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author | Loïc Hoguin <[email protected]> | 2018-01-31 10:36:03 +0100 |
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committer | Loïc Hoguin <[email protected]> | 2018-01-31 10:36:40 +0100 |
commit | 245944afa32d73628a9025efe33372290fa4bac3 (patch) | |
tree | 6afdc170fa41e4c2b25d573e8aaf67bf0184bc6e /README.asciidoc | |
parent | 889ac5dc3480e4ae7fb318e6cb114767ba4e160a (diff) | |
download | esdl2-245944afa32d73628a9025efe33372290fa4bac3.tar.gz esdl2-245944afa32d73628a9025efe33372290fa4bac3.tar.bz2 esdl2-245944afa32d73628a9025efe33372290fa4bac3.zip |
Add all SDL_rect functions
Diffstat (limited to 'README.asciidoc')
-rw-r--r-- | README.asciidoc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/README.asciidoc b/README.asciidoc index e3e7608..510407c 100644 --- a/README.asciidoc +++ b/README.asciidoc @@ -17,6 +17,7 @@ corresponding to the public headers. * 'SDL_mouse.h' * 'SDL_platform.h' * 'SDL_power.h' +* 'SDL_rect.h' * 'SDL_scancode.h' == Partially implemented @@ -62,7 +63,6 @@ corresponding to the public headers. ** `SDL_RegisterEvents` * 'SDL_hints.h': We only have a proof of concept callback system. * 'SDL_pixels.h': Only the pixel format enum and conversion function is defined. -* 'SDL_rect.h': Everything is missing except the map to point/rect conversion functions. * 'SDL_render.h': The following elements are missing: ** `SDL_TextureAccess` enum ** `SDL_TextureModulate` enum |