aboutsummaryrefslogtreecommitdiffstats
path: root/src/cowboy_websocket.erl
diff options
context:
space:
mode:
Diffstat (limited to 'src/cowboy_websocket.erl')
-rw-r--r--src/cowboy_websocket.erl119
1 files changed, 84 insertions, 35 deletions
diff --git a/src/cowboy_websocket.erl b/src/cowboy_websocket.erl
index e7d8f31..cb30c3f 100644
--- a/src/cowboy_websocket.erl
+++ b/src/cowboy_websocket.erl
@@ -1,4 +1,4 @@
-%% Copyright (c) 2011-2017, Loïc Hoguin <[email protected]>
+%% Copyright (c) Loïc Hoguin <[email protected]>
%%
%% Permission to use, copy, modify, and/or distribute this software for any
%% purpose with or without fee is hereby granted, provided that the above
@@ -69,6 +69,9 @@
active_n => pos_integer(),
compress => boolean(),
deflate_opts => cow_ws:deflate_opts(),
+ dynamic_buffer => false | {pos_integer(), pos_integer()},
+ dynamic_buffer_initial_average => non_neg_integer(),
+ dynamic_buffer_initial_size => pos_integer(),
idle_timeout => timeout(),
max_frame_size => non_neg_integer() | infinity,
req_filter => fun((cowboy_req:req()) -> map()),
@@ -76,6 +79,14 @@
}.
-export_type([opts/0]).
+%% We don't want to reset the idle timeout too often,
+%% so we don't reset it on data. Instead we reset the
+%% number of ticks we have observed. We divide the
+%% timeout value by a value and that value becomes
+%% the number of ticks at which point we can drop
+%% the connection. This value is the number of ticks.
+-define(IDLE_TIMEOUT_TICKS, 10).
+
-record(state, {
parent :: undefined | pid(),
ref :: ranch:ref(),
@@ -86,8 +97,14 @@
handler :: module(),
key = undefined :: undefined | binary(),
timeout_ref = undefined :: undefined | reference(),
+ timeout_num = 0 :: 0..?IDLE_TIMEOUT_TICKS,
messages = undefined :: undefined | {atom(), atom(), atom()}
| {atom(), atom(), atom(), atom()},
+
+ %% Dynamic buffer moving average and current buffer size.
+ dynamic_buffer_size = false :: pos_integer() | false,
+ dynamic_buffer_moving_average = 0 :: non_neg_integer(),
+
hibernate = false :: boolean(),
frag_state = undefined :: cow_ws:frag_state(),
frag_buffer = <<>> :: binary(),
@@ -103,7 +120,8 @@
%% is trying to upgrade to the Websocket protocol.
-spec is_upgrade_request(cowboy_req:req()) -> boolean().
-is_upgrade_request(#{version := 'HTTP/2', method := <<"CONNECT">>, protocol := Protocol}) ->
+is_upgrade_request(#{version := Version, method := <<"CONNECT">>, protocol := Protocol})
+ when Version =:= 'HTTP/2'; Version =:= 'HTTP/3' ->
<<"websocket">> =:= cowboy_bstr:to_lower(Protocol);
is_upgrade_request(Req=#{version := 'HTTP/1.1', method := <<"GET">>}) ->
ConnTokens = cowboy_req:parse_header(<<"connection">>, Req, []),
@@ -148,13 +166,13 @@ upgrade(Req0=#{version := Version}, Env, Handler, HandlerState, Opts) ->
<<"connection">> => <<"upgrade">>,
<<"upgrade">> => <<"websocket">>
}, Req0), Env};
- %% Use a generic 400 error for HTTP/2.
+ %% Use 501 Not Implemented for HTTP/2 and HTTP/3 as recommended
+ %% by RFC9220 3 (WebSockets Upgrade over HTTP/3).
{error, upgrade_required} ->
- {ok, cowboy_req:reply(400, Req0), Env}
+ {ok, cowboy_req:reply(501, Req0), Env}
catch _:_ ->
%% @todo Probably log something here?
%% @todo Test that we can have 2 /ws 400 status code in a row on the same connection.
- %% @todo Does this even work?
{ok, cowboy_req:reply(400, Req0), Env}
end.
@@ -260,7 +278,7 @@ websocket_handshake(State, Req=#{ref := Ref, pid := Pid, streamid := StreamID},
%% @todo We don't want date and server headers.
Headers = cowboy_req:response_headers(#{}, Req),
Pid ! {{Pid, StreamID}, {switch_protocol, Headers, ?MODULE, {State, HandlerState}}},
- takeover(Pid, Ref, {Pid, StreamID}, undefined, undefined, <<>>,
+ takeover(Pid, Ref, {Pid, StreamID}, undefined, #{}, <<>>,
{State, HandlerState}).
%% Connection process.
@@ -285,17 +303,24 @@ websocket_handshake(State, Req=#{ref := Ref, pid := Pid, streamid := StreamID},
-spec takeover(pid(), ranch:ref(), inet:socket() | {pid(), cowboy_stream:streamid()},
module() | undefined, any(), binary(),
{#state{}, any()}) -> no_return().
-takeover(Parent, Ref, Socket, Transport, _Opts, Buffer,
- {State0=#state{handler=Handler}, HandlerState}) ->
- %% @todo We should have an option to disable this behavior.
- ranch:remove_connection(Ref),
+takeover(Parent, Ref, Socket, Transport, Opts, Buffer,
+ {State0=#state{opts=WsOpts, handler=Handler, req=Req}, HandlerState}) ->
+ case Req of
+ #{version := 'HTTP/3'} -> ok;
+ %% @todo We should have an option to disable this behavior.
+ _ -> ranch:remove_connection(Ref)
+ end,
Messages = case Transport of
undefined -> undefined;
_ -> Transport:messages()
end,
- State = loop_timeout(State0#state{parent=Parent,
+ State = set_idle_timeout(State0#state{parent=Parent,
ref=Ref, socket=Socket, transport=Transport,
- key=undefined, messages=Messages}),
+ opts=WsOpts#{dynamic_buffer => maps:get(dynamic_buffer, Opts, false)},
+ key=undefined, messages=Messages,
+ %% Dynamic buffer only applies to HTTP/1.1 Websocket.
+ dynamic_buffer_size=init_dynamic_buffer_size(Opts),
+ dynamic_buffer_moving_average=maps:get(dynamic_buffer_initial_average, Opts, 0)}, 0),
%% We call parse_header/3 immediately because there might be
%% some data in the buffer that was sent along with the handshake.
%% While it is not allowed by the protocol to send frames immediately,
@@ -306,6 +331,12 @@ takeover(Parent, Ref, Socket, Transport, _Opts, Buffer,
false -> after_init(State, HandlerState, #ps_header{buffer=Buffer})
end.
+-include("cowboy_dynamic_buffer.hrl").
+
+%% @todo Implement early socket error detection.
+maybe_socket_error(_, _) ->
+ ok.
+
after_init(State=#state{active=true}, HandlerState, ParseState) ->
%% Enable active,N for HTTP/1.1, and auto read_body for HTTP/2.
%% We must do this only after calling websocket_init/1 (if any)
@@ -327,7 +358,7 @@ after_init(State, HandlerState, ParseState) ->
setopts_active(#state{transport=undefined}) ->
ok;
setopts_active(#state{socket=Socket, transport=Transport, opts=Opts}) ->
- N = maps:get(active_n, Opts, 100),
+ N = maps:get(active_n, Opts, 1),
Transport:setopts(Socket, [{active, N}]).
maybe_read_body(#state{socket=Stream={Pid, _}, transport=undefined, active=true}) ->
@@ -369,28 +400,41 @@ before_loop(State=#state{hibernate=true}, HandlerState, ParseState) ->
before_loop(State, HandlerState, ParseState) ->
loop(State, HandlerState, ParseState).
--spec loop_timeout(#state{}) -> #state{}.
-loop_timeout(State=#state{opts=Opts, timeout_ref=PrevRef}) ->
+-spec set_idle_timeout(#state{}, 0..?IDLE_TIMEOUT_TICKS) -> #state{}.
+
+%% @todo Do we really need this for HTTP/2?
+set_idle_timeout(State=#state{opts=Opts, timeout_ref=PrevRef}, TimeoutNum) ->
+ %% Most of the time we don't need to cancel the timer since it
+ %% will have triggered already. But this call is harmless so
+ %% it is kept to simplify the code as we do need to cancel when
+ %% options are changed dynamically.
_ = case PrevRef of
undefined -> ignore;
- PrevRef -> erlang:cancel_timer(PrevRef)
+ PrevRef -> erlang:cancel_timer(PrevRef, [{async, true}, {info, false}])
end,
case maps:get(idle_timeout, Opts, 60000) of
infinity ->
- State#state{timeout_ref=undefined};
+ State#state{timeout_ref=undefined, timeout_num=TimeoutNum};
Timeout ->
- TRef = erlang:start_timer(Timeout, self(), ?MODULE),
- State#state{timeout_ref=TRef}
+ TRef = erlang:start_timer(Timeout div ?IDLE_TIMEOUT_TICKS, self(), ?MODULE),
+ State#state{timeout_ref=TRef, timeout_num=TimeoutNum}
end.
+-define(reset_idle_timeout(State), State#state{timeout_num=0}).
+
+tick_idle_timeout(State=#state{timeout_num=?IDLE_TIMEOUT_TICKS}, HandlerState, _) ->
+ websocket_close(State, HandlerState, timeout);
+tick_idle_timeout(State=#state{timeout_num=TimeoutNum}, HandlerState, ParseState) ->
+ before_loop(set_idle_timeout(State, TimeoutNum + 1), HandlerState, ParseState).
+
-spec loop(#state{}, any(), parse_state()) -> no_return().
loop(State=#state{parent=Parent, socket=Socket, messages=Messages,
timeout_ref=TRef}, HandlerState, ParseState) ->
receive
%% Socket messages. (HTTP/1.1)
{OK, Socket, Data} when OK =:= element(1, Messages) ->
- State2 = loop_timeout(State),
- parse(State2, HandlerState, ParseState, Data);
+ State1 = maybe_resize_buffer(State, Data),
+ parse(?reset_idle_timeout(State1), HandlerState, ParseState, Data);
{Closed, Socket} when Closed =:= element(2, Messages) ->
terminate(State, HandlerState, {error, closed});
{Error, Socket, Reason} when Error =:= element(3, Messages) ->
@@ -403,18 +447,16 @@ loop(State=#state{parent=Parent, socket=Socket, messages=Messages,
%% Body reading messages. (HTTP/2)
{request_body, _Ref, nofin, Data} ->
maybe_read_body(State),
- State2 = loop_timeout(State),
- parse(State2, HandlerState, ParseState, Data);
+ parse(?reset_idle_timeout(State), HandlerState, ParseState, Data);
%% @todo We need to handle this case as if it was an {error, closed}
%% but not before we finish processing frames. We probably should have
%% a check in before_loop to let us stop looping if a flag is set.
{request_body, _Ref, fin, _, Data} ->
maybe_read_body(State),
- State2 = loop_timeout(State),
- parse(State2, HandlerState, ParseState, Data);
+ parse(?reset_idle_timeout(State), HandlerState, ParseState, Data);
%% Timeouts.
{timeout, TRef, ?MODULE} ->
- websocket_close(State, HandlerState, timeout);
+ tick_idle_timeout(State, HandlerState, ParseState);
{timeout, OlderTRef, ?MODULE} when is_reference(OlderTRef) ->
before_loop(State, HandlerState, ParseState);
%% System messages.
@@ -458,12 +500,16 @@ parse_header(State=#state{opts=Opts, frag_state=FragState, extensions=Extensions
websocket_close(State, HandlerState, {error, badframe})
end.
-parse_payload(State=#state{frag_state=FragState, utf8_state=Incomplete, extensions=Extensions},
+parse_payload(State=#state{opts=Opts, frag_state=FragState, utf8_state=Incomplete, extensions=Extensions},
HandlerState, ParseState=#ps_payload{
type=Type, len=Len, mask_key=MaskKey, rsv=Rsv,
unmasked=Unmasked, unmasked_len=UnmaskedLen}, Data) ->
+ MaxFrameSize = case maps:get(max_frame_size, Opts, infinity) of
+ infinity -> infinity;
+ MaxFrameSize0 -> MaxFrameSize0 - UnmaskedLen
+ end,
case cow_ws:parse_payload(Data, MaskKey, Incomplete, UnmaskedLen,
- Type, Len, FragState, Extensions, Rsv) of
+ Type, Len, FragState, Extensions#{max_inflate_size => MaxFrameSize}, Rsv) of
{ok, CloseCode, Payload, Utf8State, Rest} ->
dispatch_frame(State#state{utf8_state=Utf8State}, HandlerState,
ParseState#ps_payload{unmasked= <<Unmasked/binary, Payload/binary>>,
@@ -593,13 +639,16 @@ commands([{active, Active}|Tail], State0=#state{active=Active0}, Data) when is_b
commands(Tail, State#state{active=Active}, Data);
commands([{deflate, Deflate}|Tail], State, Data) when is_boolean(Deflate) ->
commands(Tail, State#state{deflate=Deflate}, Data);
-commands([{set_options, SetOpts}|Tail], State0=#state{opts=Opts}, Data) ->
- State = case SetOpts of
- #{idle_timeout := IdleTimeout} ->
- loop_timeout(State0#state{opts=Opts#{idle_timeout => IdleTimeout}});
- _ ->
- State0
- end,
+commands([{set_options, SetOpts}|Tail], State0, Data) ->
+ State = maps:fold(fun
+ (idle_timeout, IdleTimeout, StateF=#state{opts=Opts}) ->
+ %% We reset the number of ticks when changing the idle_timeout option.
+ set_idle_timeout(StateF#state{opts=Opts#{idle_timeout => IdleTimeout}}, 0);
+ (max_frame_size, MaxFrameSize, StateF=#state{opts=Opts}) ->
+ StateF#state{opts=Opts#{max_frame_size => MaxFrameSize}};
+ (_, _, StateF) ->
+ StateF
+ end, State0, SetOpts),
commands(Tail, State, Data);
commands([{shutdown_reason, ShutdownReason}|Tail], State, Data) ->
commands(Tail, State#state{shutdown_reason=ShutdownReason}, Data);