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<header>
	<h1 class="lined-header"><span>Erlang Tic Tac Toe</span></h1>
	<p class="date">
		<span class="day">17</span>
		<span class="month">Oct</span>
	</p>
</header>

<div class="paragraph"><p>Everyone knows <a href="http://en.wikipedia.org/wiki/Tic-tac-toe">Tic Tac Toe</a>,
right?</p></div>
<div class="paragraph"><p>Players choose either to be the Xs or the Os, then place their symbol
on a 3x3 board one after another, trying to create a line of 3 of them.</p></div>
<div class="paragraph"><p>Writing an algorithm to check for victory sounds easy, right? It&#8217;s
easily tested, considering there&#8217;s only 8 possible winning rows (3 horizontal,
3 vertical and 2 diagonal).</p></div>
<div class="paragraph"><p>In Erlang though, you probably wouldn&#8217;t want an algorithm. Erlang has
this cool feature called pattern matching which will allow us to completely
avoid writing the algorithm by instead letting us match directly on the
solutions.</p></div>
<div class="paragraph"><p>Let&#8217;s first create a board. A board is a list of 3 rows each containing
3 columns. It can also be thought of as a tuple containing 9 elements.
A tuple is easier to manipulate so this is what we are going to use.
Each position can either contain an <code>x</code>, an <code>o</code>,
or be <code>undefined</code>.</p></div>
<div class="listingblock">
<div class="content"><!-- Generator: GNU source-highlight 3.1.8
by Lorenzo Bettini
http://www.lorenzobettini.it
http://www.gnu.org/software/src-highlite -->
<pre><tt><span style="font-weight: bold"><span style="color: #000000">new</span></span>() <span style="color: #990000">-&gt;</span>
    {<span style="color: #000080">undefined</span>, <span style="color: #000080">undefined</span>, <span style="color: #000080">undefined</span>,
     <span style="color: #000080">undefined</span>, <span style="color: #000080">undefined</span>, <span style="color: #000080">undefined</span>,
     <span style="color: #000080">undefined</span>, <span style="color: #000080">undefined</span>, <span style="color: #000080">undefined</span>}<span style="color: #990000">.</span></tt></pre></div></div>
<div class="paragraph"><p>Now that we have a board, if we want to play, we need a function that
will allow players to, you know, actually play their moves. Rows and
columns are numbered 1 to 3 so we need a little math to correctly
deduce the element&#8217;s position.</p></div>
<div class="listingblock">
<div class="content"><!-- Generator: GNU source-highlight 3.1.8
by Lorenzo Bettini
http://www.lorenzobettini.it
http://www.gnu.org/software/src-highlite -->
<pre><tt><span style="font-weight: bold"><span style="color: #000000">play</span></span>(<span style="color: #009900">Who</span>, <span style="color: #009900">X</span>, <span style="color: #009900">Y</span>, <span style="color: #009900">Board</span>) <span style="color: #990000">-&gt;</span>
    <span style="font-weight: bold"><span style="color: #000080">setelement</span></span>((<span style="color: #009900">Y</span> <span style="color: #990000">-</span> <span style="color: #993399">1</span>) <span style="color: #990000">*</span> <span style="color: #993399">3</span> <span style="color: #990000">+</span> <span style="color: #009900">X</span>, <span style="color: #009900">Board</span>, <span style="color: #009900">Who</span>)<span style="color: #990000">.</span></tt></pre></div></div>
<div class="paragraph"><p>This function returns the board with the element modified. Of course,
as you probably noticed, we aren&#8217;t checking that the arguments are correct,
or that the element was already set. This is left as an exercise to the
reader.</p></div>
<div class="paragraph"><p>After playing the move, we need to check whether someone won. That&#8217;s
where you&#8217;d write an algorithm, and that&#8217;s where I wouldn&#8217;t. Let&#8217;s just
pattern match all of them!</p></div>
<div class="listingblock">
<div class="content"><!-- Generator: GNU source-highlight 3.1.8
by Lorenzo Bettini
http://www.lorenzobettini.it
http://www.gnu.org/software/src-highlite -->
<pre><tt><span style="font-weight: bold"><span style="color: #000000">check</span></span>(<span style="color: #009900">Board</span>) <span style="color: #990000">-&gt;</span>
    <span style="font-weight: bold"><span style="color: #0000FF">case</span></span> <span style="color: #009900">Board</span> <span style="font-weight: bold"><span style="color: #0000FF">of</span></span>
        {<span style="color: #FF6600">x</span>, <span style="color: #FF6600">x</span>, <span style="color: #FF6600">x</span>,
         <span style="color: #990000">_</span>, <span style="color: #990000">_</span>, <span style="color: #990000">_</span>,
         <span style="color: #990000">_</span>, <span style="color: #990000">_</span>, <span style="color: #990000">_</span>} <span style="color: #990000">-&gt;</span> {<span style="color: #FF6600">victory</span>, <span style="color: #FF6600">x</span>};

        {<span style="color: #FF6600">x</span>, <span style="color: #990000">_</span>, <span style="color: #990000">_</span>,
         <span style="color: #990000">_</span>, <span style="color: #FF6600">x</span>, <span style="color: #990000">_</span>,
         <span style="color: #990000">_</span>, <span style="color: #990000">_</span>, <span style="color: #FF6600">x</span>} <span style="color: #990000">-&gt;</span> {<span style="color: #FF6600">victory</span>, <span style="color: #FF6600">x</span>};

        {<span style="color: #FF6600">x</span>, <span style="color: #990000">_</span>, <span style="color: #990000">_</span>,
         <span style="color: #FF6600">x</span>, <span style="color: #990000">_</span>, <span style="color: #990000">_</span>,
         <span style="color: #FF6600">x</span>, <span style="color: #990000">_</span>, <span style="color: #990000">_</span>} <span style="color: #990000">-&gt;</span> {<span style="color: #FF6600">victory</span>, <span style="color: #FF6600">x</span>};

        <span style="font-style: italic"><span style="color: #9A1900">%% [snip]</span></span>

        <span style="color: #990000">_</span> <span style="color: #990000">-&gt;</span> <span style="color: #FF6600">ok</span>
    <span style="font-weight: bold"><span style="color: #0000FF">end</span></span><span style="color: #990000">.</span></tt></pre></div></div>
<div class="paragraph"><p>Pattern matching allows us to simply <em>draw</em> the solutions
directly inside our code, and if the board matches any of them, then we
have a victory or a draw, otherwise the game can continue.</p></div>
<div class="paragraph"><p>The <code>_</code> variable is special in that it always matches,
allowing us to focus strictly on the winning row. And because it&#8217;s very
graphical, if we were to have messed up somewhere, then we&#8217;d only need
take a quick glance to be sure the winning solutions are the right ones.</p></div>
<div class="paragraph"><p>Erlang allows us to transform algorithms into very graphical code thanks
to its pattern matching feature, and let us focus on doing things instead
of writing algorithms to do things.</p></div>
<div class="ulist"><ul>
<li>
<p>
<a href="/res/tictactoe.erl">tictactoe.erl</a>
</p>
</li>
</ul></div>

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