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author | Loïc Hoguin <[email protected]> | 2015-10-18 00:08:18 +0200 |
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committer | Loïc Hoguin <[email protected]> | 2015-10-18 00:08:18 +0200 |
commit | 456e3ccc01e658dce6a43948e8b995d5b432ca80 (patch) | |
tree | 4c4f93c868f051c512cd300b112d928eaa00d2af /c_src/sdl.c | |
parent | 24415dee3b150e33c8c0dbcea864c63997ec2c98 (diff) | |
download | esdl2-456e3ccc01e658dce6a43948e8b995d5b432ca80.tar.gz esdl2-456e3ccc01e658dce6a43948e8b995d5b432ca80.tar.bz2 esdl2-456e3ccc01e658dce6a43948e8b995d5b432ca80.zip |
Remove access to the SDL_INIT_NOPARACHUTE option
It is ignored by SDL2 and only kept for compatibility purposes.
We don't need to worry about that, so removing it.
Diffstat (limited to 'c_src/sdl.c')
-rw-r--r-- | c_src/sdl.c | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/c_src/sdl.c b/c_src/sdl.c index 02e8150..ba5d021 100644 --- a/c_src/sdl.c +++ b/c_src/sdl.c @@ -22,8 +22,7 @@ F(haptic, SDL_INIT_HAPTIC) \ F(game_controller, SDL_INIT_GAMECONTROLLER) \ F(events, SDL_INIT_EVENTS) \ - F(everything, SDL_INIT_EVERYTHING) \ - F(no_parachute, SDL_INIT_NOPARACHUTE) + F(everything, SDL_INIT_EVERYTHING) NIF_LIST_TO_FLAGS_FUNCTION(list_to_init_flags, Uint32, INIT_FLAGS) |