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authorLoïc Hoguin <[email protected]>2016-03-28 15:36:42 +0200
committerLoïc Hoguin <[email protected]>2016-03-28 15:36:42 +0200
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+<h1 class="lined-header"><span>Constraints</span></h1>
+
+<div class="paragraph"><p>Cowboy provides an optional constraints based validation feature
+when interacting with user input.</p></div>
+<div class="paragraph"><p>Constraints are first used during routing. The router uses
+constraints to more accurately match bound values, allowing
+to create routes where a segment is an integer for example,
+and rejecting the others.</p></div>
+<div class="paragraph"><p>Constraints are also used when performing a match operation
+on input data, like the query string or cookies. There, a
+default value can also be provided for optional values.</p></div>
+<div class="paragraph"><p>Finally, constraints can be used to not only validate input,
+but also convert said input into proper Erlang terms, all in
+one step.</p></div>
+<div class="sect1">
+<h2 id="_structure">Structure</h2>
+<div class="sectionbody">
+<div class="paragraph"><p>Constraints are provided as a list of fields and for each
+field a list of constraints for that field can be provided.</p></div>
+<div class="paragraph"><p>Fields are either the name of the field; the name and
+one or more constraints; or the name, one or more constraints
+and a default value.</p></div>
+<div class="paragraph"><p>When no default value is provided then the field is required.
+Otherwise the default value is used.</p></div>
+<div class="paragraph"><p>All constraints for a field will be used to match its value
+in the order they are given. If the value is modified by a
+constraint, the next constraint receives the updated value.</p></div>
+</div>
+</div>
+<div class="sect1">
+<h2 id="_built_in_constraints">Built-in constraints</h2>
+<div class="sectionbody">
+<div class="tableblock">
+<table rules="all"
+width="100%"
+frame="border"
+cellspacing="0" cellpadding="4">
+<col width="50%" />
+<col width="50%" />
+<thead>
+<tr>
+<th align="left" valign="top"> Constraint </th>
+<th align="left" valign="top"> Description</th>
+</tr>
+</thead>
+<tbody>
+<tr>
+<td align="left" valign="top"><p class="table">int</p></td>
+<td align="left" valign="top"><p class="table">Convert binary value to integer.</p></td>
+</tr>
+<tr>
+<td align="left" valign="top"><p class="table">nonempty</p></td>
+<td align="left" valign="top"><p class="table">Ensures the binary value is non-empty.</p></td>
+</tr>
+</tbody>
+</table>
+</div>
+</div>
+</div>
+<div class="sect1">
+<h2 id="_custom_constraint">Custom constraint</h2>
+<div class="sectionbody">
+<div class="paragraph"><p>In addition to the predefined constraints, Cowboy will accept
+a fun. This fun must accept one argument and return one of
+<code>true</code>, <code>{true, NewValue}</code> or <code>false</code>. The result indicates
+whether the value matches the constraint, and if it does it
+can optionally be modified. This allows converting the value
+to a more appropriate Erlang term.</p></div>
+<div class="paragraph"><p>Note that constraint functions SHOULD be pure and MUST NOT crash.</p></div>
+</div>
+</div>
+
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+<h3>
+ Cowboy
+ 2.0
+
+ User Guide
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+
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+
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