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authorDan Gudmundsson <[email protected]>2012-02-09 12:18:34 +0100
committerDan Gudmundsson <[email protected]>2012-02-16 15:52:17 +0100
commitf4060823a4141740608ab1efbdf1072fec436076 (patch)
tree7dd324204e36c5962c9584cd1b7293b58c73233d /lib/wx/c_src/gen/gl_finit.h
parentc1aca0c5ef53a97fa353dede5516a6f1e0e044a4 (diff)
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[wx] Generate GL api from latest version
- Remove edoc types in gl - Add OpenGL documentation
Diffstat (limited to 'lib/wx/c_src/gen/gl_finit.h')
-rw-r--r--lib/wx/c_src/gen/gl_finit.h456
1 files changed, 231 insertions, 225 deletions
diff --git a/lib/wx/c_src/gen/gl_finit.h b/lib/wx/c_src/gen/gl_finit.h
index 583e36faf7..afe947ed80 100644
--- a/lib/wx/c_src/gen/gl_finit.h
+++ b/lib/wx/c_src/gen/gl_finit.h
@@ -1,7 +1,7 @@
/*
* %CopyrightBegin%
*
- * Copyright Ericsson AB 2008-2010. All Rights Reserved.
+ * Copyright Ericsson AB 2008-2012. All Rights Reserved.
*
* The contents of this file are subject to the Erlang Public License,
* Version 1.1, (the "License"); you may not use this file except in
@@ -20,186 +20,135 @@
gl_fns_t gl_fns[] =
{
- {"glAccum", NULL, &weglAccum},
- {"glAlphaFunc", NULL, &weglAlphaFunc},
- {"glAreTexturesResident", NULL, &weglAreTexturesResident},
- {"glArrayElement", NULL, &weglArrayElement},
- {"glBegin", NULL, &weglBegin},
- {"glBindTexture", NULL, &weglBindTexture},
- {"glBitmap", NULL, &weglBitmap},
- {"glBlendFunc", NULL, &weglBlendFunc},
- {"glCallList", NULL, &weglCallList},
- {"glCallLists", NULL, &weglCallLists},
- {"glClear", NULL, &weglClear},
- {"glClearAccum", NULL, &weglClearAccum},
- {"glClearColor", NULL, &weglClearColor},
- {"glClearDepth", NULL, &weglClearDepth},
{"glClearIndex", NULL, &weglClearIndex},
- {"glClearStencil", NULL, &weglClearStencil},
- {"glClipPlane", NULL, &weglClipPlane},
- {"glColor3bv", NULL, &weglColor3bv},
- {"glColor3dv", NULL, &weglColor3dv},
- {"glColor3fv", NULL, &weglColor3fv},
- {"glColor3iv", NULL, &weglColor3iv},
- {"glColor3sv", NULL, &weglColor3sv},
- {"glColor3ubv", NULL, &weglColor3ubv},
- {"glColor3uiv", NULL, &weglColor3uiv},
- {"glColor3usv", NULL, &weglColor3usv},
- {"glColor4bv", NULL, &weglColor4bv},
- {"glColor4dv", NULL, &weglColor4dv},
- {"glColor4fv", NULL, &weglColor4fv},
- {"glColor4iv", NULL, &weglColor4iv},
- {"glColor4sv", NULL, &weglColor4sv},
- {"glColor4ubv", NULL, &weglColor4ubv},
- {"glColor4uiv", NULL, &weglColor4uiv},
- {"glColor4usv", NULL, &weglColor4usv},
+ {"glClearColor", NULL, &weglClearColor},
+ {"glClear", NULL, &weglClear},
+ {"glIndexMask", NULL, &weglIndexMask},
{"glColorMask", NULL, &weglColorMask},
- {"glColorMaterial", NULL, &weglColorMaterial},
- {"glColorPointer", NULL, &weglColorPointer},
- {"glCopyPixels", NULL, &weglCopyPixels},
- {"glCopyTexImage1D", NULL, &weglCopyTexImage1D},
- {"glCopyTexImage2D", NULL, &weglCopyTexImage2D},
- {"glCopyTexSubImage1D", NULL, &weglCopyTexSubImage1D},
- {"glCopyTexSubImage2D", NULL, &weglCopyTexSubImage2D},
+ {"glAlphaFunc", NULL, &weglAlphaFunc},
+ {"glBlendFunc", NULL, &weglBlendFunc},
+ {"glLogicOp", NULL, &weglLogicOp},
{"glCullFace", NULL, &weglCullFace},
- {"glDeleteLists", NULL, &weglDeleteLists},
- {"glDeleteTextures", NULL, &weglDeleteTextures},
- {"glDepthFunc", NULL, &weglDepthFunc},
- {"glDepthMask", NULL, &weglDepthMask},
- {"glDepthRange", NULL, &weglDepthRange},
- {"glDisable", NULL, &weglDisable},
- {"glDisableClientState", NULL, &weglDisableClientState},
- {"glDrawArrays", NULL, &weglDrawArrays},
- {"glDrawBuffer", NULL, &weglDrawBuffer},
- {"glDrawElements", NULL, &weglDrawElements},
- {"glDrawPixels", NULL, &weglDrawPixels},
+ {"glFrontFace", NULL, &weglFrontFace},
+ {"glPointSize", NULL, &weglPointSize},
+ {"glLineWidth", NULL, &weglLineWidth},
+ {"glLineStipple", NULL, &weglLineStipple},
+ {"glPolygonMode", NULL, &weglPolygonMode},
+ {"glPolygonOffset", NULL, &weglPolygonOffset},
+ {"glPolygonStipple", NULL, &weglPolygonStipple},
+ {"glGetPolygonStipple", NULL, &weglGetPolygonStipple},
{"glEdgeFlagv", NULL, &weglEdgeFlagv},
- {"glEdgeFlagPointer", NULL, &weglEdgeFlagPointer},
+ {"glScissor", NULL, &weglScissor},
+ {"glClipPlane", NULL, &weglClipPlane},
+ {"glGetClipPlane", NULL, &weglGetClipPlane},
+ {"glDrawBuffer", NULL, &weglDrawBuffer},
+ {"glReadBuffer", NULL, &weglReadBuffer},
{"glEnable", NULL, &weglEnable},
+ {"glDisable", NULL, &weglDisable},
+ {"glIsEnabled", NULL, &weglIsEnabled},
{"glEnableClientState", NULL, &weglEnableClientState},
- {"glEnd", NULL, &weglEnd},
- {"glEndList", NULL, &weglEndList},
- {"glEvalCoord1dv", NULL, &weglEvalCoord1dv},
- {"glEvalCoord1fv", NULL, &weglEvalCoord1fv},
- {"glEvalCoord2dv", NULL, &weglEvalCoord2dv},
- {"glEvalCoord2fv", NULL, &weglEvalCoord2fv},
- {"glEvalMesh1", NULL, &weglEvalMesh1},
- {"glEvalMesh2", NULL, &weglEvalMesh2},
- {"glEvalPoint1", NULL, &weglEvalPoint1},
- {"glEvalPoint2", NULL, &weglEvalPoint2},
- {"glFeedbackBuffer", NULL, &weglFeedbackBuffer},
- {"glFinish", NULL, &weglFinish},
- {"glFlush", NULL, &weglFlush},
- {"glFogf", NULL, &weglFogf},
- {"glFogfv", NULL, &weglFogfv},
- {"glFogi", NULL, &weglFogi},
- {"glFogiv", NULL, &weglFogiv},
- {"glFrontFace", NULL, &weglFrontFace},
- {"glFrustum", NULL, &weglFrustum},
- {"glGenLists", NULL, &weglGenLists},
- {"glGenTextures", NULL, &weglGenTextures},
+ {"glDisableClientState", NULL, &weglDisableClientState},
{"glGetBooleanv", NULL, &weglGetBooleanv},
- {"glGetClipPlane", NULL, &weglGetClipPlane},
{"glGetDoublev", NULL, &weglGetDoublev},
- {"glGetError", NULL, &weglGetError},
{"glGetFloatv", NULL, &weglGetFloatv},
{"glGetIntegerv", NULL, &weglGetIntegerv},
- {"glGetLightfv", NULL, &weglGetLightfv},
- {"glGetLightiv", NULL, &weglGetLightiv},
- {"glGetMapdv", NULL, &weglGetMapdv},
- {"glGetMapfv", NULL, &weglGetMapfv},
- {"glGetMapiv", NULL, &weglGetMapiv},
- {"glGetMaterialfv", NULL, &weglGetMaterialfv},
- {"glGetMaterialiv", NULL, &weglGetMaterialiv},
- {"glGetPixelMapfv", NULL, &weglGetPixelMapfv},
- {"glGetPixelMapuiv", NULL, &weglGetPixelMapuiv},
- {"glGetPixelMapusv", NULL, &weglGetPixelMapusv},
- {"glGetPolygonStipple", NULL, &weglGetPolygonStipple},
+ {"glPushAttrib", NULL, &weglPushAttrib},
+ {"glPopAttrib", NULL, &weglPopAttrib},
+ {"glPushClientAttrib", NULL, &weglPushClientAttrib},
+ {"glPopClientAttrib", NULL, &weglPopClientAttrib},
+ {"glRenderMode", NULL, &weglRenderMode},
+ {"glGetError", NULL, &weglGetError},
{"glGetString", NULL, &weglGetString},
- {"glGetTexEnvfv", NULL, &weglGetTexEnvfv},
- {"glGetTexEnviv", NULL, &weglGetTexEnviv},
- {"glGetTexGendv", NULL, &weglGetTexGendv},
- {"glGetTexGenfv", NULL, &weglGetTexGenfv},
- {"glGetTexGeniv", NULL, &weglGetTexGeniv},
- {"glGetTexImage", NULL, &weglGetTexImage},
- {"glGetTexLevelParameterfv", NULL, &weglGetTexLevelParameterfv},
- {"glGetTexLevelParameteriv", NULL, &weglGetTexLevelParameteriv},
- {"glGetTexParameterfv", NULL, &weglGetTexParameterfv},
- {"glGetTexParameteriv", NULL, &weglGetTexParameteriv},
+ {"glFinish", NULL, &weglFinish},
+ {"glFlush", NULL, &weglFlush},
{"glHint", NULL, &weglHint},
- {"glIndexMask", NULL, &weglIndexMask},
- {"glIndexPointer", NULL, &weglIndexPointer},
- {"glIndexdv", NULL, &weglIndexdv},
- {"glIndexfv", NULL, &weglIndexfv},
- {"glIndexiv", NULL, &weglIndexiv},
- {"glIndexsv", NULL, &weglIndexsv},
- {"glIndexubv", NULL, &weglIndexubv},
- {"glInitNames", NULL, &weglInitNames},
- {"glInterleavedArrays", NULL, &weglInterleavedArrays},
- {"glIsEnabled", NULL, &weglIsEnabled},
- {"glIsList", NULL, &weglIsList},
- {"glIsTexture", NULL, &weglIsTexture},
- {"glLightModelf", NULL, &weglLightModelf},
- {"glLightModelfv", NULL, &weglLightModelfv},
- {"glLightModeli", NULL, &weglLightModeli},
- {"glLightModeliv", NULL, &weglLightModeliv},
- {"glLightf", NULL, &weglLightf},
- {"glLightfv", NULL, &weglLightfv},
- {"glLighti", NULL, &weglLighti},
- {"glLightiv", NULL, &weglLightiv},
- {"glLineStipple", NULL, &weglLineStipple},
- {"glLineWidth", NULL, &weglLineWidth},
- {"glListBase", NULL, &weglListBase},
+ {"glClearDepth", NULL, &weglClearDepth},
+ {"glDepthFunc", NULL, &weglDepthFunc},
+ {"glDepthMask", NULL, &weglDepthMask},
+ {"glDepthRange", NULL, &weglDepthRange},
+ {"glClearAccum", NULL, &weglClearAccum},
+ {"glAccum", NULL, &weglAccum},
+ {"glMatrixMode", NULL, &weglMatrixMode},
+ {"glOrtho", NULL, &weglOrtho},
+ {"glFrustum", NULL, &weglFrustum},
+ {"glViewport", NULL, &weglViewport},
+ {"glPushMatrix", NULL, &weglPushMatrix},
+ {"glPopMatrix", NULL, &weglPopMatrix},
{"glLoadIdentity", NULL, &weglLoadIdentity},
{"glLoadMatrixd", NULL, &weglLoadMatrixd},
{"glLoadMatrixf", NULL, &weglLoadMatrixf},
- {"glLoadName", NULL, &weglLoadName},
- {"glLogicOp", NULL, &weglLogicOp},
- {"glMap1d", NULL, &weglMap1d},
- {"glMap1f", NULL, &weglMap1f},
- {"glMap2d", NULL, &weglMap2d},
- {"glMap2f", NULL, &weglMap2f},
- {"glMapGrid1d", NULL, &weglMapGrid1d},
- {"glMapGrid1f", NULL, &weglMapGrid1f},
- {"glMapGrid2d", NULL, &weglMapGrid2d},
- {"glMapGrid2f", NULL, &weglMapGrid2f},
- {"glMaterialf", NULL, &weglMaterialf},
- {"glMaterialfv", NULL, &weglMaterialfv},
- {"glMateriali", NULL, &weglMateriali},
- {"glMaterialiv", NULL, &weglMaterialiv},
- {"glMatrixMode", NULL, &weglMatrixMode},
{"glMultMatrixd", NULL, &weglMultMatrixd},
{"glMultMatrixf", NULL, &weglMultMatrixf},
+ {"glRotated", NULL, &weglRotated},
+ {"glRotatef", NULL, &weglRotatef},
+ {"glScaled", NULL, &weglScaled},
+ {"glScalef", NULL, &weglScalef},
+ {"glTranslated", NULL, &weglTranslated},
+ {"glTranslatef", NULL, &weglTranslatef},
+ {"glIsList", NULL, &weglIsList},
+ {"glDeleteLists", NULL, &weglDeleteLists},
+ {"glGenLists", NULL, &weglGenLists},
{"glNewList", NULL, &weglNewList},
+ {"glEndList", NULL, &weglEndList},
+ {"glCallList", NULL, &weglCallList},
+ {"glCallLists", NULL, &weglCallLists},
+ {"glListBase", NULL, &weglListBase},
+ {"glBegin", NULL, &weglBegin},
+ {"glEnd", NULL, &weglEnd},
+ {"glVertex2dv", NULL, &weglVertex2dv},
+ {"glVertex2fv", NULL, &weglVertex2fv},
+ {"glVertex2iv", NULL, &weglVertex2iv},
+ {"glVertex2sv", NULL, &weglVertex2sv},
+ {"glVertex3dv", NULL, &weglVertex3dv},
+ {"glVertex3fv", NULL, &weglVertex3fv},
+ {"glVertex3iv", NULL, &weglVertex3iv},
+ {"glVertex3sv", NULL, &weglVertex3sv},
+ {"glVertex4dv", NULL, &weglVertex4dv},
+ {"glVertex4fv", NULL, &weglVertex4fv},
+ {"glVertex4iv", NULL, &weglVertex4iv},
+ {"glVertex4sv", NULL, &weglVertex4sv},
{"glNormal3bv", NULL, &weglNormal3bv},
{"glNormal3dv", NULL, &weglNormal3dv},
{"glNormal3fv", NULL, &weglNormal3fv},
{"glNormal3iv", NULL, &weglNormal3iv},
{"glNormal3sv", NULL, &weglNormal3sv},
- {"glNormalPointer", NULL, &weglNormalPointer},
- {"glOrtho", NULL, &weglOrtho},
- {"glPassThrough", NULL, &weglPassThrough},
- {"glPixelMapfv", NULL, &weglPixelMapfv},
- {"glPixelMapuiv", NULL, &weglPixelMapuiv},
- {"glPixelMapusv", NULL, &weglPixelMapusv},
- {"glPixelStoref", NULL, &weglPixelStoref},
- {"glPixelStorei", NULL, &weglPixelStorei},
- {"glPixelTransferf", NULL, &weglPixelTransferf},
- {"glPixelTransferi", NULL, &weglPixelTransferi},
- {"glPixelZoom", NULL, &weglPixelZoom},
- {"glPointSize", NULL, &weglPointSize},
- {"glPolygonMode", NULL, &weglPolygonMode},
- {"glPolygonOffset", NULL, &weglPolygonOffset},
- {"glPolygonStipple", NULL, &weglPolygonStipple},
- {"glPopAttrib", NULL, &weglPopAttrib},
- {"glPopClientAttrib", NULL, &weglPopClientAttrib},
- {"glPopMatrix", NULL, &weglPopMatrix},
- {"glPopName", NULL, &weglPopName},
- {"glPrioritizeTextures", NULL, &weglPrioritizeTextures},
- {"glPushAttrib", NULL, &weglPushAttrib},
- {"glPushClientAttrib", NULL, &weglPushClientAttrib},
- {"glPushMatrix", NULL, &weglPushMatrix},
- {"glPushName", NULL, &weglPushName},
+ {"glIndexdv", NULL, &weglIndexdv},
+ {"glIndexfv", NULL, &weglIndexfv},
+ {"glIndexiv", NULL, &weglIndexiv},
+ {"glIndexsv", NULL, &weglIndexsv},
+ {"glIndexubv", NULL, &weglIndexubv},
+ {"glColor3bv", NULL, &weglColor3bv},
+ {"glColor3dv", NULL, &weglColor3dv},
+ {"glColor3fv", NULL, &weglColor3fv},
+ {"glColor3iv", NULL, &weglColor3iv},
+ {"glColor3sv", NULL, &weglColor3sv},
+ {"glColor3ubv", NULL, &weglColor3ubv},
+ {"glColor3uiv", NULL, &weglColor3uiv},
+ {"glColor3usv", NULL, &weglColor3usv},
+ {"glColor4bv", NULL, &weglColor4bv},
+ {"glColor4dv", NULL, &weglColor4dv},
+ {"glColor4fv", NULL, &weglColor4fv},
+ {"glColor4iv", NULL, &weglColor4iv},
+ {"glColor4sv", NULL, &weglColor4sv},
+ {"glColor4ubv", NULL, &weglColor4ubv},
+ {"glColor4uiv", NULL, &weglColor4uiv},
+ {"glColor4usv", NULL, &weglColor4usv},
+ {"glTexCoord1dv", NULL, &weglTexCoord1dv},
+ {"glTexCoord1fv", NULL, &weglTexCoord1fv},
+ {"glTexCoord1iv", NULL, &weglTexCoord1iv},
+ {"glTexCoord1sv", NULL, &weglTexCoord1sv},
+ {"glTexCoord2dv", NULL, &weglTexCoord2dv},
+ {"glTexCoord2fv", NULL, &weglTexCoord2fv},
+ {"glTexCoord2iv", NULL, &weglTexCoord2iv},
+ {"glTexCoord2sv", NULL, &weglTexCoord2sv},
+ {"glTexCoord3dv", NULL, &weglTexCoord3dv},
+ {"glTexCoord3fv", NULL, &weglTexCoord3fv},
+ {"glTexCoord3iv", NULL, &weglTexCoord3iv},
+ {"glTexCoord3sv", NULL, &weglTexCoord3sv},
+ {"glTexCoord4dv", NULL, &weglTexCoord4dv},
+ {"glTexCoord4fv", NULL, &weglTexCoord4fv},
+ {"glTexCoord4iv", NULL, &weglTexCoord4iv},
+ {"glTexCoord4sv", NULL, &weglTexCoord4sv},
{"glRasterPos2dv", NULL, &weglRasterPos2dv},
{"glRasterPos2fv", NULL, &weglRasterPos2fv},
{"glRasterPos2iv", NULL, &weglRasterPos2iv},
@@ -212,78 +161,129 @@ gl_fns_t gl_fns[] =
{"glRasterPos4fv", NULL, &weglRasterPos4fv},
{"glRasterPos4iv", NULL, &weglRasterPos4iv},
{"glRasterPos4sv", NULL, &weglRasterPos4sv},
- {"glReadBuffer", NULL, &weglReadBuffer},
- {"glReadPixels", NULL, &weglReadPixels},
{"glRectd", NULL, &weglRectd},
- {"glRectdv", NULL, &weglRectdv},
{"glRectf", NULL, &weglRectf},
- {"glRectfv", NULL, &weglRectfv},
{"glRecti", NULL, &weglRecti},
- {"glRectiv", NULL, &weglRectiv},
{"glRects", NULL, &weglRects},
+ {"glRectdv", NULL, &weglRectdv},
+ {"glRectfv", NULL, &weglRectfv},
+ {"glRectiv", NULL, &weglRectiv},
{"glRectsv", NULL, &weglRectsv},
- {"glRenderMode", NULL, &weglRenderMode},
- {"glRotated", NULL, &weglRotated},
- {"glRotatef", NULL, &weglRotatef},
- {"glScaled", NULL, &weglScaled},
- {"glScalef", NULL, &weglScalef},
- {"glScissor", NULL, &weglScissor},
- {"glSelectBuffer", NULL, &weglSelectBuffer},
+ {"glVertexPointer", NULL, &weglVertexPointer},
+ {"glNormalPointer", NULL, &weglNormalPointer},
+ {"glColorPointer", NULL, &weglColorPointer},
+ {"glIndexPointer", NULL, &weglIndexPointer},
+ {"glTexCoordPointer", NULL, &weglTexCoordPointer},
+ {"glEdgeFlagPointer", NULL, &weglEdgeFlagPointer},
+ {"glArrayElement", NULL, &weglArrayElement},
+ {"glDrawArrays", NULL, &weglDrawArrays},
+ {"glDrawElements", NULL, &weglDrawElements},
+ {"glInterleavedArrays", NULL, &weglInterleavedArrays},
{"glShadeModel", NULL, &weglShadeModel},
+ {"glLightf", NULL, &weglLightf},
+ {"glLighti", NULL, &weglLighti},
+ {"glLightfv", NULL, &weglLightfv},
+ {"glLightiv", NULL, &weglLightiv},
+ {"glGetLightfv", NULL, &weglGetLightfv},
+ {"glGetLightiv", NULL, &weglGetLightiv},
+ {"glLightModelf", NULL, &weglLightModelf},
+ {"glLightModeli", NULL, &weglLightModeli},
+ {"glLightModelfv", NULL, &weglLightModelfv},
+ {"glLightModeliv", NULL, &weglLightModeliv},
+ {"glMaterialf", NULL, &weglMaterialf},
+ {"glMateriali", NULL, &weglMateriali},
+ {"glMaterialfv", NULL, &weglMaterialfv},
+ {"glMaterialiv", NULL, &weglMaterialiv},
+ {"glGetMaterialfv", NULL, &weglGetMaterialfv},
+ {"glGetMaterialiv", NULL, &weglGetMaterialiv},
+ {"glColorMaterial", NULL, &weglColorMaterial},
+ {"glPixelZoom", NULL, &weglPixelZoom},
+ {"glPixelStoref", NULL, &weglPixelStoref},
+ {"glPixelStorei", NULL, &weglPixelStorei},
+ {"glPixelTransferf", NULL, &weglPixelTransferf},
+ {"glPixelTransferi", NULL, &weglPixelTransferi},
+ {"glPixelMapfv", NULL, &weglPixelMapfv},
+ {"glPixelMapuiv", NULL, &weglPixelMapuiv},
+ {"glPixelMapusv", NULL, &weglPixelMapusv},
+ {"glGetPixelMapfv", NULL, &weglGetPixelMapfv},
+ {"glGetPixelMapuiv", NULL, &weglGetPixelMapuiv},
+ {"glGetPixelMapusv", NULL, &weglGetPixelMapusv},
+ {"glBitmap", NULL, &weglBitmap},
+ {"glReadPixels", NULL, &weglReadPixels},
+ {"glDrawPixels", NULL, &weglDrawPixels},
+ {"glCopyPixels", NULL, &weglCopyPixels},
{"glStencilFunc", NULL, &weglStencilFunc},
{"glStencilMask", NULL, &weglStencilMask},
{"glStencilOp", NULL, &weglStencilOp},
- {"glTexCoord1dv", NULL, &weglTexCoord1dv},
- {"glTexCoord1fv", NULL, &weglTexCoord1fv},
- {"glTexCoord1iv", NULL, &weglTexCoord1iv},
- {"glTexCoord1sv", NULL, &weglTexCoord1sv},
- {"glTexCoord2dv", NULL, &weglTexCoord2dv},
- {"glTexCoord2fv", NULL, &weglTexCoord2fv},
- {"glTexCoord2iv", NULL, &weglTexCoord2iv},
- {"glTexCoord2sv", NULL, &weglTexCoord2sv},
- {"glTexCoord3dv", NULL, &weglTexCoord3dv},
- {"glTexCoord3fv", NULL, &weglTexCoord3fv},
- {"glTexCoord3iv", NULL, &weglTexCoord3iv},
- {"glTexCoord3sv", NULL, &weglTexCoord3sv},
- {"glTexCoord4dv", NULL, &weglTexCoord4dv},
- {"glTexCoord4fv", NULL, &weglTexCoord4fv},
- {"glTexCoord4iv", NULL, &weglTexCoord4iv},
- {"glTexCoord4sv", NULL, &weglTexCoord4sv},
- {"glTexCoordPointer", NULL, &weglTexCoordPointer},
- {"glTexEnvf", NULL, &weglTexEnvf},
- {"glTexEnvfv", NULL, &weglTexEnvfv},
- {"glTexEnvi", NULL, &weglTexEnvi},
- {"glTexEnviv", NULL, &weglTexEnviv},
+ {"glClearStencil", NULL, &weglClearStencil},
{"glTexGend", NULL, &weglTexGend},
- {"glTexGendv", NULL, &weglTexGendv},
{"glTexGenf", NULL, &weglTexGenf},
- {"glTexGenfv", NULL, &weglTexGenfv},
{"glTexGeni", NULL, &weglTexGeni},
+ {"glTexGendv", NULL, &weglTexGendv},
+ {"glTexGenfv", NULL, &weglTexGenfv},
{"glTexGeniv", NULL, &weglTexGeniv},
- {"glTexImage1D", NULL, &weglTexImage1D},
- {"glTexImage2D", NULL, &weglTexImage2D},
+ {"glGetTexGendv", NULL, &weglGetTexGendv},
+ {"glGetTexGenfv", NULL, &weglGetTexGenfv},
+ {"glGetTexGeniv", NULL, &weglGetTexGeniv},
+ {"glTexEnvf", NULL, &weglTexEnvf},
+ {"glTexEnvi", NULL, &weglTexEnvi},
+ {"glTexEnvfv", NULL, &weglTexEnvfv},
+ {"glTexEnviv", NULL, &weglTexEnviv},
+ {"glGetTexEnvfv", NULL, &weglGetTexEnvfv},
+ {"glGetTexEnviv", NULL, &weglGetTexEnviv},
{"glTexParameterf", NULL, &weglTexParameterf},
- {"glTexParameterfv", NULL, &weglTexParameterfv},
{"glTexParameteri", NULL, &weglTexParameteri},
+ {"glTexParameterfv", NULL, &weglTexParameterfv},
{"glTexParameteriv", NULL, &weglTexParameteriv},
+ {"glGetTexParameterfv", NULL, &weglGetTexParameterfv},
+ {"glGetTexParameteriv", NULL, &weglGetTexParameteriv},
+ {"glGetTexLevelParameterfv", NULL, &weglGetTexLevelParameterfv},
+ {"glGetTexLevelParameteriv", NULL, &weglGetTexLevelParameteriv},
+ {"glTexImage1D", NULL, &weglTexImage1D},
+ {"glTexImage2D", NULL, &weglTexImage2D},
+ {"glGetTexImage", NULL, &weglGetTexImage},
+ {"glGenTextures", NULL, &weglGenTextures},
+ {"glDeleteTextures", NULL, &weglDeleteTextures},
+ {"glBindTexture", NULL, &weglBindTexture},
+ {"glPrioritizeTextures", NULL, &weglPrioritizeTextures},
+ {"glAreTexturesResident", NULL, &weglAreTexturesResident},
+ {"glIsTexture", NULL, &weglIsTexture},
{"glTexSubImage1D", NULL, &weglTexSubImage1D},
{"glTexSubImage2D", NULL, &weglTexSubImage2D},
- {"glTranslated", NULL, &weglTranslated},
- {"glTranslatef", NULL, &weglTranslatef},
- {"glVertex2dv", NULL, &weglVertex2dv},
- {"glVertex2fv", NULL, &weglVertex2fv},
- {"glVertex2iv", NULL, &weglVertex2iv},
- {"glVertex2sv", NULL, &weglVertex2sv},
- {"glVertex3dv", NULL, &weglVertex3dv},
- {"glVertex3fv", NULL, &weglVertex3fv},
- {"glVertex3iv", NULL, &weglVertex3iv},
- {"glVertex3sv", NULL, &weglVertex3sv},
- {"glVertex4dv", NULL, &weglVertex4dv},
- {"glVertex4fv", NULL, &weglVertex4fv},
- {"glVertex4iv", NULL, &weglVertex4iv},
- {"glVertex4sv", NULL, &weglVertex4sv},
- {"glVertexPointer", NULL, &weglVertexPointer},
- {"glViewport", NULL, &weglViewport},
+ {"glCopyTexImage1D", NULL, &weglCopyTexImage1D},
+ {"glCopyTexImage2D", NULL, &weglCopyTexImage2D},
+ {"glCopyTexSubImage1D", NULL, &weglCopyTexSubImage1D},
+ {"glCopyTexSubImage2D", NULL, &weglCopyTexSubImage2D},
+ {"glMap1d", NULL, &weglMap1d},
+ {"glMap1f", NULL, &weglMap1f},
+ {"glMap2d", NULL, &weglMap2d},
+ {"glMap2f", NULL, &weglMap2f},
+ {"glGetMapdv", NULL, &weglGetMapdv},
+ {"glGetMapfv", NULL, &weglGetMapfv},
+ {"glGetMapiv", NULL, &weglGetMapiv},
+ {"glEvalCoord1dv", NULL, &weglEvalCoord1dv},
+ {"glEvalCoord1fv", NULL, &weglEvalCoord1fv},
+ {"glEvalCoord2dv", NULL, &weglEvalCoord2dv},
+ {"glEvalCoord2fv", NULL, &weglEvalCoord2fv},
+ {"glMapGrid1d", NULL, &weglMapGrid1d},
+ {"glMapGrid1f", NULL, &weglMapGrid1f},
+ {"glMapGrid2d", NULL, &weglMapGrid2d},
+ {"glMapGrid2f", NULL, &weglMapGrid2f},
+ {"glEvalPoint1", NULL, &weglEvalPoint1},
+ {"glEvalPoint2", NULL, &weglEvalPoint2},
+ {"glEvalMesh1", NULL, &weglEvalMesh1},
+ {"glEvalMesh2", NULL, &weglEvalMesh2},
+ {"glFogf", NULL, &weglFogf},
+ {"glFogi", NULL, &weglFogi},
+ {"glFogfv", NULL, &weglFogfv},
+ {"glFogiv", NULL, &weglFogiv},
+ {"glFeedbackBuffer", NULL, &weglFeedbackBuffer},
+ {"glPassThrough", NULL, &weglPassThrough},
+ {"glSelectBuffer", NULL, &weglSelectBuffer},
+ {"glInitNames", NULL, &weglInitNames},
+ {"glLoadName", NULL, &weglLoadName},
+ {"glPushName", NULL, &weglPushName},
+ {"glPopName", NULL, &weglPopName},
{"glBlendColor", NULL, &weglBlendColor},
{"glBlendEquation", NULL, &weglBlendEquation},
{"glDrawRangeElements", NULL, &weglDrawRangeElements},
@@ -367,14 +367,14 @@ gl_fns_t gl_fns[] =
{"glSecondaryColor3uiv", NULL, &weglSecondaryColor3uiv},
{"glSecondaryColor3usv", NULL, &weglSecondaryColor3usv},
{"glSecondaryColorPointer", NULL, &weglSecondaryColorPointer},
- {"glWindowPos2dv", "glWindowPos2dvMESA", &weglWindowPos2dv},
- {"glWindowPos2fv", "glWindowPos2fvMESA", &weglWindowPos2fv},
- {"glWindowPos2iv", "glWindowPos2ivMESA", &weglWindowPos2iv},
- {"glWindowPos2sv", "glWindowPos2svMESA", &weglWindowPos2sv},
- {"glWindowPos3dv", "glWindowPos3dvMESA", &weglWindowPos3dv},
- {"glWindowPos3fv", "glWindowPos3fvMESA", &weglWindowPos3fv},
- {"glWindowPos3iv", "glWindowPos3ivMESA", &weglWindowPos3iv},
- {"glWindowPos3sv", "glWindowPos3svMESA", &weglWindowPos3sv},
+ {"glWindowPos2dv", "glWindowPos2dvARB", &weglWindowPos2dv},
+ {"glWindowPos2fv", "glWindowPos2fvARB", &weglWindowPos2fv},
+ {"glWindowPos2iv", "glWindowPos2ivARB", &weglWindowPos2iv},
+ {"glWindowPos2sv", "glWindowPos2svARB", &weglWindowPos2sv},
+ {"glWindowPos3dv", "glWindowPos3dvARB", &weglWindowPos3dv},
+ {"glWindowPos3fv", "glWindowPos3fvARB", &weglWindowPos3fv},
+ {"glWindowPos3iv", "glWindowPos3ivARB", &weglWindowPos3iv},
+ {"glWindowPos3sv", "glWindowPos3svARB", &weglWindowPos3sv},
{"glGenQueries", "glGenQueriesARB", &weglGenQueries},
{"glDeleteQueries", "glDeleteQueriesARB", &weglDeleteQueries},
{"glIsQuery", "glIsQueryARB", &weglIsQuery},
@@ -799,11 +799,17 @@ gl_fns_t gl_fns[] =
{"glDebugMessageInsertARB", NULL, &weglDebugMessageInsertARB},
{"glGetDebugMessageLogARB", NULL, &weglGetDebugMessageLogARB},
{"glGetGraphicsResetStatusARB", NULL, &weglGetGraphicsResetStatusARB},
- {"glResizeBuffersMESA", NULL, &weglResizeBuffersMESA},
- {"glWindowPos4dvMESA", NULL, &weglWindowPos4dvMESA},
- {"glWindowPos4fvMESA", NULL, &weglWindowPos4fvMESA},
- {"glWindowPos4ivMESA", NULL, &weglWindowPos4ivMESA},
- {"glWindowPos4svMESA", NULL, &weglWindowPos4svMESA},
+ {"glDrawArraysInstancedBaseInstance", NULL, &weglDrawArraysInstancedBaseInstance},
+ {"glDrawElementsInstancedBaseInstance", NULL, &weglDrawElementsInstancedBaseInstance},
+ {"glDrawElementsInstancedBaseVertexBaseInstance", NULL, &weglDrawElementsInstancedBaseVertexBaseInstance},
+ {"glDrawTransformFeedbackInstanced", NULL, &weglDrawTransformFeedbackInstanced},
+ {"glDrawTransformFeedbackStreamInstanced", NULL, &weglDrawTransformFeedbackStreamInstanced},
+ {"glGetInternalformativ", NULL, &weglGetInternalformativ},
+ {"glBindImageTexture", NULL, &weglBindImageTexture},
+ {"glMemoryBarrier", NULL, &weglMemoryBarrier},
+ {"glTexStorage1D", NULL, &weglTexStorage1D},
+ {"glTexStorage2D", NULL, &weglTexStorage2D},
+ {"glTexStorage3D", NULL, &weglTexStorage3D},
{"glDepthBoundsEXT", NULL, &weglDepthBoundsEXT},
{"glStencilClearTagEXT", NULL, &weglStencilClearTagEXT},
{ NULL, NULL, NULL}};