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authorBjörn Gustavsson <[email protected]>2017-09-19 07:15:03 +0200
committerBjörn Gustavsson <[email protected]>2017-10-01 07:08:19 +0200
commit4e94a3dfc5cade0f8334efa1c785f44eaa55fdac (patch)
treefeabf3cbe7d629cf73bc5a63818e29b4f8881661 /erts/emulator/hipe/hipe_bif64.h
parente64a26414428c2f9c10cd91991bbc9dd81f0d8ae (diff)
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Eliminate unnecessary and inconsistent casts
Consider the types in the code below: BeamInstr* I; . . . BeamInstr* next; next = (BeamInstr *) *I; Goto(next); This is illogical. If 'I' points to a BeamInstr, then 'next' should be a BeamInstr, not a pointer to a BeamInstr. The Goto() macros does not require a pointer, because it will cast its argument to a void* anyway. Therefore, this code example can be simplified to: BeamInstr* I; . . . BeamInstr next; next = *I; Goto(next); Similarly, we can remove the casts in the macros when NO_JUMP_TABLE is defined.
Diffstat (limited to 'erts/emulator/hipe/hipe_bif64.h')
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