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author | Loïc Hoguin <[email protected]> | 2018-01-07 14:37:14 +0100 |
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committer | Loïc Hoguin <[email protected]> | 2018-01-07 14:37:14 +0100 |
commit | 0a6ef9d42ac008c7b8bf6b3d0f112ce040e3568c (patch) | |
tree | 52f56f297b9e4c9a542334c575e8f72657758bca /README.asciidoc | |
parent | 898c2ada209f3ab4e19d4b072aeef484baae27da (diff) | |
download | esdl2-0a6ef9d42ac008c7b8bf6b3d0f112ce040e3568c.tar.gz esdl2-0a6ef9d42ac008c7b8bf6b3d0f112ce040e3568c.tar.bz2 esdl2-0a6ef9d42ac008c7b8bf6b3d0f112ce040e3568c.zip |
Add many sdl_video functions
Diffstat (limited to 'README.asciidoc')
-rw-r--r-- | README.asciidoc | 60 |
1 files changed, 25 insertions, 35 deletions
diff --git a/README.asciidoc b/README.asciidoc index 163e813..52e4c1b 100644 --- a/README.asciidoc +++ b/README.asciidoc @@ -86,42 +86,32 @@ corresponding to the public headers. * 'SDL_video.h': The following elements are missing: ** `SDL_WindowFlags` values SDL_WINDOW_ALWAYS_ON_TOP, SDL_WINDOW_SKIP_TASKBAR, SDL_WINDOW_UTILITY, SDL_WINDOW_TOOLTIP, SDL_WINDOW_POPUP_MENU, SDL_WINDOW_VULKAN ** `SDL_WINDOWPOS_*` values for different displays -** `SDL_GetNumVideoDrivers` -** `SDL_GetVideoDriver` -** `SDL_VideoInit` -** `SDL_VideoQuit` -** `SDL_GetCurrentVideoDriver` -** `SDL_GetNumVideoDisplays` -** `SDL_GetDisplayName` -** `SDL_GetDisplayBounds` -** `SDL_GetDisplayDPI` -** `SDL_GetDisplayUsableBounds` -** `SDL_GetNumDisplayModes` -** `SDL_GetDisplayMode` -** `SDL_GetDesktopDisplayMode` -** `SDL_GetCurrentDisplayMode` -** `SDL_GetClosestDisplayMode` -** `SDL_GetWindowDisplayIndex` -** `SDL_SetWindowDisplayMode` -** `SDL_GetWindowDisplayMode` -** `SDL_GetWindowPixelFormat` -** `SDL_CreateWindowFrom` -** `SDL_GetWindowFromID` +** `SDL_GetNumDisplayModes` (video) +** `SDL_GetDisplayMode` (video) +** `SDL_GetDesktopDisplayMode` (video) +** `SDL_GetCurrentDisplayMode` (video) +** `SDL_GetClosestDisplayMode` (video) +** `SDL_GetWindowDisplayIndex` (window) +** `SDL_SetWindowDisplayMode` (window) +** `SDL_GetWindowDisplayMode` (window) +** `SDL_GetWindowPixelFormat` (window) +** `SDL_CreateWindowFrom` (window) +** `SDL_GetWindowFromID` (window) ** We currently do not support UTF-8. We should probably switch to binaries as input/output to support it for `SDL_SetWindowTitle` and `SDL_GetWindowTitle` -** `SDL_SetWindowData` -** `SDL_GetWindowData` -** `SDL_GetWindowBordersSize` -** `SDL_SetWindowResizable` -** `SDL_GetWindowSurface` -** `SDL_UpdateWindowSurface` -** `SDL_UpdateWindowSurfaceRects` -** `SDL_GetGrabbedWindow` -** `SDL_SetWindowOpacity` -** `SDL_GetWindowOpacity` -** `SDL_SetWindowModalFor` -** `SDL_SetWindowInputFocus` -** `SDL_SetWindowGammaRamp` -** `SDL_GetWindowGammaRamp` +** `SDL_SetWindowData` (window) +** `SDL_GetWindowData` (window) +** `SDL_GetWindowBordersSize` (window) +** `SDL_SetWindowResizable` (window) +** `SDL_GetWindowSurface` (window) +** `SDL_UpdateWindowSurface` (window) +** `SDL_UpdateWindowSurfaceRects` (window) +** `SDL_GetGrabbedWindow` (window) +** `SDL_SetWindowOpacity` (window) +** `SDL_GetWindowOpacity` (window) +** `SDL_SetWindowModalFor` (window) +** `SDL_SetWindowInputFocus` (window) +** `SDL_SetWindowGammaRamp` (window) +** `SDL_GetWindowGammaRamp` (window) ** `SDL_SetWindowHitTest` and the related callback `SDL_HitTestResult` ** `SDL_IsScreenSaverEnabled` ** `SDL_EnableScreenSaver` |