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author | Loïc Hoguin <[email protected]> | 2017-01-03 14:26:42 +0100 |
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committer | Loïc Hoguin <[email protected]> | 2017-01-03 14:26:42 +0100 |
commit | f6f2a2dcde0b80a1a9c3c22f533abf2f7a99713a (patch) | |
tree | 779dd1ad332a560c7a3e9633649e44b430629f44 /articles/index.xml | |
parent | fdc955ab18ba2fe285c75b75a8b92cf9f9436adc (diff) | |
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Announce Cowboy 2.0.0-pre.4 and make 2.0 the default
Diffstat (limited to 'articles/index.xml')
-rw-r--r-- | articles/index.xml | 264 |
1 files changed, 120 insertions, 144 deletions
diff --git a/articles/index.xml b/articles/index.xml index 0e8c3dea..40507060 100644 --- a/articles/index.xml +++ b/articles/index.xml @@ -6,10 +6,129 @@ <description>Recent content in Articles-rsses on Nine Nines</description> <generator>Hugo -- gohugo.io</generator> <language>en-us</language> - <lastBuildDate>Mon, 28 Nov 2016 00:00:00 +0100</lastBuildDate> + <lastBuildDate>Tue, 03 Jan 2017 00:00:00 +0100</lastBuildDate> <atom:link href="https://ninenines.eu/articles/index.xml" rel="self" type="application/rss+xml" /> <item> + <title>Cowboy 2.0 pre-release 4</title> + <link>https://ninenines.eu/articles/cowboy-2.0.0-pre.4/</link> + <pubDate>Tue, 03 Jan 2017 00:00:00 +0100</pubDate> + + <guid>https://ninenines.eu/articles/cowboy-2.0.0-pre.4/</guid> + <description><div class="paragraph"><p>Cowboy <code>2.0.0-pre.4</code> has been released!</p></div>
+<div class="paragraph"><p>This is the new recommended version of Cowboy.
+While I would not recommend putting it in production
+just yet, I do recommend you start writing new
+applications with this Cowboy version.</p></div>
+<div class="paragraph"><p>The most significant changes in the pre-release are:</p></div>
+<div class="ulist"><ul>
+<li>
+<p>
+A new architecture: there now is one process per
+ connection and one process per request. This was
+ done because HTTP/2 allows running requests concurrently.
+</p>
+</li>
+<li>
+<p>
+Stream handlers. Every request, response and data goes
+ through stream handlers. They are meant to replace hooks
+ and more. They will be documented in a future pre-release.
+ Check <code>cowboy_stream</code> and <code>cowboy_stream_h</code> if interested.
+</p>
+</li>
+<li>
+<p>
+Numerous changes to the <code>cowboy_req</code> interface. This
+ is very close to final. Check the manual for what changed.
+</p>
+</li>
+<li>
+<p>
+The Req object is no longer passed in Websocket callbacks.
+</p>
+</li>
+<li>
+<p>
+It is now possible to send frames directly from <code>websocket_init/1</code>.
+</p>
+</li>
+<li>
+<p>
+SPDY support was removed, now that we have HTTP/2.
+</p>
+</li>
+<li>
+<p>
+Update Ranch to 1.3. We still depend on Cowlib master
+ for the time being.
+</p>
+</li>
+<li>
+<p>
+A much improved manual.
+</p>
+</li>
+</ul></div>
+<div class="paragraph"><p>The manual received a lot of love. It now has one page per
+function with a detailed description, arguments list, return
+value, changelog and examples. It also links to the other
+relevant manual pages: <a href="https://ninenines.eu/docs/en/cowboy/2.0/manual/">https://ninenines.eu/docs/en/cowboy/2.0/manual/</a></p></div>
+<div class="paragraph"><p>I am quite proud of the manual right now. While more
+improvements can be made, what we have now is way better
+than before. Feedback for further improvements is welcome!</p></div>
+<div class="paragraph"><p>This is a significant step toward Cowboy 2.0. Almost all
+the breaking changes are in. A few more pre-releases are
+planned and will be released on a weekly basis (with exceptions).</p></div>
+<div class="paragraph"><p>Cowboy is now tested and supported with Erlang/OTP 18.0 or above
+on Arch Linux, FreeBSD, OSX, Ubuntu and Windows 7. Contact me
+if you can provide permanent access to another platform for the
+purposes of testing.</p></div>
+<div class="paragraph"><p>Cowboy is now available from four locations:</p></div>
+<div class="ulist"><ul>
+<li>
+<p>
+<a href="https://git.ninenines.eu/cowboy.git">https://git.ninenines.eu/cowboy.git</a>
+</p>
+</li>
+<li>
+<p>
+<a href="https://github.com/ninenines/cowboy.git">https://github.com/ninenines/cowboy.git</a>
+</p>
+</li>
+<li>
+<p>
+<a href="https://bitbucket.org/ninenines/cowboy.git">https://bitbucket.org/ninenines/cowboy.git</a>
+</p>
+</li>
+<li>
+<p>
+<a href="https://gitlab.com/ninenines/cowboy.git">https://gitlab.com/ninenines/cowboy.git</a>
+</p>
+</li>
+</ul></div>
+<div class="paragraph"><p>They are updated at the same time so there is no real difference.</p></div>
+<div class="paragraph"><p>Cowboy 2.0 will be released once all the breaking changes
+are completed and the temporarily removed features are
+added back.</p></div>
+<div class="paragraph"><p>Thanks for your patience. I know it took a long time.</p></div>
+<hr/>
+<div class="paragraph"><p>Half-price on all donations because I need a new hat:</p></div>
+<form action="https://www.paypal.com/cgi-bin/webscr" method="post" style="display:inline">
+<input type="hidden" name="cmd" value="_donations">
+<input type="hidden" name="business" value="[email protected]">
+<input type="hidden" name="lc" value="FR">
+<input type="hidden" name="item_name" value="Loic Hoguin">
+<input type="hidden" name="item_number" value="99s">
+<input type="hidden" name="currency_code" value="EUR">
+<input type="hidden" name="bn" value="PP-DonationsBF:btn_donate_LG.gif:NonHosted">
+<input type="image" src="https://www.paypalobjects.com/en_US/i/btn/btn_donate_LG.gif" border="0" name="submit" alt="PayPal - The safer, easier way to pay online!">
+<img alt="" border="0" src="https://www.paypalobjects.com/fr_FR/i/scr/pixel.gif" width="1" height="1">
+</form>
+</description> + </item> + + <item> <title>Ranch 1.3</title> <link>https://ninenines.eu/articles/ranch-1.3/</link> <pubDate>Mon, 28 Nov 2016 00:00:00 +0100</pubDate> @@ -1469,148 +1588,5 @@ expressions so I thought it was a good idea to anticipate.</p></div> </description> </item> - <item> - <title>Erlang Scalability</title> - <link>https://ninenines.eu/articles/erlang-scalability/</link> - <pubDate>Mon, 18 Feb 2013 00:00:00 +0100</pubDate> - - <guid>https://ninenines.eu/articles/erlang-scalability/</guid> - <description><div class="paragraph"><p>I would like to share some experience and theories on
-Erlang scalability.</p></div>
-<div class="paragraph"><p>This will be in the form of a series of hints, which
-may or may not be accompanied with explanations as to why
-things are this way, or how they improve or reduce the scalability
-of a system. I will try to do my best to avoid giving falsehoods,
-even if that means a few things won&#8217;t be explained.</p></div>
-<div class="sect1">
-<h2 id="_nifs">NIFs</h2>
-<div class="sectionbody">
-<div class="paragraph"><p>NIFs are considered harmful. I don&#8217;t know any single NIF-based
-library that I would recommend. That doesn&#8217;t mean they should
-all be avoided, just that if you&#8217;re going to want your system to
-scale, you probably shouldn&#8217;t use a NIF.</p></div>
-<div class="paragraph"><p>A common case for using NIFs is JSON processing. The problem
-is that JSON is a highly inefficient data structure (similar
-in inefficiency to XML, although perhaps not as bad). If you can
-avoid using JSON, you probably should. MessagePack can replace
-it in many situations.</p></div>
-<div class="paragraph"><p>Long-running NIFs will take over a scheduler and prevent Erlang
-from efficiently handling many processes.</p></div>
-<div class="paragraph"><p>Short-running NIFs will still confuse the scheduler if they
-take more than a few microseconds to run.</p></div>
-<div class="paragraph"><p>Threaded NIFs, or the use of the <code>enif_consume_timeslice</code>
-might help allievate this problem, but they&#8217;re not a silver bullet.</p></div>
-<div class="paragraph"><p>And as you already know, a crashing NIF will take down your VM,
-destroying any claims you may have at being scalable.</p></div>
-<div class="paragraph"><p>Never use a NIF because "C is fast". This is only true in
-single-threaded programs.</p></div>
-</div>
-</div>
-<div class="sect1">
-<h2 id="_bifs">BIFs</h2>
-<div class="sectionbody">
-<div class="paragraph"><p>BIFs can also be harmful. While they are generally better than
-NIFs, they are not perfect and some of them might have harmful
-effects on the scheduler.</p></div>
-<div class="paragraph"><p>A great example of this is the <code>erlang:decode_packet/3</code>
-BIF, when used for HTTP request or response decoding. Avoiding
-its use in <em>Cowboy</em> allowed us to see a big increase in
-the number of requests production systems were able to handle,
-up to two times the original amount. Incidentally this is something
-that is impossible to detect using synthetic benchmarks.</p></div>
-<div class="paragraph"><p>BIFs that return immediately are perfectly fine though.</p></div>
-</div>
-</div>
-<div class="sect1">
-<h2 id="_binary_strings">Binary strings</h2>
-<div class="sectionbody">
-<div class="paragraph"><p>Binary strings use less memory, which means you spend less time
-allocating memory compared to list-based strings. They are also
-more natural for strings manipulation because they are optimized
-for appending (as opposed to prepending for lists).</p></div>
-<div class="paragraph"><p>If you can process a binary string using a single match context,
-then the code will run incredibly fast. The effects will be much
-increased if the code was compiled using HiPE, even if your Erlang
-system isn&#8217;t compiled natively.</p></div>
-<div class="paragraph"><p>Avoid using <code>binary:split</code> or <code>binary:replace</code>
-if you can avoid it. They have a certain overhead due to supporting
-many options that you probably don&#8217;t need for most operations.</p></div>
-</div>
-</div>
-<div class="sect1">
-<h2 id="_buffering_and_streaming">Buffering and streaming</h2>
-<div class="sectionbody">
-<div class="paragraph"><p>Use binaries. They are great for appending, and it&#8217;s a direct copy
-from what you receive from a stream (usually a socket or a file).</p></div>
-<div class="paragraph"><p>Be careful to not indefinitely receive data, as you might end up
-having a single binary taking up huge amounts of memory.</p></div>
-<div class="paragraph"><p>If you stream from a socket and know how much data you expect,
-then fetch that data in a single <code>recv</code> call.</p></div>
-<div class="paragraph"><p>Similarly, if you can use a single <code>send</code> call, then
-you should do so, to avoid going back and forth unnecessarily between
-your Erlang process and the Erlang port for your socket.</p></div>
-</div>
-</div>
-<div class="sect1">
-<h2 id="_list_and_binary_comprehensions">List and binary comprehensions</h2>
-<div class="sectionbody">
-<div class="paragraph"><p>Prefer list comprehensions over <code>lists:map/2</code>. The
-compiler will be able to optimize your code greatly, for example
-not creating the result if you don&#8217;t need it. As time goes on,
-more optimizations will be added to the compiler and you will
-automatically benefit from them.</p></div>
-</div>
-</div>
-<div class="sect1">
-<h2 id="_gen_server_is_no_silver_bullet">gen_server is no silver bullet</h2>
-<div class="sectionbody">
-<div class="paragraph"><p>It&#8217;s a bad idea to use <code>gen_server</code> for everything.
-For two reasons.</p></div>
-<div class="paragraph"><p>There is an overhead everytime the <code>gen_server</code> receives
-a call, a cast or a simple message. It can be a problem if your
-<code>gen_server</code> is in a critical code path where speed
-is all that matters. Do not hesitate to create other kinds of
-processes where it makes sense. And depending on the kind of process,
-you might want to consider making them special processes, which
-would essentially behave the same as a <code>gen_server</code>.</p></div>
-<div class="paragraph"><p>A common mistake is to have a unique <code>gen_server</code> to
-handle queries from many processes. This generally becomes the
-biggest bottleneck you&#8217;ll want to fix. You should try to avoid
-relying on a single process, using a pool if you can.</p></div>
-</div>
-</div>
-<div class="sect1">
-<h2 id="_supervisor_and_monitoring">Supervisor and monitoring</h2>
-<div class="sectionbody">
-<div class="paragraph"><p>A <code>supervisor</code> is also a <code>gen_server</code>,
-so the previous points also apply to them.</p></div>
-<div class="paragraph"><p>Sometimes you&#8217;re in a situation where you have supervised
-processes but also want to monitor them in one or more other
-processes, effectively duplicating the work. The supervisor
-already knows when processes die, why not use this to our
-advantage?</p></div>
-<div class="paragraph"><p>You can create a custom supervisor process that will perform
-both the supervision and handle exit and other events, allowing
-to avoid the combination of supervising and monitoring which
-can prove harmful when many processes die at once, or when you
-have many short lived processes.</p></div>
-</div>
-</div>
-<div class="sect1">
-<h2 id="_ets_for_lolspeed_tm">ets for LOLSPEED(tm)</h2>
-<div class="sectionbody">
-<div class="paragraph"><p>If you have data queried or modified by many processes, then
-<code>ets</code> public or protected tables will give you the
-performance boost you require. Do not forget to set the
-<code>read_concurrency</code> or <code>write_concurrency</code>
-options though.</p></div>
-<div class="paragraph"><p>You might also be thrilled to know that Erlang R16B will feature
-a big performance improvement for accessing <code>ets</code> tables
-concurrently.</p></div>
-</div>
-</div>
-</description> - </item> - </channel> </rss>
\ No newline at end of file |