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authorRickard Green <[email protected]>2010-02-16 01:24:37 +0000
committerErlang/OTP <[email protected]>2010-02-16 01:24:37 +0000
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OTP-8449 Documentation improvements.
The most important "readme" files now use Markdown notation. HTML versions of these files are now also automatically generated and included in the HTML documentation. - Building and Installing Erlang/OTP - $ERL_TOP/INSTALL.md (previously known as $ERL_TOP/README). - Cross Compiling Erlang/OTP - $ERL_TOP/INSTALL-CROSS.md. - How to Build Erlang/OTP on Windows - $ERL_TOP/INSTALL-WIN32.md (previously known as $ERL_TOP/README.win32).
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+How to Build Erlang/OTP on Windows
+==================================
+
+Table of Contents
+-----------------
+
+1. Introduction
+2. Frequently Asked Questions
+3. Tools you Need and Their Environment
+4. The Shell Environment
+5. Building and Installing
+6. Development
+7. Final Words
+8. Copyright and License
+
+Introduction
+------------
+
+This file describes how to build the Erlang emulator and the OTP
+libraries on Windows. The instructions apply to versions of Windows
+supporting the Cygwin emulated gnuish environment for Windows. We've
+built on the following platforms: Windows 2000 Professional, Windows
+2003 server, Windows XP Home/Professional, and Windows Vista. Any
+Windows95'ish platform will surely get you into trouble, what I'm not
+sure of, but it certainly will...
+
+The procedure described uses Cygwin as a build environment, you run
+the bash shell in Cygwin and uses gnu make/configure/autoconf etc to
+do the build. The emulator C-source code is, however, mostly compiled
+with Microsoft Visual C++(tm), producing a native Windows binary. This
+is the same procedure as we use to build the pre-built binaries. The
+fact that we use VC++ and not gcc is explained further in the FAQ
+section.
+
+I describe the build procedure to make it possible for open source
+customers to build the emulator, given that they have the needed
+tools. The binary Windows releases is still a preferred alternative if
+one does not have Microsoft's development tools and/or don't want to
+install Cygwin.
+
+To use Cygwin, one needs basic experience from a Unix environment, if
+one does not know how to set environment variables, run programs etc
+in a Unix environment, one will be quite lost in the Cygwin
+ditto. I can unfortunately not teach all the world how to use
+Cygwin and bash, neither how to install Cygwin nor perform basic tasks
+on a computer. Please refer to other documentation on the net for
+help, or use the binary release instead if you have problems using the
+tools.
+
+However, if you feel comfortable with the environment and build
+system, and have all the necessary tools, you have a great opportunity
+to make the Erlang/OTP distribution for Windows better. Please submit
+any suggestions and patches to the appropriate mailing lists (see
+<http://www.erlang.org/faq.html>) to let them find their way into the next
+version of Erlang. If making changes to the build system (like
+makefiles etc) please bear in mind that the same makefiles are used on
+Unix/VxWorks/OSEDelta, so that your changes don't break other
+platforms. That of course goes for C-code too, system specific code
+resides in the `$ERL_TOP/erts/emulator/sys/win32` and `$ERL_TOP/erts/etc/win32`
+directories mostly. The `$ERL_TOP/erts/emulator/beam directory` is for
+common code.
+
+Before the R9C release of Erlang/OTP, the Windows release was built
+partly on a Unix (Solaris) box and partly on a Windows box, using Perl
+hacks to communicate and sync between the two machines. R9C was the
+first release ever built solely on Windows, where no Unix machine is
+needed at all. Now we've used this build procedure for a couple of
+releases, and it has worked fine for us. Still, there might be all
+sorts of troubles on different machines and with different
+setups. I'll try to give hints wherever I've encountered difficulties,
+but please share your experiences by using the mailing list
+<[email protected]>. I cannot of course help everyone with all
+their problems, please try to solve the problems and submit
+solutions/workarounds. Remember, it's all about sharing, not about
+demanding...
+
+Lets go then, I'll start with a little FAQ, based on in house questions
+and misunderstandings.
+
+
+Frequently Asked Questions
+--------------------------
+
+* Q: So, now I can build Erlang using GCC on Windows?
+
+ A: No, unfortunately not. You'll need Microsoft's Visual C++ still, a
+ Bourne-shell script (cc.sh) wraps the Visual C++ compiler and runs it
+ from within the Cygwin environment. All other tools needed to build
+ Erlang are free-ware/open source, but not the C compiler.
+
+* Q: Why haven't you got rid of VC++ then, you `******`?
+
+ A: Well, partly because it's a good compiler - really! Actually it's
+ been possible in late R11-releases to build using mingw instead of
+ visual C++ (you might see the remnants of that in some scripts and
+ directories). Unfortunately the development of the SMP version for
+ Windows broke the mingw build and we chose to focus on the VC++ build
+ as the performance has been much better in the VC++ versions. The
+ mingw build will be back, but as long as VC++ gives better
+ performance, the commercial build will be a VC++ one.
+
+* Q: OK, VC++ you need, but now you've started to demand a very recent
+ (and expensive) version of Visual studio, not the old and stable VC++
+ 6.0 that was used in earlier versions. Why?
+
+ A: The SMP version of Erlang needs features in the Visual Studio 2005.
+ Can't live without them. Besides the new compiler gives the Erlang
+ emulator a ~40% performance boost(!)
+
+* Q: Can/will I build a Cygwin binary with the procedure you describe?
+
+ A: No, the result will be a pure Windows binary, and as far as I know,
+ it's not possible to make a Cygwin binary yet. That is of course
+ something desirable, but there are still some problems with the
+ dynamic linking (dynamic Erlang driver loading) as well as the TCP/IP
+ emulation in Cygwin, which, I'm sure of, will improve, but still has
+ some problems. Fixing those problems might be easy or might be hard.
+ I suggest you try yourself and share your experience. No one would be
+ happier if a simple ./configure && make would produce a fully fledged
+ Cygwin binary. Ericsson does however not pay me to do a Cygwin port, so
+ such a port would have to happen in spare time, which is a limited
+ resource...
+
+* Q: Hah, I saw you, you used GCC even though you said you didn't!
+
+ A: OK, I admit, one of the files is compiled using Cygwin's GCC and
+ the resulting object code is then converted to MS VC++ compatible coff
+ using a small C hack. It's because that particular file, `beam_emu.c`
+ benefits immensely from being able to use the GCC labels-as-values
+ extension, which boosts emulator performance by up to 50%. That does
+ unfortunately not (yet) mean that all of OTP could be compiled using
+ GCC, that particular source code does not do anything system specific
+ and actually is adopted to the fact that GCC is used to compile it on
+ Windows.
+
+* Q: So now there's a MS VC++ project file somewhere and I can build OTP
+ using the nifty VC++ GUI?
+
+ A: No, never. The hassle of keeping the project files up to date and
+ do all the steps that constitute an OTP build from within the VC++ GUI
+ is simply not worth it, maybe even impossible. A VC++ project
+ file for Erlang/OTP will never happen, at least I will never make
+ one. Clicking around in super-multi-tab'd dialogs to add a file or
+ compiler option when it's so much easier in a makefile is simply not
+ my style.
+
+* Q: So how does it all work then?
+
+ A: Cygwin is the environment, which closely resembles the environments
+ found on any Unix machine. It's almost like you had a virtual Unix
+ machine inside Windows. Configure, given certain parameters, then
+ creates makefiles that are used by the Cygwin gnu-make to built the
+ system. Most of the actual compilers etc are not, however, Cygwin
+ tools, so I've written a couple of wrappers (Bourne-shell scripts),
+ which reside in `$ERL_TOP/etc/win32/cygwin_tools` and they all do
+ conversion of parameters and switches common in the Unix environment
+ to fit the native Windows tools. Most notable is of course the paths,
+ which in Cygwin are Unix-like paths with "forward slashes" (/) and no
+ drive letters, the Cygwin specific command `cygpath` is used for most
+ of the path conversions. Luckily most compilers accept forward slashes
+ instead of backslashes as path separators, one still have to get the
+ drive letters etc right, though. The wrapper scripts are not general
+ in the sense that, for example, cc.sh would understand and translates
+ every possible gcc option and passes correct options to cl.exe. The
+ principle is that the scripts are powerful enough to allow building of
+ Erlang/OTP, no more, no less. They might need extensions to cope with
+ changes during the development of Erlang, that's one of the reasons I
+ made them into shell-scripts and not Perl-scripts, I believe they are
+ easier to understand and change that way. I might be wrong though,
+ cause another reason I didn't write them in Perl is because I've never
+ liked Perl and my Perl code is no pleasant reading...
+
+ In `$ERL_TOP`, there is a script called `otp_build`, that script handles
+ the hassle of giving all the right parameters to `configure`/`make` and
+ also helps you set up the correct environment variables to work with
+ the Erlang source under Cygwin.
+
+* Q: You use and need Cygwin, but then you haven't taken the time to
+ port Erlang to the Cygwin environment but instead focus on your
+ commercial release, is that really ethical?
+
+ A: No, not really, but see this as a step in the right direction. I'm
+ aiming at GCC compiled emulators and a Cygwin version, but I really
+ need to do other things as well... In time, but don't hold your
+ breath...
+
+* Q: Can I build something that looks exactly as the commercial release?
+
+ A: Yes, we use the exactly same build procedure.
+
+* Q: Which version of Cygwin and other tools do you use then?
+
+ A: For Cygwin we try to use the latest releases available when
+ building. What versions you use shouldn't really matter, I try to
+ include workarounds for the bugs I've found in different Cygwin
+ releases, please help me to add workarounds for new Cygwin-related
+ bugs as soon as you encounter them. Also please do submit bug reports
+ to the appropriate Cygwin developers. The Cygwin GCC we used for R13B
+ was version 3.4.4. We used VC++ 8.0 (i.e. Visual studio 2005 SP1),
+ Sun's JDK 1.5.0\_17, NSIS 2.37, and Win32 OpenSSL 0.9.8e. Please read
+ the next section for details on what you need.
+
+* Q: Can you help me setup X in Cygwin?
+
+ A: No, unfortunately I haven't got time to help with Cygwin related
+ user problems, please read Cygwin related web sites, newsgroups and
+ mailing lists.
+
+* Q: Why is the instruction so long? Is it really that complicated?
+
+ A: Partly it's long because I babble too much, partly because I've
+ described as much as I could about the installation of the needed
+ tools. Once the tools are installed, building is quite easy. I also
+ have tried to make this instruction understandable for people with
+ limited Unix experience. Cygwin is a whole new environment to some
+ Windows users, why careful explanation of environment variables etc
+ seemed to be in place. The short story, for the experienced and
+ impatient is:
+
+ * Get and install complete Cygwin (latest)
+
+ * (Buy and) Install Microsoft Visual studio 2005 and SP1 (or higher)
+
+ * Get and install Sun's JDK 1.4.2
+
+ * Get and install NSIS 2.01 or higher (up to 2.30 tried and working)
+
+ * Get and install OpenSSL 0.9.7c or higher
+
+ * Get and unpack wxWidgets-2.8.9 or higher to `/opt/local/pgm` inside
+ cygwin.
+ * Open `/cygwin/opt/local/pgm/wxWidgets-2.8.9/build/msw/wx.dsw`
+ * Enable `wxUSE_GLCANVAS`, `wxUSE_POSTSCRIPT` and
+ `wxUSE_GRAPHICS_CONTEXT` in `include/wx/msw/setup.h`
+ * Build all unicode release (and unicode debug) packages
+ * Open `/cygwin/opt/local/pgm/wxWidgets-2.8.9/contrib/build/stc/stc.dsw`
+ * Build the unicode release (and unicode debug) packages
+
+ * Get the Erlang source distribution (from
+ <http://www.erlang.org/download.html>) and unpack with Cygwin's `tar`.
+
+ * Set `ERL_TOP` to where you unpacked the source distribution
+
+ * `$ cd $ERL_TOP`
+
+ * Get (from <http://www.erlang.org/download/tcltk85_win32_bin.tar.gz>)
+ and unpack the prebuilt TCL/TK binaries for windows with cygwin tar,
+ standing in `$ERL_TOP`
+
+ * Modify PATH and other environment variables so that all these tools
+ are runnable from a bash shell. Still standing in `$ERL_TOP`, issue
+ the following commands:
+
+ $ eval `./otp_build env_win32`
+ $ ./otp_build autoconf
+ $ ./otp_build configure
+ $ ./otp_build boot -a
+ $ ./otp_build release -a
+ $ ./otp_build installer_win32
+ $ release/win32/otp_win32_<OTP version> /S
+
+ Voila! `Start->Programs->Erlang OTP <OTP version>->Erlang` starts the Erlang
+ Windows shell.
+
+
+Tools you Need and Their Environment
+------------------------------------
+
+You need some tools to be able to build Erlang/OTP on Windows. Most
+notably you'll need Cygwin and Microsoft VC++, but you also might want
+a Java compiler, the NSIS install system and OpenSSL. Only VC++ costs
+money, but then again it costs a lot of money, I know...
+Well' here's the list:
+
+* Cygwin, the very latest is usually best. Get all the development
+ tools and of course all the basic ditto. In fact getting the complete
+ package might be a good idea, as you'll start to love Cygwin after a
+ while if you're accustomed to Unix. Make sure to get jar and also make
+ sure *not* to install a Cygwin'ish Java... The Cygwin jar command is
+ used but Sun's Java compiler and virtual machine...
+
+ URL: <http://www.cygwin.com>
+
+ Get the installer from the web site and use that to install
+ Cygwin. Be sure to have fair privileges. If you're on a NT domain you
+ should consider running `mkpasswd -d` and `mkgroup -d` after the
+ installation to get the user databases correct. See their respective
+ manual pages.
+
+ When you start you first bash shell, you will get an awful prompt. You
+ might also have a `PATH` environment variable that contains backslashes
+ and such. Edit `$HOME/.profile` and `$HOME/.bashrc` to set fair prompts
+ and set a correct PATH. Also do a `export SHELL` in `.profile`. For some
+ non-obvious reason the environment variable `$SHELL` is not exported in
+ bash. Also note that `.profile` is run at login time and `.bashrc` when
+ sub shells are created. You'll need to explicitly source `.bashrc` from
+ `.profile` if you want the commands there to be run at login time (like
+ setting up aliases, shell functions and the like). I personally
+ usually do like this at the end of `.profile`:
+
+ ENV=$HOME/.bashrc
+ export ENV
+ . $ENV
+
+ You might also, if you're a hard core type of person at least, want to
+ setup X-windows (XFree86), that might be as easy as running startx
+ from the command prompt and it might be much harder. Use Google to
+ find help...
+
+ If you don't use X-windows, you might want to setup the Windows
+ console window by selecting properties in the console system menu
+ (upper left corner of the window, the Cygwin icon in the title
+ bar). Especially setting a larger screen buffer size (lines) is useful
+ as it gets you a scrollbar so you can see whatever error messages
+ that might appear...
+
+ If you want to use (t)csh instead of bash you're on your own, I
+ haven't tried and know of no one that has. I expect
+ that you use bash in all shell examples.
+
+* Microsoft Visual Studio 2005 SP1. Please don't skip the service
+ pack! The installer might update your environment so that you can run
+ the `cl` command from the bash prompt, then again it might
+ not... There is always a BAT file in VC\Bin under the installation
+ directory (default `C:\Program Files\Microsoft Visual Studio 8`) called
+ `VCVARS32.BAT`. Either add the environment settings in that file to the
+ global environment settings in Windows or add the corresponding BASH
+ environment settings to your `.profile`/`.bashrc`. For example, in my case
+ I could add the following to `.profile`
+
+ #Visual C++ Root directory as Cygwin style pathname
+ VCROOT=/cygdrive/c/Program\ Files/Microsoft\ Visual\ Studio 8
+
+ # Visual C++ Root directory as Windows style pathname
+ WIN_VCROOT="C:\\Program Files\\Microsoft Visual Studio 8"
+
+ # The PATH variable should be Cygwin'ish
+ PATH=$VCROOT/Common7/IDE:$VCROOT/VC/BIN:$VCROOT/Common7/Tools:\
+ $VCROOT/Common7/Tools/bin:$VCROOT/VC/PlatformSDK/bin:$VCROOT/SDK/v2.0/bin:\
+ $VCROOT/VC/VCPackages:$PATH
+
+ # Lib and INCLUDE should be Windows'ish
+ # Note that semicolon (;) is used to separate Windows style paths but
+ # colon (:) to separate Cygwin ditto!
+
+ LIBPATH=$WIN_VCROOT\\VC\\ATLMFC\\LIB
+
+ LIB=$WIN_VCROOT\\VC\\ATLMFC\\LIB\;$WIN_VCROOT\\VC\\LIB\;\
+ $WIN_VCROOT\\VC\\PlatformSDK\\lib\;$WIN_VCROOT\\SDK\\v2.0\\lib
+
+ INCLUDE=$WIN_VCROOT\\VC\\ATLMFC\\INCLUDE\;$WIN_VCROOT\\VC\\INCLUDE\;\
+ $WIN_VCROOT\\VC\\PlatformSDK\\include
+
+ export PATH LIB INCLUDE
+
+ Make a simple hello world and try to compile it with the `cl` command
+ from within bash. If that does not work, your environment needs
+ fixing. Also remember to fix up the PATH environment, especially old
+ Erlang installations might have inserted quoted paths that Cygwin does
+ not understand. Remove or correct such paths. There should be no
+ backslashes in your path environment variable in Cygwin bash, but LIB
+ and INCLUDE should contain Windows style paths with semicolon,
+ drive letters and backslashes.
+
+ If you wish to use Visual Studio 2008, a couple things need to be tweaked,
+ namely the fact that some of the SDK stuff is installed in (by default)
+ `C:\Program Files\Microsoft SDKs\v6.0A` . Just ensure that that
+ `C:\Program Files\Microsoft SDKs\v6.0A\Lib` is in `LIB` and
+ `C:\Program Files\Microsoft SDKs\v6.0A\Include` is in `INCLUDE`. A symptom
+ of not doing this is errors about finding kernel32.lib and windows.h.
+
+ Additionally, if you encounter errors about mc.exe not being found, you must
+ install the entire Windows SDK (the partial SDK included in visual studio
+ apparently does not include it). After installing it you'll want to add
+ something like: `/c/cygdrive/Program\ Files/Microsoft\ SDKs/v7.0/bin` to
+ your `PATH` to allow the environment to find mc.exe. The next Visual Studio
+ (2010) is expected to include this tool.
+
+* Sun's Java JDK 1.5.0 or higher. Our Java code (jinterface, ic) is
+ written for JDK 1.5.0. Get it for Windows and install it, the JRE is
+ not enough. If you don't care about Java, you can skip this step, the
+ result will be that jinterface is not built.
+
+ URL: <http://java.sun.com>
+
+ Add javac *LAST* to your path environment in bash, in my case this means:
+
+ PATH="$PATH:/cygdrive/c/Program Files/Java/jdk1.5.0_17/bin"
+
+ No `CLASSPATH` or anything is needed. Type `javac` at the bash prompt
+ and you should get a list of available Java options. Make sure by
+ typing `which java` that you use the Java you installed. Note however that
+ Cygwin's `jar.exe` is used, that's why the JDK bin-directory should be
+ added last in the `PATH`.
+
+* Nullsoft NSIS installer system. You need this to build the self
+ installing package. It's a free open source installer that's much
+ nicer to use than the commercial Wise and Install shield
+ installers. This is the installer we use for commercial releases as
+ well from R9C an on.
+
+ URL: <http://www.nullsoft.com/free/nsis>
+
+ Install the lot, especially the modern user interface components, as
+ it's definitely needed. Put `makensis` in your path, in my case:
+
+ PATH=/cygdrive/c/Program\ Files/NSIS:$PATH
+
+ type makensis at the bash prompt and you should get a list of options
+ if everything is OK.
+
+* OpenSSL for Windows. This is if you want the SSL and crypto
+ applications to compile (and run). Go to <http://www.openssl.org>, click
+ on the `Related` link and then on the `Binaries` link (upper right
+ corner of the page last time I looked), you can then reach the
+ "Shining Lights Productions" Web site for Windows binaries
+ distributions. Get the latest or 0.9.7c if you get trouble with the
+ latest. It's a nifty installer. The rest should be handled by
+ `configure`, you needn't put anything in the path or anything.
+
+ If you want to build openssl for windows yourself (which might be
+ possible, as you wouldn't be reading this if you weren't a
+ compile-it-yourself person), you either have to put the resulting
+ DLL's in your path or in the windows system directory and either
+ specify where you put the includes etc with the configure-parameter
+ `--with-ssl=<cygwin path to the root>` or put your installation directly
+ under `c:\OpenSSL`. The directory structure under the installation root
+ for OpenSSL is expected to be one with subdirectories named `include`,
+ `bin` and `lib`, possibly with a `VC` subdirectory of `lib` containing
+ the actual `.lib` files. Note that the cygwin distributed OpenSSL cannot be
+ used, it results in cygwin depending binaries and it has unix style
+ archives (`.a`, not `.lib`).
+
+* Building with wxWidgets. Download wxWidgets-2.8.9 or higher patch
+ release (2.9.* is a developer release which currently does not work
+ with wxErlang).
+
+ Install or unpack it to `DRIVE:/PATH/cygwin/opt/local/pgm`
+ Open from explorer (i.e. by double clicking the file)
+ `C:\cygwin\opt\local\pgm\wxMSW-2.8.10\build\msw\wx.dsw`
+ In Microsoft Visual Studio, click File/Open/File, locate and
+ open: `C:\cygwin\opt\local\pgm\wxMSW-2.8.10\include\wx\msw\setup.h`
+ enable `wxUSE_GLCANVAS`, `wxUSE_POSTSCRIPT` and `wxUSE_GRAPHICS_CONTEXT`
+ Build it by clicking Build/Batch Build and select all unicode release
+ (and unicode debug) packages.
+
+ Open `C:\cygwin\opt\local\pgm\wxMSW-2.8.10\contrib/build/stc/stc.dsw`
+ and batch build all unicode packages.
+
+* The Erlang source distribution (from <http://www.erlang.org/download.html>).
+ The same as for Unix platforms. Preferably use tar from within Cygwin to
+ unpack the source tar.gz (`tar zxf otp_src_R13B04.tar.gz`).
+
+ set the environment ERL_TOP to point to the root directory of the
+ source distribution. Let's say I stood in `$HOME/src` and unpacked
+ `otp_src_R13B04.tar.gz`, I then add the following to `.profile`:
+
+ ERL_TOP=$HOME/src/otp_src_R13B04
+ export $ERL_TOP
+
+* The TCL/TK binaries. You could compile Tcl/Tk for windows yourself,
+ but you can get a stripped down version from our website which is
+ suitable to include in the final binary package. If you want to supply
+ tcl/tk yourself, read the instructions about how the tcl/tk tar file
+ used in the build is constructed under `$ERL_TOP/lib/gs/tcl`. The easy
+ way is to download <http://www.erlang.org/download/tcltk85_win32_bin.tar.gz>
+ and unpack it standing in the `$ERL_TOP` directory. This will create the
+ file `win32.tar.gz` in `$ERL_TOP/lib/gs/tcl/binaries`.
+
+ One last alternative is to create a file named `SKIP` in the
+ `$ERL_TOP/lib/gs/` after configure is run, but that will give you an
+ erlang system without gs (which might be okay as you probably will use
+ wx anyway).
+
+The Shell Environment
+---------------------
+
+So, if you have followed the instructions above, when you start a bash
+shell, you should have an INCLUDE environment with a Windows style
+path, a LIB environment variable also in Windows style, and finally a
+PATH that let's you reach cl, makensis, javac etc from the
+command prompt (use `which cl` etc to verify from bash).
+
+You should also have an `ERL_TOP` environment variable that is *Cygwin
+style*, and points to a directory containing, among other files, the
+script `otp_build`.
+
+A final massage of the environment is needed, and that is done by
+the script `$ERL_TOP/otp_build`. Start bash and do the following, note
+the "back-ticks" (\`), can be quite hard to get on some keyboards, but
+pressing the back-tick key followed by the space bar might do it...
+
+ $ cd $ERL_TOP
+ $ eval `./otp_build env_win32`
+
+If you're unable to produce back-ticks on your keyboard, you can use
+the ksh variant:
+
+ $ cd $ERL_TOP
+ $ eval $(./otp_build env_win32)
+
+This should do the final touch to the environment and building should
+be easy after this. You could run `./otp_build env_win32` without
+`eval` just to see what it does, and to see that the environment it
+sets seems OK. The path is cleaned of spaces if possible (using DOS
+style short names instead), the variables `OVERRIDE_TARGET`, `CC`, `CXX`,
+`AR` and `RANLIB` are set to their respective wrappers and the directories
+`$ERL_TOP/erts/etc/win32/cygwin_tools/vc` and
+`$ERL_TOP/erts/etc/win32/cygwin_tool` are added first in the PATH.
+
+Try now a `which erlc`. That should result in the erlc wrapper script
+(which does not have the .sh extension, for reasons best kept
+untold...). It should reside in `$ERL_TOP/erts/etc/win32/cygwin_tools`.
+You could also try `which cc.sh`, which `ar.sh` etc.
+
+Now you're ready to build...
+
+
+Building and Installing
+-----------------------
+
+Now it's assumed that you have executed `` eval `./otp_build env_win32` ``
+for this particular shell...
+
+Building is easiest using the `otp_build` script. That script takes care
+of running configure, bootstrapping etc on Windows in a simple
+way. The `otp_build` script is the utility we use ourselves to build on
+different platforms and it therefore contains code for all sorts of
+platforms. The principle is, however, that for non-Unix platforms, one
+uses `./otp_build env_<target>` to set up environment and then the
+script knows how to build on the platform "by itself". You've already
+run `./otp_build env_win32` in the step above, so now it's mostly like
+we build on any platform. OK, here are then steps; Assuming you will
+want to build a full installation executable with NSIS, you can omit
+`<installation directory>` and the release will be copied to
+`$ERL_TOP/release/win32`: and there is where the packed self installing
+executable will reside too.
+
+ $ ./otp_build autoconf # Ignore the warning blob about versions of autoconf
+ $ ./otp_build configure <optional configure options>
+ $ ./otp_build boot -a
+ $ ./otp_build release -a <installation directory>
+ $ ./otp_build installer_win32 <installation directory> # optional
+
+Now you will have a file called `otp_win32_R12B.exe` in the
+`<installation directory>`, i.e. `$ERL_TOP/release/win32`.
+
+Lets get into more detail:
+
+`$ ./otp_build autoconf` - This step rebuilds the configure scripts to
+work correctly in the cygwin environment. In an ideal world, this
+would not be needed, but alas, we have encountered several
+incompatibilities between our distributed configure scripts (generated
+on a Linux platform) and the cygwin environment over the
+years. Running autoconf on cygwin ensures that the configure scripts
+are generated in a cygwin-compatible way and that they will work well
+in the next step.
+
+`$ ./otp_build configure` - This runs the newly generated configure scripts
+with options making configure behave nicely. The target machine type is
+plainly `win32`, so a lot of the configure-scripts recognize this
+awkward target name and behave accordingly. The CC variable also makes
+the compiler be cc.sh, which wraps MSVC++, so all configure tests
+regarding the C compiler gets to run the right compiler. A lot of the
+tests are not needed on Windows, but I thought it best to run the
+whole configure anyway. The only configure option you might want to
+supply is `--with-ssl`, which might be needed if you have built your own
+openssl distribution. The Shining Lights distribution should be found
+automatically by configure, if that fails, add a `--with-ssl=<dir>` that
+specifies the root directory of your OpenSSL installation.
+
+`$ ./otp_build boot -a` - This uses the bootstrap directory (shipped
+with the source, `$ERL_TOP/bootstrap`) to build a complete OTP
+system. It first builds an emulator and sets up a minimal OTP system
+under `$ERL_TOP/bootstrap`, then starts to compile the different OTP
+compilers to make the `$ERL_TOP/bootstrap` system potent enough to be
+able to compile all Erlang code in OTP. Then, all Erlang and C code
+under `$ERL_TOP/lib` is built using the bootstrap system, giving a
+complete OTP system (although not installed). When this is done, one
+can run Erlang from within the source tree, just type `$ERL_TOP/bin/erl`
+and you should have a prompt. If you omit the -a flag, you'll get a
+smaller system, that might be useful during development. Now
+exit from Erlang and start making a release of the thing:
+
+`$ ./otp_build release -a` - Builds a commercial release tree from the
+source tree, default is to put it in `$ERL_TOP/release/win32`, you can
+give any directory as parameter (Cygwin style), but it doesn't really matter
+if you're going to build a self extracting installer too. You could of
+course build release to the final directory and then run `./Install.exe`
+standing in the directory where the release was put, that will create
+a fully functional OTP installation. But let's make the nifty
+installer:
+
+`$ ./otp_build installer_win32` - Create the self extracting installer
+executable. The executable `otp_win32_<OTP version>.exe` will be placed
+in the top directory of the release created in the previous step. If
+no release directory is specified, the release is expected to have
+been built to `$ERL_TOP/release/win32`, which also will be the place
+where the installer executable will be placed. If you specified some
+other directory for the release (i.e.
+`./otp_build release -a /tmp/erl_release`), you're expected to give the
+same parameter here, (i.e. `./otp_build installer_win32 /tmp/erl_release`).
+You need to have a full NSIS installation and `makensis.exe` in your
+path for this to work of course. Once you have created the installer,
+you can run it to install Erlang/OTP in the regular way, just run the
+executable and follow the steps in the installation wizard. To get all
+default settings in the installation without any questions asked, you
+run the executable with the parameter `/S` (capital S). like in:
+
+ $ cd $ERL_TOP
+ $ release/win32/otp_win32_R13B04 /S
+ ...
+
+and after a while Erlang will have been installed in
+`C:\Program Files\erl5.7.5`, with shortcuts in the menu etc.
+
+*NOTE* Beginning with R9C, the Windows installer does *not* add Erlang
+to the system wide path. If one wants to have Erlang in the path, one
+has to add it by hand.
+
+The necessary setup of an Erlang installation is actually done by the
+program `Install.exe`, which resides in the release top. That program
+creates `.ini`-files and copies the correct boot scripts. If one has
+the correct directory tree (like after a `./otp_build release -a`), only
+the running of Install.exe is necessary to get a fully functional
+OTP. What the self extracting installer adds is (of course) the
+possibility to distribute the binary easily, together with adding
+shortcuts to the Windows start menu. There is also some adding of
+entries in the registry, to associate `.erl` and `.beam` files with Erlang
+and get nifty icons, but that's not something you'll really need to
+run Erlang. The registry is also used to store uninstall information,
+but if one has not used the self extracting installer, one cannot
+(need not) do any uninstall, one just scratches the release directory
+and everything is gone. Erlang/OTP does not *need* to put anything
+in the Windows registry at all, and does not if you don't use the self
+extracting installer. In other words the installer is pure cosmetics.
+
+
+Development
+-----------
+
+Once the system is built, you might want to change it. Having a test
+release in some nice directory might be useful, but you also can run
+Erlang from within the source tree. The target `local_setup`, makes
+the program `$ERL_TOP/bin/erl.exe` usable and it also uses all the OTP
+libraries in the source tree.
+
+If you hack the emulator, you can then build the emulator executable
+by standing in `$ERL_TOP/erts/emulator` and do a simple
+
+ $ make opt
+
+Note that you need to have run ``(cd $ERL_TOP && eval `./otp_build env_win32`)``
+in the particular shell before building anything on Windows. After
+doing a make opt you can test your result by running `$ERL_TOP/bin/erl`.
+If you want to copy the result to a release directory (say
+`/tmp/erl_release`), you do this (still in `$ERL_TOP/erts/emulator`)
+
+ $ make TESTROOT=/tmp/erl_release release
+
+That will copy the emulator executables.
+
+To make a debug build of the emulator, you need to recompile both
+`beam.dll` (the actual runtime system) and `erlexec.dll`. Do like this
+
+ $ cd $ERL_TOP
+ $ rm bin/win32/erlexec.dll
+ $ cd erts/emulator
+ $ make debug
+ $ cd ../etc
+ $ make debug
+
+and sometimes
+
+ $ cd $ERL_TOP
+ $ make local_setup
+
+So now when you run `$ERL_TOP/erl.exe`, you should have a debug compiled
+emulator, which you will see if you do a:
+
+ 1> erlang:system_info(system_version).
+
+in the erlang shell. If the returned string contains `[debug]`, you
+got a debug compiled emulator.
+
+To hack the erlang libraries, you simply do a `make opt` in the
+specific "applications" directory, like:
+
+ $ cd $ERL_TOP/lib/stdlib
+ $ make opt
+
+or even in the source directory...
+
+ $ cd $ERL_TOP/lib/stdlib/src
+ $ make opt
+
+Note that you're expected o have a fresh Erlang in your path when
+doing this, preferably the plain R13B04 you have built in the previous
+steps. You could also add `$ERL_TOP/bootstrap/bin` to your `PATH` before
+rebuilding specific libraries, that would give you a good enough
+Erlang system to compile any OTP erlang code. Setting up the path
+correctly is a little bit tricky, you still need to have
+`$ERL_TOP/erts/etc/win32/cygwin_tools/vc` and
+`$ERL_TOP/erts/etc/win32/cygwin_tools` *before* the actual emulator
+in the path. A typical setting of the path for using the bootstrap
+compiler would be:
+
+ $ export PATH=$ERL_TOP/erts/etc/win32/cygwin_tools/vc:$ERL_TOP/erts/etc/win32/cygwin_tools:$ERL_TOP/bootstrap/bin:$PATH
+
+That should make it possible to rebuild any library without hassle...
+
+If you want to copy a library (an application) newly built, to a
+release area, you do like with the emulator:
+
+ $ cd $ERL_TOP/lib/stdlib
+ $ make TESTROOT=/tmp/erlang_release release
+
+Remember that:
+
+* Windows specific C-code goes in the `$ERL_TOP/erts/emulator/sys/win32`,
+ `$ERL_TOP/erts/emulator/drivers/win32` or `$ERL_TOP/erts/etc/win32`.
+
+* Windows specific erlang code should be used conditionally and the
+ host OS tested in *runtime*, the exactly same beam files should be
+ distributed for every platform! So write code like:
+
+ case os:type() of
+ {win32,_} ->
+ do_windows_specific();
+ Other ->
+ do_fallback_or_exit()
+ end,
+
+That's basically all you need to get going.
+
+Final Words
+-----------
+My hope is that the possibility to build the whole system on Windows
+will open up for free development on this platform too. There are many
+things one might want to do better in the Windows version, like the
+window-style command prompt as well as pure Cygwin porting. Although i
+realize it's a much larger step to start building on Windows (with all
+the software you need) than for instance on Linux, I sincerely hope
+that some of you will make the effort and start submitting Windows
+friendly patches.
+
+The first build system for Erlang using Cygwin on Windows was created
+by Per Bergkvist. I haven't used his build system, but it's rumored to
+be good. The idea to do this came from his work, so credit is well
+deserved.
+
+Of course this would have been completely impossible without the
+excellent Cygwin package. The guys at Cygnus solutions and Redhat
+deserves a huge THANKS! as well as all the other people in the free
+software community who have helped in creating the magnificent
+software that constitutes Cygwin.
+
+Good luck and Happy Hacking,
+Patrik, OTP
+
+Copyright and License
+---------------------
+
+> %CopyrightBegin%
+>
+> Copyright Ericsson AB 2003-2010. All Rights Reserved.
+>
+> The contents of this file are subject to the Erlang Public License,
+> Version 1.1, (the "License"); you may not use this file except in
+> compliance with the License. You should have received a copy of the
+> Erlang Public License along with this software. If not, it can be
+> retrieved online at http://www.erlang.org/.
+>
+> Software distributed under the License is distributed on an "AS IS"
+> basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See
+> the License for the specific language governing rights and limitations
+> under the License.
+>
+> %CopyrightEnd%