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// Copyright (c) 2014, Loïc Hoguin <[email protected]>
//
// Permission to use, copy, modify, and/or distribute this software for any
// purpose with or without fee is hereby granted, provided that the above
// copyright notice and this permission notice appear in all copies.
//
// THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
// WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
// MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
// ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
// WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
// ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
// OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
#include "esdl2.h"
void dtor_Texture(ErlNifEnv* env, void* obj)
{
SDL_DestroyTexture(NIF_RES_GET(Texture, obj));
}
// create_texture_from_surface
NIF_CALL_HANDLER(thread_create_texture_from_surface)
{
SDL_Texture* texture;
ERL_NIF_TERM term;
texture = SDL_CreateTextureFromSurface(args[0], args[1]);
if (!texture)
return sdl_error_tuple(env);
NIF_RES_TO_TERM(Texture, texture, term);
return enif_make_tuple2(env,
atom_ok,
term
);
}
NIF_FUNCTION(create_texture_from_surface)
{
void* renderer_res;
void* surface_res;
BADARG_IF(!enif_get_resource(env, argv[0], res_Renderer, &renderer_res));
BADARG_IF(!enif_get_resource(env, argv[1], res_Surface, &surface_res));
return nif_thread_call(env, thread_create_texture_from_surface, 2,
NIF_RES_GET(Renderer, renderer_res), NIF_RES_GET(Surface, surface_res));
}
// get_texture_alpha_mod
NIF_CALL_HANDLER(thread_get_texture_alpha_mod)
{
Uint8 alpha;
if (SDL_GetTextureAlphaMod(args[0], &alpha))
return sdl_error_tuple(env);
return enif_make_tuple2(env,
atom_ok,
enif_make_uint(env, alpha)
);
}
NIF_FUNCTION(get_texture_alpha_mod)
{
void* texture_res;
BADARG_IF(!enif_get_resource(env, argv[0], res_Texture, &texture_res));
return nif_thread_call(env, thread_get_texture_alpha_mod, 1,
NIF_RES_GET(Texture, texture_res));
}
// get_texture_blend_mode
NIF_CALL_HANDLER(thread_get_texture_blend_mode)
{
SDL_BlendMode mode;
if (SDL_GetTextureBlendMode(args[0], &mode))
return sdl_error_tuple(env);
return enif_make_tuple2(env,
atom_ok,
blend_mode_to_atom(mode)
);
}
NIF_FUNCTION(get_texture_blend_mode)
{
void* texture_res;
BADARG_IF(!enif_get_resource(env, argv[0], res_Texture, &texture_res));
return nif_thread_call(env, thread_get_texture_blend_mode, 1,
NIF_RES_GET(Texture, texture_res));
}
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