notice
that the new content depends on the table type.
</item>
</taglist>
</section>
</section>
<section>
<title>Debugging Mnesia Applications</title>
<p>Debugging a <c>Mnesia</c> application can be difficult
for various reasons, primarily related
to difficulties in understanding how the transaction
and table load mechanisms work. Another source of
confusion can be the semantics of nested transactions.</p>
<p>The debug level of <c>Mnesia</c> is set by calling the function
<seealso marker="mnesia#set_debug_level/1">mnesia:set_debug_level(Level)</seealso>,
where <c>Level</c>is one of the following:</p>
<taglist>
<tag><c>none</c></tag>
<item>No trace outputs. This is the default.
</item>
<tag><c>verbose</c></tag>
<item>Activates tracing of important debug events. These
events generate <c>{mnesia_info, Format, Args}</c>
system events. Processes can subscribe to these events with
the function
<seealso marker="mnesia#subscribe/1">mnesia:subscribe/1</seealso>.
The events are always sent to the <c>Mnesia</c> event handler.
</item>
<tag><c>debug</c></tag>
<item>Activates all events at the verbose level plus
traces of all debug events. These debug events generate
<c>{mnesia_info, Format, Args}</c> system events. Processes
can subscribe to these events with <c>mnesia:subscribe/1</c>.
The events are always sent to the <c>Mnesia</c> event handler.
On this debug level, the <c> Mnesia</c> event handler starts
subscribing to updates in the schema table.
</item>
<tag><c>trace</c></tag>
<item>Activates all events at the debug level. On this
level, the <c>Mnesia</c> event handler starts subscribing to
updates on all <c>Mnesia</c> tables. This level is intended
only for debugging small toy systems, as many large
events can be generated.
</item>
<tag><c>false</c></tag>
<item>An alias for none.
</item>
<tag><c>true</c></tag>
<item>An alias for debug.
</item>
</taglist>
<p>The debug level of <c>Mnesia</c> itself is also an application
parameter, making it possible to start an Erlang system
to turn on <c>Mnesia</c> debug in the initial
startup phase by using the following code:</p>
<pre>
% erl -mnesia debug verbose</pre>
</section>
<section>
<title>Concurrent Processes in Mnesia</title>
<p>Programming concurrent Erlang systems is the subject of
a separate book. However, it is worthwhile to draw attention to
the following features, which permit concurrent processes to
exist in a <c>Mnesia</c> system:</p>
<list type="bulleted">
<item><p>A group of functions or processes can be called within a
transaction. A transaction can include statements that read,
write, or delete data from the DBMS. Many such
transactions can run concurrently, and the programmer does not
need to explicitly synchronize the processes that manipulate
the data.</p>
<p>All programs accessing the database through the
transaction system can be written as if they had sole access to
the data. This is a desirable property, as all
synchronization is taken care of by the transaction handler. If
a program reads or writes data, the system ensures that no other
program tries to manipulate the same data at the same time.</p>
</item>
<item>Tables can be moved or deleted, and the layout of a table
can be reconfigured in various ways. An important aspect of
the implementation of these functions is that user programs
can continue to use a table while it
is being reconfigured. For example, it is possible to move a
table and perform write operations to the table at the same
time. This is important for many applications that require
continuously available services. For more information, see
<seealso marker="Mnesia_chap4#trans_prop">Transactions and Other Access Contexts</seealso>.
</item>
</list>
</section>
<section>
<title>Prototyping</title>
<p>If and when you would like to start and manipulate
<c>Mnesia</c>, it is often easier to write the definitions and
data into an ordinary text file.
Initially, no tables and no data exist, or which
tables are required. At the initial stages of prototyping, it
is prudent to write all data into one file, process that
file, and have the data in the file inserted into the database.
<c>Mnesia</c> can be initialized with data read from a text file.
The following two functions can be used to work with text
files.</p>
<list type="bulleted">
<item>
<seealso marker="mnesia#load_textfile/1">mnesia:load_textfile(Filename)</seealso>
loads a series of local table definitions and data found in the
file into <c>Mnesia</c>. This function also starts <c>Mnesia</c>
and possibly creates a new schema. The function operates
on the local node only.
</item>
<item>
<seealso marker="mnesia#dump_to_textfile/1">mnesia:dump_to_textfile(Filename)</seealso>
dumps all local
tables of a <c>Mnesia</c> system into a text file, which
can be edited (with a normal text editor) and later reloaded.
</item>
</list>
<p>These functions are much slower than the ordinary store and
load functions of <c>Mnesia</c>. However, this is mainly intended
for minor experiments and initial prototyping. The major
advantage of these functions is that they are easy to use.</p>
<p>The format of the text file is as follows:</p>
<pre>
{tables, [{Typename, [Options]},
{Typename2 ......}]}.
{Typename, Attribute1, Attribute2 ....}.
{Typename, Attribute1, Attribute2 ....}.</pre>
<p><c>Options</c> is a list of <c>{Key,Value}</c> tuples conforming
to the options that you can give to
<seealso marker="mnesia#create_table/2">mnesia:create_table/2</seealso>.
</p>
<p>For example, to start playing with a small database for healthy
foods, enter the following data into file <c>FRUITS</c>:</p>
<codeinclude file="FRUITS" tag="%0" type="erl"></codeinclude>
<p>The following session with the Erlang shell shows how
to load the <c>FRUITS</c> database:</p>
<pre><![CDATA[
% erl
Erlang (BEAM) emulator version 4.9
Eshell V4.9 (abort with ^G)
1> mnesia:load_textfile("FRUITS").
New table fruit
New table vegetable
{atomic,ok}
2> mnesia:info().
---> Processes holding locks <---
---> Processes waiting for locks <---
---> Pending (remote) transactions <---
---> Active (local) transactions <---
---> Uncertain transactions <---
---> Active tables <---
vegetable : with 2 records occuping 299 words of mem
fruit : with 2 records occuping 291 words of mem
schema : with 3 records occuping 401 words of mem
===> System info in version "1.1", debug level = none <===
opt_disc. Directory "/var/tmp/Mnesia.nonode@nohost" is used.
use fallback at restart = false
running db nodes = [nonode@nohost]
stopped db nodes = []
remote = []
ram_copies = [fruit,vegetable]
disc_copies = [schema]
disc_only_copies = []
[{nonode@nohost,disc_copies}] = [schema]
[{nonode@nohost,ram_copies}] = [fruit,vegetable]
3 transactions committed, 0 aborted, 0 restarted, 2 logged to disc
0 held locks, 0 in queue; 0 local transactions, 0 remote
0 transactions waits for other nodes: []
ok
3>
]]></pre>
<p>It can be seen that the DBMS was initiated from a
regular text file.</p>
</section>
<section>
<title>Object-Based Programming with Mnesia</title>
<p>The <c>Company</c> database, introduced in
<seealso marker="Mnesia_chap2#getting_started">Getting Started</seealso>,
has three tables that store records (<c>employee</c>,
<c>dept</c>, <c>project</c>), and three tables that store
relationships (<c>manager</c>, <c>at_dep</c>, <c>in_proj</c>).
This is a normalized data model, which has some advantages over
a non-normalized data model.</p>
<p>It is more efficient to do a
generalized search in a normalized database. Some operations are
also easier to perform on a normalized data model. For example,
one project can easily be removed, as the following example
illustrates:</p>
<codeinclude file="company.erl" tag="%13" type="erl"></codeinclude>
<p>In reality, data models are seldom fully normalized. A
realistic alternative to a normalized database model would be
a data model that is not even in first normal form. <c>Mnesia</c>
is suitable for applications such as telecommunications,
because it is easy to organize data in a flexible manner. A
<c>Mnesia</c> database is always organized as a set of tables.
Each table is filled with rows, objects, and records.
What sets <c>Mnesia</c> apart is that individual fields in
a record can contain any type of
compound data structures. An individual field in a record can
contain lists, tuples, functions, and even record code.</p>
<p>Many telecommunications applications have unique requirements
on lookup times for certain types of records. If the <c>Company</c>
database had been a part of a telecommunications system, it
could be to minimize the lookup time of an employee
<em>together</em> with a list of the projects the employee is
working on. If this is the case, a drastically different data model
without direct relationships can be chosen. You would then have
only the records themselves, and different records could contain
either direct references to other records, or contain other
records that are not part of the <c>Mnesia</c> schema.</p>
<p>The following record definitions can be created:</p>
<codeinclude file="company_o.hrl" tag="%0" type="erl"></codeinclude>
<p>A record that describes an employee can look as follows:</p>
<pre>
Me = #employee{emp_no= 104732,
name = klacke,
salary = 7,
sex = male,
phone = 99586,
room_no = {221, 015},
dept = 'B/SFR',
projects = [erlang, mnesia, otp],
manager = 114872},</pre>
<p>This model has only three different tables, and the employee
records contain references to other records. The record has the
following references:</p>
<list type="bulleted">
<item><c>'B/SFR'</c> refers to a <c>dept</c> record.
</item>
<item><c>[erlang, mnesia, otp]</c> is a list of three
direct references to three different <c>projects</c> records.
</item>
<item><c>114872</c> refers to another employee record.
</item>
</list>
<p>The <c>Mnesia</c> record identifiers (<c>{Tab, Key}</c>) can
also be used as references. In this case, attribute <c>dept</c>
would be set to value <c>{dept, 'B/SFR'}</c> instead of
<c>'B/SFR'</c>.</p>
<p>With this data model, some operations execute considerably
faster than they do with the normalized data model in the
<c>Company</c> database. However, some other operations
become much more complicated. In particular, it becomes more
difficult to ensure that records do not contain dangling
pointers to other non-existent, or deleted, records.</p>
<p>The following code exemplifies a search with a non-normalized
data model. To find all employees at department <c>Dep</c> with
a salary higher than <c>Salary</c>, use the following code:</p>
<codeinclude file="company_o.erl" tag="%9" type="erl"></codeinclude>
<p>This code is easier to write and to understand, and it
also executes much faster.</p>
<p>It is easy to show examples of code that executes faster if
a non-normalized data model is used, instead of a normalized
model. The main reason is that fewer tables are required.
Therefore, data from different tables can more easily be
combined in join operations. In the previous example, the
function <c>get_emps/2</c> is transformed from a join operation
into a simple query, which consists of a selection and a
projection on one single table.</p>
</section>
</chapter>
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