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<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE chapter SYSTEM "chapter.dtd">

<chapter>
  <header>
    <copyright>
      <year>2000</year><year>2015</year>
      <holder>Ericsson AB. All Rights Reserved.</holder>
    </copyright>
    <legalnotice>
      The contents of this file are subject to the Erlang Public License,
      Version 1.1, (the "License"); you may not use this file except in
      compliance with the License. You should have received a copy of the
      Erlang Public License along with this software. If not, it can be
      retrieved online at http://www.erlang.org/.
    
      Software distributed under the License is distributed on an "AS IS"
      basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See
      the License for the specific language governing rights and limitations
      under the License.
    
    </legalnotice>

    <title>Introduction</title>
    <prepared>Gunilla Hugosson</prepared>
    <docno></docno>
    <date></date>
    <rev></rev>
    <file>introduction.xml</file>
  </header>
  <marker id="interoperability tutorial"></marker>
  <p>This section informs on interoperability, that is, information
    exchange, between Erlang and other programming languages. The
    included examples mainly treat interoperability between Erlang and
    C.</p>

  <section>
    <title>Purpose</title>
    <p>The purpose of this tutorial is to describe different
      interoperability mechanisms that can be used when integrating a
      program written in Erlang with a program written in another
      programming language, from the Erlang programmer's
      perspective.</p>
  </section>

  <section>
    <title>Prerequisites</title>
    <p>It is assumed that you are a skilled Erlang programmer,
      familiar with concepts such as Erlang data types, processes,
      messages, and error handling.</p>
    <p>To illustrate the interoperability principles, C programs
      running in a UNIX environment have been used. It is assumed that
      you have enough knowledge to apply these principles to the
      relevant programming languages and platforms.</p>
    <note>
      <p>For readability, the example code is kept as simple as
        possible. For example, it does not include error handling,
        which might be vital in a real-life system.</p>
    </note>
  </section>
</chapter>