Age | Commit message (Collapse) | Author | |
---|---|---|---|
2025-02-28 | Add duck_engine example generated by Grok 3HEADmaster | Loïc Hoguin | |
2024-06-14 | Use sdl2-config --libs | Loïc Hoguin | |
2020-04-17 | Fix the cppcheck command | Loïc Hoguin | |
2020-04-17 | Update Erlang.mk and tweak the Makefile | Loïc Hoguin | |
2018-05-24 | Use sdl2-config to give SDL2 includes to cppcheck | Loïc Hoguin | |
2018-05-24 | Improve the cppcheck and scan-build targets | Loïc Hoguin | |
2018-05-24 | Always distclean before CI builds | Loïc Hoguin | |
2018-05-24 | Add ci.erlang.mk to the test deps | Loïc Hoguin | |
2018-05-24 | Configure for CI | Loïc Hoguin | |
2018-02-06 | Initial work on the SDL_ttf functions | Loïc Hoguin | |
2018-01-02 | Welcome to 2018 | Loïc Hoguin | |
2017-12-20 | Add the sdl_mouse module implementing half of sdl_mouse.h | Loïc Hoguin | |
The latter half will be part of sdl_cursor. This depends on some changes to nif_helper. The sdl_gl part of the code is probably slithly broken now, the dependency on the window is gone. This will be resolved later on. | |||
2017-05-02 | Move nif_helpers into their own project | Loïc Hoguin | |
2017-04-19 | Fix warnings in preparation for splitting nif_helpers out | Loïc Hoguin | |
2017-03-20 | Add cppcheck and scan-build to the Makefile | Loïc Hoguin | |
2015-12-14 | Include the sys/queue.h header for Windows | Loïc Hoguin | |
Windows/MSYS2 does not have this header available, so we need to include it in the repository. The new c_src/compat/ directory can in the future be used for cases like this. | |||
2015-10-20 | Remove the .app.src file | Loïc Hoguin | |
2015-10-20 | We are in 2015 | Loïc Hoguin | |
2015-10-16 | LDFLAGS should be LDLIBS | Loïc Hoguin | |
2015-10-16 | Update Erlang.mk | Loïc Hoguin | |
2014-06-10 | Use erlang.mk with newly added NIF support! | Loïc Hoguin | |
2014-04-02 | Add a bullet engine example | Loïc Hoguin | |
A function sdl_renderer:set_logical_size/3 has been added. All the functions relative to the window, the renderer, textures and events now run in a separate thread inside the NIF. A few helper functions and macros have been added in order to abstract this out. The code reads like it is doing call or cast to the main thread. In the case of call, the result is then sent back to the calling process as a message (Erlang side catches it directly before returning). The functions relative to SDL init and surfaces have not been threaded yet. It may still be needed from the point of view of SDL or Erlang, but it seems to work fine as it is so they were left alone for now. The bullet example originally came from my submission to Spawnfest 2011, and has been reactualized to work with a modern Erlang, and SDL2. | |||
2014-03-18 | Initial commit | Loïc Hoguin | |