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/*
* %CopyrightBegin%
*
* Copyright Ericsson AB 2008-2014. All Rights Reserved.
*
* The contents of this file are subject to the Erlang Public License,
* Version 1.1, (the "License"); you may not use this file except in
* compliance with the License. You should have received a copy of the
* Erlang Public License along with this software. If not, it can be
* retrieved online at http://www.erlang.org/.
*
* Software distributed under the License is distributed on an "AS IS"
* basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See
* the License for the specific language governing rights and limitations
* under the License.
*
* %CopyrightEnd%
*/
#ifndef _WXE_GL_H
#define _WXE_GL_H
#include "egl_impl.h"
#include "wxe_return.h"
void activateGL(ErlDrvTermData caller);
void setActiveGL(ErlDrvTermData caller, wxGLCanvas *canvas);
void deleteActiveGL(wxGLCanvas *canvas);
void wxe_initOpenGL(wxeReturn, char*);
void gl_dispatch(int op, char *bp, ErlDrvTermData caller, WXEBinRef *bins[]);
WX_DECLARE_HASH_MAP(ErlDrvTermData, wxGLCanvas*, wxIntegerHash, wxIntegerEqual, wxeGLC);
extern wxeGLC glc;
#endif
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