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authorLoïc Hoguin <[email protected]>2016-03-28 15:36:42 +0200
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+<header>
+ <h1 class="lined-header"><span>Erlang Tic Tac Toe</span></h1>
+ <p class="date">
+ <span class="day">17</span>
+ <span class="month">Oct</span>
+ </p>
+</header>
+
+<div class="paragraph"><p>Everyone knows <a href="http://en.wikipedia.org/wiki/Tic-tac-toe">Tic Tac Toe</a>,
+right?</p></div>
+<div class="paragraph"><p>Players choose either to be the Xs or the Os, then place their symbol
+on a 3x3 board one after another, trying to create a line of 3 of them.</p></div>
+<div class="paragraph"><p>Writing an algorithm to check for victory sounds easy, right? It&#8217;s
+easily tested, considering there&#8217;s only 8 possible winning rows (3 horizontal,
+3 vertical and 2 diagonal).</p></div>
+<div class="paragraph"><p>In Erlang though, you probably wouldn&#8217;t want an algorithm. Erlang has
+this cool feature called pattern matching which will allow us to completely
+avoid writing the algorithm by instead letting us match directly on the
+solutions.</p></div>
+<div class="paragraph"><p>Let&#8217;s first create a board. A board is a list of 3 rows each containing
+3 columns. It can also be thought of as a tuple containing 9 elements.
+A tuple is easier to manipulate so this is what we are going to use.
+Each position can either contain an <code>x</code>, an <code>o</code>,
+or be <code>undefined</code>.</p></div>
+<div class="listingblock">
+<div class="content"><!-- Generator: GNU source-highlight 3.1.8
+by Lorenzo Bettini
+http://www.lorenzobettini.it
+http://www.gnu.org/software/src-highlite -->
+<pre><tt><span style="font-weight: bold"><span style="color: #000000">new</span></span>() <span style="color: #990000">-&gt;</span>
+ {<span style="color: #000080">undefined</span>, <span style="color: #000080">undefined</span>, <span style="color: #000080">undefined</span>,
+ <span style="color: #000080">undefined</span>, <span style="color: #000080">undefined</span>, <span style="color: #000080">undefined</span>,
+ <span style="color: #000080">undefined</span>, <span style="color: #000080">undefined</span>, <span style="color: #000080">undefined</span>}<span style="color: #990000">.</span></tt></pre></div></div>
+<div class="paragraph"><p>Now that we have a board, if we want to play, we need a function that
+will allow players to, you know, actually play their moves. Rows and
+columns are numbered 1 to 3 so we need a little math to correctly
+deduce the element&#8217;s position.</p></div>
+<div class="listingblock">
+<div class="content"><!-- Generator: GNU source-highlight 3.1.8
+by Lorenzo Bettini
+http://www.lorenzobettini.it
+http://www.gnu.org/software/src-highlite -->
+<pre><tt><span style="font-weight: bold"><span style="color: #000000">play</span></span>(<span style="color: #009900">Who</span>, <span style="color: #009900">X</span>, <span style="color: #009900">Y</span>, <span style="color: #009900">Board</span>) <span style="color: #990000">-&gt;</span>
+ <span style="font-weight: bold"><span style="color: #000080">setelement</span></span>((<span style="color: #009900">Y</span> <span style="color: #990000">-</span> <span style="color: #993399">1</span>) <span style="color: #990000">*</span> <span style="color: #993399">3</span> <span style="color: #990000">+</span> <span style="color: #009900">X</span>, <span style="color: #009900">Board</span>, <span style="color: #009900">Who</span>)<span style="color: #990000">.</span></tt></pre></div></div>
+<div class="paragraph"><p>This function returns the board with the element modified. Of course,
+as you probably noticed, we aren&#8217;t checking that the arguments are correct,
+or that the element was already set. This is left as an exercise to the
+reader.</p></div>
+<div class="paragraph"><p>After playing the move, we need to check whether someone won. That&#8217;s
+where you&#8217;d write an algorithm, and that&#8217;s where I wouldn&#8217;t. Let&#8217;s just
+pattern match all of them!</p></div>
+<div class="listingblock">
+<div class="content"><!-- Generator: GNU source-highlight 3.1.8
+by Lorenzo Bettini
+http://www.lorenzobettini.it
+http://www.gnu.org/software/src-highlite -->
+<pre><tt><span style="font-weight: bold"><span style="color: #000000">check</span></span>(<span style="color: #009900">Board</span>) <span style="color: #990000">-&gt;</span>
+ <span style="font-weight: bold"><span style="color: #0000FF">case</span></span> <span style="color: #009900">Board</span> <span style="font-weight: bold"><span style="color: #0000FF">of</span></span>
+ {<span style="color: #FF6600">x</span>, <span style="color: #FF6600">x</span>, <span style="color: #FF6600">x</span>,
+ <span style="color: #990000">_</span>, <span style="color: #990000">_</span>, <span style="color: #990000">_</span>,
+ <span style="color: #990000">_</span>, <span style="color: #990000">_</span>, <span style="color: #990000">_</span>} <span style="color: #990000">-&gt;</span> {<span style="color: #FF6600">victory</span>, <span style="color: #FF6600">x</span>};
+
+ {<span style="color: #FF6600">x</span>, <span style="color: #990000">_</span>, <span style="color: #990000">_</span>,
+ <span style="color: #990000">_</span>, <span style="color: #FF6600">x</span>, <span style="color: #990000">_</span>,
+ <span style="color: #990000">_</span>, <span style="color: #990000">_</span>, <span style="color: #FF6600">x</span>} <span style="color: #990000">-&gt;</span> {<span style="color: #FF6600">victory</span>, <span style="color: #FF6600">x</span>};
+
+ {<span style="color: #FF6600">x</span>, <span style="color: #990000">_</span>, <span style="color: #990000">_</span>,
+ <span style="color: #FF6600">x</span>, <span style="color: #990000">_</span>, <span style="color: #990000">_</span>,
+ <span style="color: #FF6600">x</span>, <span style="color: #990000">_</span>, <span style="color: #990000">_</span>} <span style="color: #990000">-&gt;</span> {<span style="color: #FF6600">victory</span>, <span style="color: #FF6600">x</span>};
+
+ <span style="font-style: italic"><span style="color: #9A1900">%% [snip]</span></span>
+
+ <span style="color: #990000">_</span> <span style="color: #990000">-&gt;</span> <span style="color: #FF6600">ok</span>
+ <span style="font-weight: bold"><span style="color: #0000FF">end</span></span><span style="color: #990000">.</span></tt></pre></div></div>
+<div class="paragraph"><p>Pattern matching allows us to simply <em>draw</em> the solutions
+directly inside our code, and if the board matches any of them, then we
+have a victory or a draw, otherwise the game can continue.</p></div>
+<div class="paragraph"><p>The <code>_</code> variable is special in that it always matches,
+allowing us to focus strictly on the winning row. And because it&#8217;s very
+graphical, if we were to have messed up somewhere, then we&#8217;d only need
+take a quick glance to be sure the winning solutions are the right ones.</p></div>
+<div class="paragraph"><p>Erlang allows us to transform algorithms into very graphical code thanks
+to its pattern matching feature, and let us focus on doing things instead
+of writing algorithms to do things.</p></div>
+<div class="ulist"><ul>
+<li>
+<p>
+<a href="/res/tictactoe.erl">tictactoe.erl</a>
+</p>
+</li>
+</ul></div>
+
+</article>
+</div>
+
+<div class="span3 sidecol">
+<h3>More articles</h3>
+<ul id="articles-nav" class="extra_margin">
+
+ <li><a href="http://ninenines.eu/articles/erlanger-playbook-september-2015-update/">The Erlanger Playbook September 2015 Update</a></li>
+
+ <li><a href="http://ninenines.eu/articles/erlanger-playbook/">The Erlanger Playbook</a></li>
+
+ <li><a href="http://ninenines.eu/articles/erlang-validate-utf8/">Validating UTF-8 binaries with Erlang</a></li>
+
+ <li><a href="http://ninenines.eu/articles/on-open-source/">On open source</a></li>
+
+ <li><a href="http://ninenines.eu/articles/the-story-so-far/">The story so far</a></li>
+
+ <li><a href="http://ninenines.eu/articles/cowboy2-qs/">Cowboy 2.0 and query strings</a></li>
+
+ <li><a href="http://ninenines.eu/articles/january-2014-status/">January 2014 status</a></li>
+
+ <li><a href="http://ninenines.eu/articles/farwest-funded/">Farwest got funded!</a></li>
+
+ <li><a href="http://ninenines.eu/articles/erlang.mk-and-relx/">Build Erlang releases with Erlang.mk and Relx</a></li>
+
+ <li><a href="http://ninenines.eu/articles/xerl-0.5-intermediate-module/">Xerl: intermediate module</a></li>
+
+ <li><a href="http://ninenines.eu/articles/xerl-0.4-expression-separator/">Xerl: expression separator</a></li>
+
+ <li><a href="http://ninenines.eu/articles/erlang-scalability/">Erlang Scalability</a></li>
+
+ <li><a href="http://ninenines.eu/articles/xerl-0.3-atomic-expressions/">Xerl: atomic expressions</a></li>
+
+ <li><a href="http://ninenines.eu/articles/xerl-0.2-two-modules/">Xerl: two modules</a></li>
+
+ <li><a href="http://ninenines.eu/articles/xerl-0.1-empty-modules/">Xerl: empty modules</a></li>
+
+ <li><a href="http://ninenines.eu/articles/ranch-ftp/">Build an FTP Server with Ranch in 30 Minutes</a></li>
+
+ <li><a href="http://ninenines.eu/articles/tictactoe/">Erlang Tic Tac Toe</a></li>
+
+</ul>
+
+<h3>Feedback</h3>
+<p>Feel free to <a href="mailto:[email protected]">email us</a>
+if you found any mistake or need clarification on any of the
+articles.</p>
+
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