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+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2017 Sam Lantinga <[email protected]>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+*/
+
+/**
+ * \file SDL_test_font.h
+ *
+ * Include file for SDL test framework.
+ *
+ * This code is a part of the SDL2_test library, not the main SDL library.
+ */
+
+#ifndef SDL_test_font_h_
+#define SDL_test_font_h_
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* Function prototypes */
+
+#define FONT_CHARACTER_SIZE 8
+
+/**
+ * \brief Draw a string in the currently set font.
+ *
+ * \param renderer The renderer to draw on.
+ * \param x The X coordinate of the upper left corner of the character.
+ * \param y The Y coordinate of the upper left corner of the character.
+ * \param c The character to draw.
+ *
+ * \returns Returns 0 on success, -1 on failure.
+ */
+int SDLTest_DrawCharacter(SDL_Renderer *renderer, int x, int y, char c);
+
+/**
+ * \brief Draw a string in the currently set font.
+ *
+ * \param renderer The renderer to draw on.
+ * \param x The X coordinate of the upper left corner of the string.
+ * \param y The Y coordinate of the upper left corner of the string.
+ * \param s The string to draw.
+ *
+ * \returns Returns 0 on success, -1 on failure.
+ */
+int SDLTest_DrawString(SDL_Renderer *renderer, int x, int y, const char *s);
+
+
+/**
+ * \brief Cleanup textures used by font drawing functions.
+ */
+void SDLTest_CleanupTextDrawing(void);
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+}
+#endif
+#include "close_code.h"
+
+#endif /* SDL_test_font_h_ */
+
+/* vi: set ts=4 sw=4 expandtab: */