1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
|
%%
%% %CopyrightBegin%
%%
%% Copyright Ericsson AB 2008-2017. All Rights Reserved.
%%
%% Licensed under the Apache License, Version 2.0 (the "License");
%% you may not use this file except in compliance with the License.
%% You may obtain a copy of the License at
%%
%% http://www.apache.org/licenses/LICENSE-2.0
%%
%% Unless required by applicable law or agreed to in writing, software
%% distributed under the License is distributed on an "AS IS" BASIS,
%% WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
%% See the License for the specific language governing permissions and
%% limitations under the License.
%%
%% %CopyrightEnd%
%% OPENGL UTILITY API
%% This file is generated DO NOT EDIT
%% @doc A part of the standard OpenGL Utility api.
%% See <a href="https://www.khronos.org/registry/OpenGL-Refpages/">www.khronos.org</a>
%%
%% Booleans are represented by integers 0 and 1.
-module(glu).
-compile(inline).
-define(GLenum,32/native-unsigned).
-define(GLboolean,8/native-unsigned).
-define(GLbitfield,32/native-unsigned).
-define(GLbyte,8/native-signed).
-define(GLshort,16/native-signed).
-define(GLint,32/native-signed).
-define(GLubyte,8/native-unsigned).
-define(GLushort,16/native-unsigned).
-define(GLuint,32/native-unsigned).
-define(GLsizei,32/native-signed).
-define(GLfloat,32/native-float).
-define(GLclampf,32/native-float).
-define(GLdouble,64/native-float).
-define(GLclampd,64/native-float).
-define(GLsizeiptr,64/native-unsigned).
-define(GLintptr,64/native-unsigned).
-define(GLUquadric,64/native-unsigned).
-define(GLhandleARB,64/native-unsigned).
-define(GLsync,64/native-unsigned).
-define(GLuint64,64/native-unsigned).
-define(GLint64,64/native-signed).
-type vertex() :: {float(), float(), float()}.
-type enum() :: non_neg_integer(). %% See wx/include/gl.hrl or glu.hrl
-type matrix12() :: {float(),float(),float(),float(),
float(),float(),float(),float(),
float(),float(),float(),float()}.
-type matrix16() :: {float(),float(),float(),float(),
float(),float(),float(),float(),
float(),float(),float(),float(),
float(),float(),float(),float()}.
-type matrix() :: matrix12() | matrix16().
-type mem() :: binary() | tuple(). %% Memory block
-export([tesselate/2,build1DMipmapLevels/9,build1DMipmaps/6,build2DMipmapLevels/10,
build2DMipmaps/7,build3DMipmapLevels/11,build3DMipmaps/8,checkExtension/2,
cylinder/6,deleteQuadric/1,disk/5,errorString/1,getString/1,lookAt/9,
newQuadric/0,ortho2D/4,partialDisk/7,perspective/4,pickMatrix/5,project/6,
quadricDrawStyle/2,quadricNormals/2,quadricOrientation/2,quadricTexture/2,
scaleImage/9,sphere/4,unProject/6,unProject4/9]).
-import(gl, [call/2,cast/2,send_bin/1]).
%% API
%% @doc General purpose polygon triangulation.
%% The first argument is the normal and the second a list of
%% vertex positions. Returned is a list of indecies of the vertices
%% and a binary (64bit native float) containing an array of
%% vertex positions, it starts with the vertices in Vs and
%% may contain newly created vertices in the end.
-spec tesselate(Normal, [Vs]) -> {Triangles, VertexPos}
when Normal :: vertex(), Vs :: vertex(),
Triangles :: [integer()], VertexPos :: binary().
tesselate({Nx,Ny,Nz}, Vs) ->
call(5000, <<(length(Vs)):32/native,0:32,
Nx:?GLdouble,Ny:?GLdouble,Nz:?GLdouble,
(<< <<Vx:?GLdouble,Vy:?GLdouble,Vz:?GLdouble >>
|| {Vx,Vy,Vz} <- Vs>>)/binary >>).
%% @doc Builds a subset of one-dimensional mipmap levels
%%
%% ``glu:build1DMipmapLevels'' builds a subset of prefiltered one-dimensional texture maps
%% of decreasing resolutions called a mipmap. This is used for the antialiasing of texture
%% mapped primitives.
%%
%% See <a href="https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/gluBuild1DMipmapLevels.xml">external</a> documentation.
-spec build1DMipmapLevels(Target, InternalFormat, Width, Format, Type, Level, Base, Max, Data) -> integer() when Target :: enum(),InternalFormat :: integer(),Width :: integer(),Format :: enum(),Type :: enum(),Level :: integer(),Base :: integer(),Max :: integer(),Data :: binary().
build1DMipmapLevels(Target,InternalFormat,Width,Format,Type,Level,Base,Max,Data) ->
send_bin(Data),
call(5010, <<Target:?GLenum,InternalFormat:?GLint,Width:?GLsizei,Format:?GLenum,Type:?GLenum,Level:?GLint,Base:?GLint,Max:?GLint>>).
%% @doc Builds a one-dimensional mipmap
%%
%% ``glu:build1DMipmaps'' builds a series of prefiltered one-dimensional texture maps of
%% decreasing resolutions called a mipmap. This is used for the antialiasing of texture mapped
%% primitives.
%%
%% See <a href="https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/gluBuild1DMipmaps.xml">external</a> documentation.
-spec build1DMipmaps(Target, InternalFormat, Width, Format, Type, Data) -> integer() when Target :: enum(),InternalFormat :: integer(),Width :: integer(),Format :: enum(),Type :: enum(),Data :: binary().
build1DMipmaps(Target,InternalFormat,Width,Format,Type,Data) ->
send_bin(Data),
call(5011, <<Target:?GLenum,InternalFormat:?GLint,Width:?GLsizei,Format:?GLenum,Type:?GLenum>>).
%% @doc Builds a subset of two-dimensional mipmap levels
%%
%% ``glu:build2DMipmapLevels'' builds a subset of prefiltered two-dimensional texture maps
%% of decreasing resolutions called a mipmap. This is used for the antialiasing of texture
%% mapped primitives.
%%
%% See <a href="https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/gluBuild2DMipmapLevels.xml">external</a> documentation.
-spec build2DMipmapLevels(Target, InternalFormat, Width, Height, Format, Type, Level, Base, Max, Data) -> integer() when Target :: enum(),InternalFormat :: integer(),Width :: integer(),Height :: integer(),Format :: enum(),Type :: enum(),Level :: integer(),Base :: integer(),Max :: integer(),Data :: binary().
build2DMipmapLevels(Target,InternalFormat,Width,Height,Format,Type,Level,Base,Max,Data) ->
send_bin(Data),
call(5012, <<Target:?GLenum,InternalFormat:?GLint,Width:?GLsizei,Height:?GLsizei,Format:?GLenum,Type:?GLenum,Level:?GLint,Base:?GLint,Max:?GLint>>).
%% @doc Builds a two-dimensional mipmap
%%
%% ``glu:build2DMipmaps'' builds a series of prefiltered two-dimensional texture maps of
%% decreasing resolutions called a mipmap. This is used for the antialiasing of texture-mapped
%% primitives.
%%
%% See <a href="https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/gluBuild2DMipmaps.xml">external</a> documentation.
-spec build2DMipmaps(Target, InternalFormat, Width, Height, Format, Type, Data) -> integer() when Target :: enum(),InternalFormat :: integer(),Width :: integer(),Height :: integer(),Format :: enum(),Type :: enum(),Data :: binary().
build2DMipmaps(Target,InternalFormat,Width,Height,Format,Type,Data) ->
send_bin(Data),
call(5013, <<Target:?GLenum,InternalFormat:?GLint,Width:?GLsizei,Height:?GLsizei,Format:?GLenum,Type:?GLenum>>).
%% @doc Builds a subset of three-dimensional mipmap levels
%%
%% ``glu:build3DMipmapLevels'' builds a subset of prefiltered three-dimensional texture
%% maps of decreasing resolutions called a mipmap. This is used for the antialiasing of texture
%% mapped primitives.
%%
%% See <a href="https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/gluBuild3DMipmapLevels.xml">external</a> documentation.
-spec build3DMipmapLevels(Target, InternalFormat, Width, Height, Depth, Format, Type, Level, Base, Max, Data) -> integer() when Target :: enum(),InternalFormat :: integer(),Width :: integer(),Height :: integer(),Depth :: integer(),Format :: enum(),Type :: enum(),Level :: integer(),Base :: integer(),Max :: integer(),Data :: binary().
build3DMipmapLevels(Target,InternalFormat,Width,Height,Depth,Format,Type,Level,Base,Max,Data) ->
send_bin(Data),
call(5014, <<Target:?GLenum,InternalFormat:?GLint,Width:?GLsizei,Height:?GLsizei,Depth:?GLsizei,Format:?GLenum,Type:?GLenum,Level:?GLint,Base:?GLint,Max:?GLint>>).
%% @doc Builds a three-dimensional mipmap
%%
%% ``glu:build3DMipmaps'' builds a series of prefiltered three-dimensional texture maps
%% of decreasing resolutions called a mipmap. This is used for the antialiasing of texture-mapped
%% primitives.
%%
%% See <a href="https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/gluBuild3DMipmaps.xml">external</a> documentation.
-spec build3DMipmaps(Target, InternalFormat, Width, Height, Depth, Format, Type, Data) -> integer() when Target :: enum(),InternalFormat :: integer(),Width :: integer(),Height :: integer(),Depth :: integer(),Format :: enum(),Type :: enum(),Data :: binary().
build3DMipmaps(Target,InternalFormat,Width,Height,Depth,Format,Type,Data) ->
send_bin(Data),
call(5015, <<Target:?GLenum,InternalFormat:?GLint,Width:?GLsizei,Height:?GLsizei,Depth:?GLsizei,Format:?GLenum,Type:?GLenum>>).
%% @doc Determines if an extension name is supported
%%
%% ``glu:checkExtension'' returns `?GLU_TRUE' if `ExtName' is supported otherwise
%% `?GLU_FALSE' is returned.
%%
%% See <a href="https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/gluCheckExtension.xml">external</a> documentation.
-spec checkExtension(ExtName, ExtString) -> 0|1 when ExtName :: string(),ExtString :: string().
checkExtension(ExtName,ExtString) ->
ExtNameLen = length(ExtName),
ExtStringLen = length(ExtString),
call(5016, <<(list_to_binary([ExtName|[0]]))/binary,0:((8-((ExtNameLen+ 1) rem 8)) rem 8),(list_to_binary([ExtString|[0]]))/binary,0:((8-((ExtStringLen+ 1) rem 8)) rem 8)>>).
%% @doc Draw a cylinder
%%
%% ``glu:cylinder'' draws a cylinder oriented along the `z' axis. The base of the
%% cylinder is placed at `z' = 0 and the top at z=height. Like a sphere, a cylinder
%% is subdivided around the `z' axis into slices and along the `z' axis into stacks.
%%
%%
%% See <a href="https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/gluCylinder.xml">external</a> documentation.
-spec cylinder(Quad, Base, Top, Height, Slices, Stacks) -> 'ok' when Quad :: integer(),Base :: float(),Top :: float(),Height :: float(),Slices :: integer(),Stacks :: integer().
cylinder(Quad,Base,Top,Height,Slices,Stacks) ->
cast(5017, <<Quad:?GLUquadric,Base:?GLdouble,Top:?GLdouble,Height:?GLdouble,Slices:?GLint,Stacks:?GLint>>).
%% @doc Destroy a quadrics object
%%
%% ``glu:deleteQuadric'' destroys the quadrics object (created with {@link glu:newQuadric/0} )
%% and frees any memory it uses. Once ``glu:deleteQuadric'' has been called, `Quad'
%% cannot be used again.
%%
%% See <a href="https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/gluDeleteQuadric.xml">external</a> documentation.
-spec deleteQuadric(Quad) -> 'ok' when Quad :: integer().
deleteQuadric(Quad) ->
cast(5018, <<Quad:?GLUquadric>>).
%% @doc Draw a disk
%%
%% ``glu:disk'' renders a disk on the `z' = 0 plane. The disk has a radius of `Outer'
%% and contains a concentric circular hole with a radius of `Inner' . If `Inner'
%% is 0, then no hole is generated. The disk is subdivided around the `z' axis into
%% slices (like pizza slices) and also about the `z' axis into rings (as specified by `Slices'
%% and `Loops' , respectively).
%%
%% See <a href="https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/gluDisk.xml">external</a> documentation.
-spec disk(Quad, Inner, Outer, Slices, Loops) -> 'ok' when Quad :: integer(),Inner :: float(),Outer :: float(),Slices :: integer(),Loops :: integer().
disk(Quad,Inner,Outer,Slices,Loops) ->
cast(5019, <<Quad:?GLUquadric,Inner:?GLdouble,Outer:?GLdouble,Slices:?GLint,Loops:?GLint>>).
%% @doc Produce an error string from a GL or GLU error code
%%
%% ``glu:errorString'' produces an error string from a GL or GLU error code. The string
%% is in ISO Latin 1 format. For example, ``glu:errorString''(`?GLU_OUT_OF_MEMORY')
%% returns the string `out of memory'.
%%
%% See <a href="https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/gluErrorString.xml">external</a> documentation.
-spec errorString(Error) -> string() when Error :: enum().
errorString(Error) ->
call(5020, <<Error:?GLenum>>).
%% @doc Return a string describing the GLU version or GLU extensions
%%
%% ``glu:getString'' returns a pointer to a static string describing the GLU version or
%% the GLU extensions that are supported.
%%
%% See <a href="https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/gluGetString.xml">external</a> documentation.
-spec getString(Name) -> string() when Name :: enum().
getString(Name) ->
call(5021, <<Name:?GLenum>>).
%% @doc Define a viewing transformation
%%
%% ``glu:lookAt'' creates a viewing matrix derived from an eye point, a reference point
%% indicating the center of the scene, and an `UP' vector.
%%
%% See <a href="https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/gluLookAt.xml">external</a> documentation.
-spec lookAt(EyeX, EyeY, EyeZ, CenterX, CenterY, CenterZ, UpX, UpY, UpZ) -> 'ok' when EyeX :: float(),EyeY :: float(),EyeZ :: float(),CenterX :: float(),CenterY :: float(),CenterZ :: float(),UpX :: float(),UpY :: float(),UpZ :: float().
lookAt(EyeX,EyeY,EyeZ,CenterX,CenterY,CenterZ,UpX,UpY,UpZ) ->
cast(5022, <<EyeX:?GLdouble,EyeY:?GLdouble,EyeZ:?GLdouble,CenterX:?GLdouble,CenterY:?GLdouble,CenterZ:?GLdouble,UpX:?GLdouble,UpY:?GLdouble,UpZ:?GLdouble>>).
%% @doc Create a quadrics object
%%
%% ``glu:newQuadric'' creates and returns a pointer to a new quadrics object. This object
%% must be referred to when calling quadrics rendering and control functions. A return value
%% of 0 means that there is not enough memory to allocate the object.
%%
%% See <a href="https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/gluNewQuadric.xml">external</a> documentation.
-spec newQuadric() -> integer().
newQuadric() ->
call(5023, <<>>).
%% @doc Define a 2D orthographic projection matrix
%%
%% ``glu:ortho2D'' sets up a two-dimensional orthographic viewing region. This is equivalent
%% to calling {@link gl:ortho/6} with near=-1 and far=1.
%%
%% See <a href="https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/gluOrtho2D.xml">external</a> documentation.
-spec ortho2D(Left, Right, Bottom, Top) -> 'ok' when Left :: float(),Right :: float(),Bottom :: float(),Top :: float().
ortho2D(Left,Right,Bottom,Top) ->
cast(5024, <<Left:?GLdouble,Right:?GLdouble,Bottom:?GLdouble,Top:?GLdouble>>).
%% @doc Draw an arc of a disk
%%
%% ``glu:partialDisk'' renders a partial disk on the z=0 plane. A partial disk is similar
%% to a full disk, except that only the subset of the disk from `Start' through `Start'
%% + `Sweep' is included (where 0 degrees is along the +f2yf axis, 90 degrees along
%% the +`x' axis, 180 degrees along the -`y' axis, and 270 degrees along the -`x'
%% axis).
%%
%% See <a href="https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/gluPartialDisk.xml">external</a> documentation.
-spec partialDisk(Quad, Inner, Outer, Slices, Loops, Start, Sweep) -> 'ok' when Quad :: integer(),Inner :: float(),Outer :: float(),Slices :: integer(),Loops :: integer(),Start :: float(),Sweep :: float().
partialDisk(Quad,Inner,Outer,Slices,Loops,Start,Sweep) ->
cast(5025, <<Quad:?GLUquadric,Inner:?GLdouble,Outer:?GLdouble,Slices:?GLint,Loops:?GLint,Start:?GLdouble,Sweep:?GLdouble>>).
%% @doc Set up a perspective projection matrix
%%
%% ``glu:perspective'' specifies a viewing frustum into the world coordinate system. In
%% general, the aspect ratio in ``glu:perspective'' should match the aspect ratio of the
%% associated viewport. For example, aspect=2.0 means the viewer's angle of view is twice
%% as wide in `x' as it is in `y'. If the viewport is twice as wide as it is tall,
%% it displays the image without distortion.
%%
%% See <a href="https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/gluPerspective.xml">external</a> documentation.
-spec perspective(Fovy, Aspect, ZNear, ZFar) -> 'ok' when Fovy :: float(),Aspect :: float(),ZNear :: float(),ZFar :: float().
perspective(Fovy,Aspect,ZNear,ZFar) ->
cast(5026, <<Fovy:?GLdouble,Aspect:?GLdouble,ZNear:?GLdouble,ZFar:?GLdouble>>).
%% @doc Define a picking region
%%
%% ``glu:pickMatrix'' creates a projection matrix that can be used to restrict drawing
%% to a small region of the viewport. This is typically useful to determine what objects
%% are being drawn near the cursor. Use ``glu:pickMatrix'' to restrict drawing to a small
%% region around the cursor. Then, enter selection mode (with {@link gl:renderMode/1} ) and
%% rerender the scene. All primitives that would have been drawn near the cursor are identified
%% and stored in the selection buffer.
%%
%% See <a href="https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/gluPickMatrix.xml">external</a> documentation.
-spec pickMatrix(X, Y, DelX, DelY, Viewport) -> 'ok' when X :: float(),Y :: float(),DelX :: float(),DelY :: float(),Viewport :: {integer(),integer(),integer(),integer()}.
pickMatrix(X,Y,DelX,DelY,{V1,V2,V3,V4}) ->
cast(5027, <<X:?GLdouble,Y:?GLdouble,DelX:?GLdouble,DelY:?GLdouble,V1:?GLint,V2:?GLint,V3:?GLint,V4:?GLint>>).
%% @doc Map object coordinates to window coordinates
%%
%% ``glu:project'' transforms the specified object coordinates into window coordinates
%% using `Model' , `Proj' , and `View' . The result is stored in `WinX' , `WinY'
%% , and `WinZ' . A return value of `?GLU_TRUE' indicates success, a return value
%% of `?GLU_FALSE' indicates failure.
%%
%% See <a href="https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/gluProject.xml">external</a> documentation.
-spec project(ObjX, ObjY, ObjZ, Model, Proj, View) -> {integer(),WinX :: float(),WinY :: float(),WinZ :: float()} when ObjX :: float(),ObjY :: float(),ObjZ :: float(),Model :: matrix(),Proj :: matrix(),View :: {integer(),integer(),integer(),integer()}.
project(ObjX,ObjY,ObjZ,{M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12,M13,M14,M15,M16},{P1,P2,P3,P4,P5,P6,P7,P8,P9,P10,P11,P12,P13,P14,P15,P16},{V1,V2,V3,V4}) ->
call(5028, <<ObjX:?GLdouble,ObjY:?GLdouble,ObjZ:?GLdouble,M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,M13:?GLdouble,M14:?GLdouble,M15:?GLdouble,M16:?GLdouble,P1:?GLdouble,P2:?GLdouble,P3:?GLdouble,P4:?GLdouble,P5:?GLdouble,P6:?GLdouble,P7:?GLdouble,P8:?GLdouble,P9:?GLdouble,P10:?GLdouble,P11:?GLdouble,P12:?GLdouble,P13:?GLdouble,P14:?GLdouble,P15:?GLdouble,P16:?GLdouble,V1:?GLint,V2:?GLint,V3:?GLint,V4:?GLint>>);
project(ObjX,ObjY,ObjZ,{M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12},{P1,P2,P3,P4,P5,P6,P7,P8,P9,P10,P11,P12},{V1,V2,V3,V4}) ->
call(5028, <<ObjX:?GLdouble,ObjY:?GLdouble,ObjZ:?GLdouble,M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,0:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,0:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,0:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,1:?GLdouble,P1:?GLdouble,P2:?GLdouble,P3:?GLdouble,0:?GLdouble,P4:?GLdouble,P5:?GLdouble,P6:?GLdouble,0:?GLdouble,P7:?GLdouble,P8:?GLdouble,P9:?GLdouble,0:?GLdouble,P10:?GLdouble,P11:?GLdouble,P12:?GLdouble,1:?GLdouble,V1:?GLint,V2:?GLint,V3:?GLint,V4:?GLint>>).
%% @doc Specify the draw style desired for quadrics
%%
%% ``glu:quadricDrawStyle'' specifies the draw style for quadrics rendered with `Quad' .
%% The legal values are as follows:
%%
%% See <a href="https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/gluQuadricDrawStyle.xml">external</a> documentation.
-spec quadricDrawStyle(Quad, Draw) -> 'ok' when Quad :: integer(),Draw :: enum().
quadricDrawStyle(Quad,Draw) ->
cast(5029, <<Quad:?GLUquadric,Draw:?GLenum>>).
%% @doc Specify what kind of normals are desired for quadrics
%%
%% ``glu:quadricNormals'' specifies what kind of normals are desired for quadrics rendered
%% with `Quad' . The legal values are as follows:
%%
%% See <a href="https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/gluQuadricNormals.xml">external</a> documentation.
-spec quadricNormals(Quad, Normal) -> 'ok' when Quad :: integer(),Normal :: enum().
quadricNormals(Quad,Normal) ->
cast(5030, <<Quad:?GLUquadric,Normal:?GLenum>>).
%% @doc Specify inside/outside orientation for quadrics
%%
%% ``glu:quadricOrientation'' specifies what kind of orientation is desired for quadrics
%% rendered with `Quad' . The `Orientation' values are as follows:
%%
%% See <a href="https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/gluQuadricOrientation.xml">external</a> documentation.
-spec quadricOrientation(Quad, Orientation) -> 'ok' when Quad :: integer(),Orientation :: enum().
quadricOrientation(Quad,Orientation) ->
cast(5031, <<Quad:?GLUquadric,Orientation:?GLenum>>).
%% @doc Specify if texturing is desired for quadrics
%%
%% ``glu:quadricTexture'' specifies if texture coordinates should be generated for quadrics
%% rendered with `Quad' . If the value of `Texture' is `?GLU_TRUE', then texture
%% coordinates are generated, and if `Texture' is `?GLU_FALSE', they are not.
%% The initial value is `?GLU_FALSE'.
%%
%% See <a href="https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/gluQuadricTexture.xml">external</a> documentation.
-spec quadricTexture(Quad, Texture) -> 'ok' when Quad :: integer(),Texture :: 0|1.
quadricTexture(Quad,Texture) ->
cast(5032, <<Quad:?GLUquadric,Texture:?GLboolean>>).
%% @doc Scale an image to an arbitrary size
%%
%% ``glu:scaleImage'' scales a pixel image using the appropriate pixel store modes to
%% unpack data from the source image and pack data into the destination image.
%%
%% See <a href="https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/gluScaleImage.xml">external</a> documentation.
-spec scaleImage(Format, WIn, HIn, TypeIn, DataIn, WOut, HOut, TypeOut, DataOut) -> integer() when Format :: enum(),WIn :: integer(),HIn :: integer(),TypeIn :: enum(),DataIn :: binary(),WOut :: integer(),HOut :: integer(),TypeOut :: enum(),DataOut :: mem().
scaleImage(Format,WIn,HIn,TypeIn,DataIn,WOut,HOut,TypeOut,DataOut) ->
send_bin(DataIn),
send_bin(DataOut),
call(5033, <<Format:?GLenum,WIn:?GLsizei,HIn:?GLsizei,TypeIn:?GLenum,WOut:?GLsizei,HOut:?GLsizei,TypeOut:?GLenum>>).
%% @doc Draw a sphere
%%
%% ``glu:sphere'' draws a sphere of the given radius centered around the origin. The sphere
%% is subdivided around the `z' axis into slices and along the `z' axis into
%% stacks (similar to lines of longitude and latitude).
%%
%% See <a href="https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/gluSphere.xml">external</a> documentation.
-spec sphere(Quad, Radius, Slices, Stacks) -> 'ok' when Quad :: integer(),Radius :: float(),Slices :: integer(),Stacks :: integer().
sphere(Quad,Radius,Slices,Stacks) ->
cast(5034, <<Quad:?GLUquadric,Radius:?GLdouble,Slices:?GLint,Stacks:?GLint>>).
%% @doc Map window coordinates to object coordinates
%%
%% ``glu:unProject'' maps the specified window coordinates into object coordinates using `Model'
%% , `Proj' , and `View' . The result is stored in `ObjX' , `ObjY' , and `ObjZ'
%% . A return value of `?GLU_TRUE' indicates success; a return value of `?GLU_FALSE'
%% indicates failure.
%%
%% See <a href="https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/gluUnProject.xml">external</a> documentation.
-spec unProject(WinX, WinY, WinZ, Model, Proj, View) -> {integer(),ObjX :: float(),ObjY :: float(),ObjZ :: float()} when WinX :: float(),WinY :: float(),WinZ :: float(),Model :: matrix(),Proj :: matrix(),View :: {integer(),integer(),integer(),integer()}.
unProject(WinX,WinY,WinZ,{M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12,M13,M14,M15,M16},{P1,P2,P3,P4,P5,P6,P7,P8,P9,P10,P11,P12,P13,P14,P15,P16},{V1,V2,V3,V4}) ->
call(5035, <<WinX:?GLdouble,WinY:?GLdouble,WinZ:?GLdouble,M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,M13:?GLdouble,M14:?GLdouble,M15:?GLdouble,M16:?GLdouble,P1:?GLdouble,P2:?GLdouble,P3:?GLdouble,P4:?GLdouble,P5:?GLdouble,P6:?GLdouble,P7:?GLdouble,P8:?GLdouble,P9:?GLdouble,P10:?GLdouble,P11:?GLdouble,P12:?GLdouble,P13:?GLdouble,P14:?GLdouble,P15:?GLdouble,P16:?GLdouble,V1:?GLint,V2:?GLint,V3:?GLint,V4:?GLint>>);
unProject(WinX,WinY,WinZ,{M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12},{P1,P2,P3,P4,P5,P6,P7,P8,P9,P10,P11,P12},{V1,V2,V3,V4}) ->
call(5035, <<WinX:?GLdouble,WinY:?GLdouble,WinZ:?GLdouble,M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,0:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,0:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,0:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,1:?GLdouble,P1:?GLdouble,P2:?GLdouble,P3:?GLdouble,0:?GLdouble,P4:?GLdouble,P5:?GLdouble,P6:?GLdouble,0:?GLdouble,P7:?GLdouble,P8:?GLdouble,P9:?GLdouble,0:?GLdouble,P10:?GLdouble,P11:?GLdouble,P12:?GLdouble,1:?GLdouble,V1:?GLint,V2:?GLint,V3:?GLint,V4:?GLint>>).
%% @doc
%% See {@link unProject/6}
-spec unProject4(WinX, WinY, WinZ, ClipW, Model, Proj, View, NearVal, FarVal) -> {integer(),ObjX :: float(),ObjY :: float(),ObjZ :: float(),ObjW :: float()} when WinX :: float(),WinY :: float(),WinZ :: float(),ClipW :: float(),Model :: matrix(),Proj :: matrix(),View :: {integer(),integer(),integer(),integer()},NearVal :: float(),FarVal :: float().
unProject4(WinX,WinY,WinZ,ClipW,{M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12,M13,M14,M15,M16},{P1,P2,P3,P4,P5,P6,P7,P8,P9,P10,P11,P12,P13,P14,P15,P16},{V1,V2,V3,V4},NearVal,FarVal) ->
call(5036, <<WinX:?GLdouble,WinY:?GLdouble,WinZ:?GLdouble,ClipW:?GLdouble,M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,M13:?GLdouble,M14:?GLdouble,M15:?GLdouble,M16:?GLdouble,P1:?GLdouble,P2:?GLdouble,P3:?GLdouble,P4:?GLdouble,P5:?GLdouble,P6:?GLdouble,P7:?GLdouble,P8:?GLdouble,P9:?GLdouble,P10:?GLdouble,P11:?GLdouble,P12:?GLdouble,P13:?GLdouble,P14:?GLdouble,P15:?GLdouble,P16:?GLdouble,V1:?GLint,V2:?GLint,V3:?GLint,V4:?GLint,NearVal:?GLdouble,FarVal:?GLdouble>>);
unProject4(WinX,WinY,WinZ,ClipW,{M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12},{P1,P2,P3,P4,P5,P6,P7,P8,P9,P10,P11,P12},{V1,V2,V3,V4},NearVal,FarVal) ->
call(5036, <<WinX:?GLdouble,WinY:?GLdouble,WinZ:?GLdouble,ClipW:?GLdouble,M1:?GLdouble,M2:?GLdouble,M3:?GLdouble,0:?GLdouble,M4:?GLdouble,M5:?GLdouble,M6:?GLdouble,0:?GLdouble,M7:?GLdouble,M8:?GLdouble,M9:?GLdouble,0:?GLdouble,M10:?GLdouble,M11:?GLdouble,M12:?GLdouble,1:?GLdouble,P1:?GLdouble,P2:?GLdouble,P3:?GLdouble,0:?GLdouble,P4:?GLdouble,P5:?GLdouble,P6:?GLdouble,0:?GLdouble,P7:?GLdouble,P8:?GLdouble,P9:?GLdouble,0:?GLdouble,P10:?GLdouble,P11:?GLdouble,P12:?GLdouble,1:?GLdouble,V1:?GLint,V2:?GLint,V3:?GLint,V4:?GLint,NearVal:?GLdouble,FarVal:?GLdouble>>).
|